Mitchell Hashimoto
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2b67eaa18d
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renderer/metal: working on cell contents map
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2024-04-26 20:35:25 -07:00 |
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Mitchell Hashimoto
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ced8776120
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renderer/metal: grid pos for bg/text should be ushort2
This saves 50% memory per vertex.
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2024-04-25 19:16:40 -07:00 |
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Mitchell Hashimoto
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da55da2c96
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renderer/metal: prepare cell contents mapping data (not implemented yet)
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2024-04-23 21:51:44 -07:00 |
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Mitchell Hashimoto
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556f52015b
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renderer/metal: update comment
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2024-04-22 11:06:07 -07:00 |
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Mitchell Hashimoto
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e07ae90d49
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renderer/metal: rename drawcells
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2024-04-22 10:59:36 -07:00 |
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Mitchell Hashimoto
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d12e3db599
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renderer/metal: dedicated cell fg shader
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2024-04-22 10:58:23 -07:00 |
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Mitchell Hashimoto
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e8b623e829
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renderer/metal: dedicated cell bg shader
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2024-04-22 10:43:29 -07:00 |
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Mitchell Hashimoto
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7a6a2b0752
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renderer/metal: don't draw with zero instances
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2024-04-22 10:42:35 -07:00 |
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Mitchell Hashimoto
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8093088515
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renderer/metal: move more metal objects into GPUState
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2024-04-22 10:42:35 -07:00 |
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Mitchell Hashimoto
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20bfbd9b2e
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renderer/metal: implement triple-buffering
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2024-04-22 10:42:35 -07:00 |
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Mitchell Hashimoto
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2dc8ae2ed7
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renderer/metal: move more frame state to the frame
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2024-04-22 10:42:35 -07:00 |
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Mitchell Hashimoto
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1d41a3ccff
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renderer/metal: start setting up per-frame state
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2024-04-22 10:42:35 -07:00 |
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Mitchell Hashimoto
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5f4b33d610
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renderer/opengl: remove strikethrough fg mode
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2024-04-22 10:40:26 -07:00 |
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Mitchell Hashimoto
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4398896905
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renderer/opengl: strikethrough as sprite
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2024-04-22 10:30:27 -07:00 |
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Mitchell Hashimoto
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ad08842e86
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renderer/metal: remove strikethrough support from GPU
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2024-04-22 10:26:51 -07:00 |
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Mitchell Hashimoto
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0f348e809e
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font: strikethrough uses sprite rendering
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2024-04-22 10:25:33 -07:00 |
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Mitchell Hashimoto
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06df9b7867
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font: remove old files
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2024-04-06 20:10:57 -07:00 |
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Mitchell Hashimoto
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e3402cef4d
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address many fontmem todos
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2024-04-06 20:00:22 -07:00 |
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Mitchell Hashimoto
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3b0b9c2cfd
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renderer/opengl: set the font grid
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2024-04-06 19:55:00 -07:00 |
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Mitchell Hashimoto
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3afeac99e9
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renderer/opengl: support font size change
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2024-04-06 19:35:56 -07:00 |
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Mitchell Hashimoto
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506ba854fa
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core: font size changes work
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2024-04-06 19:33:49 -07:00 |
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Mitchell Hashimoto
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b8d11e57c9
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renderer/Metal: change font size works again
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2024-04-06 10:55:58 -07:00 |
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Mitchell Hashimoto
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a22ca8e4c1
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renderer/opengl: clean up texture sync
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2024-04-06 09:34:34 -07:00 |
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Mitchell Hashimoto
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45f518851d
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renderer/opengl: convert to SharedGrid, new windows/tabs are frozen
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2024-04-05 22:00:51 -07:00 |
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Mitchell Hashimoto
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6aa659c4b5
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renderer/metal: re-enable preedit rendering
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2024-04-05 21:39:39 -07:00 |
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Mitchell Hashimoto
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29b172b3ac
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renderer/metal: use new atlas APIs
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2024-04-05 21:13:10 -07:00 |
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Mitchell Hashimoto
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c45747bf1f
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font: implement many rendering, caching functions for SharedGrid
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2024-04-05 20:50:35 -07:00 |
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Mitchell Hashimoto
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329697779a
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renderer/metal: convert more
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2024-04-05 18:51:26 -07:00 |
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Mitchell Hashimoto
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d6c048f1e3
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renderer/metal: picking away at font group => grid changes
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2024-04-05 15:35:16 -07:00 |
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Mitchell Hashimoto
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04e0cd29e5
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core: begin converting to SharedGridSet, renderers still broken
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2024-04-05 15:25:45 -07:00 |
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Mitchell Hashimoto
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fd9280429e
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renderer: re-enable URL underlining
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2024-03-22 20:28:05 -07:00 |
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Mitchell Hashimoto
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7419794a7b
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renderer: convert link to new state
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2024-03-22 20:28:05 -07:00 |
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Mitchell Hashimoto
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d1faa37b65
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renderer/opengl: convert
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2024-03-22 20:28:01 -07:00 |
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Mitchell Hashimoto
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a697e97e08
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renderer/metal: fix kitty image offset on screen
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2024-03-22 20:28:01 -07:00 |
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Mitchell Hashimoto
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0a3f431d1b
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renderer/metal: almost bring back kitty images, some bugs
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2024-03-22 20:28:00 -07:00 |
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Mitchell Hashimoto
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9eeaa0d0a9
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renderer/metal: re-enable selection awareness for shaping
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2024-03-22 20:28:00 -07:00 |
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Mitchell Hashimoto
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49e8acbcd2
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core: configurable scrollback limit
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2024-03-22 20:27:59 -07:00 |
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Mitchell Hashimoto
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75255780e9
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renderer/metal: show selections
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2024-03-22 20:27:55 -07:00 |
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Mitchell Hashimoto
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21f09a9159
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remove point.Viewport
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2024-03-22 20:27:52 -07:00 |
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Mitchell Hashimoto
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ff0e07a907
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renderer/metal: re-enable the cursor, it works
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2024-03-22 20:27:52 -07:00 |
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Mitchell Hashimoto
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c61de49082
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renderer/metal: port
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2024-03-22 20:27:44 -07:00 |
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Mitchell Hashimoto
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25d84d697a
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termio/exec: get compiler errors gone
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2024-03-22 20:27:44 -07:00 |
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Mitchell Hashimoto
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9b4ab0e209
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zig build test with renamed terminal package
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2024-03-22 20:27:44 -07:00 |
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Mitchell Hashimoto
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b48d24a546
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update zig
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2024-03-13 09:14:12 -07:00 |
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Qwerasd
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e8460fa2c2
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fix(renderer): allocate enough room for fg cells
Previously encountered OOB when screen filled with cells with glyphs,
underlines, and strikethroughs. Also clarified comment slightly.
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2024-03-03 20:26:51 -05:00 |
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Mitchell Hashimoto
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239a517710
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Revert "renderer/metal: start extracting "visible" resources"
This reverts commit 0c1d288142a0d0bf31be13999e89bdc08bd18fb9.
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2024-02-13 21:57:55 -08:00 |
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Mitchell Hashimoto
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387e5b242e
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Revert "renderer/metal: cache buf cells"
This reverts commit 9f6db11b95f1bfed79f9b653f2ffb2be81cfc158.
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2024-02-13 21:57:50 -08:00 |
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Mitchell Hashimoto
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b602eba61b
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Revert "renderer/metal: move shaders to cached state"
This reverts commit bef83446d1cff42946c2a242e3c645350d00c574.
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2024-02-13 21:57:49 -08:00 |
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Mitchell Hashimoto
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e10e45a935
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Revert "renderer/metal: free resources when occluded"
This reverts commit b5d543705de4ea42407db9e2d49ae03f3ae5cf14.
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2024-02-13 21:57:46 -08:00 |
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Mitchell Hashimoto
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b5d543705d
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renderer/metal: free resources when occluded
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2024-02-13 20:07:41 -08:00 |
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