108 Commits

Author SHA1 Message Date
Mitchell Hashimoto
ae0de7bce4 renderer: split ligature around cursor even if cursor is flashing
Fixes #356
2023-08-29 13:49:14 -07:00
Mitchell Hashimoto
0204d94921 Merge pull request #349 from mitchellh/sync
Synchronized Output Sequence
2023-08-28 13:15:50 -07:00
Mitchell Hashimoto
5168dc7645 renderer: do not render if synchronized output is on 2023-08-28 11:38:11 -07:00
SoraTenshi
fcf1537f82 config: Add option for custom cursor style 2023-08-28 18:20:45 +02:00
Kevin Hovsäter
8b9a11db4b Implement cursor text in addition to color 2023-08-26 15:29:48 +02:00
Mitchell Hashimoto
135250018e terminal/kitty-gfx: get rid of selection 2023-08-23 11:41:49 -07:00
Mitchell Hashimoto
4b38fb96db terminal/kitty-gfx: honor "z" setting 2023-08-23 09:55:13 -07:00
Mitchell Hashimoto
7ff76ca00d terminal/kitty-gfx: respect display c/r params 2023-08-22 14:43:50 -07:00
Mitchell Hashimoto
3bbfee676b terminal/kitty-gfx: process source rectangle display params 2023-08-22 14:33:41 -07:00
Mitchell Hashimoto
84c72bbe46 renderer/metal: honor cell offset graphics command 2023-08-22 13:28:40 -07:00
Mitchell Hashimoto
e4e952d077 renderer/metal: image should always be rendered at desired x 2023-08-22 12:24:58 -07:00
Mitchell Hashimoto
5a9bbcbc2d renderer/metal: clip image if necessary off top of viewport (scrolling) 2023-08-22 11:32:45 -07:00
Mitchell Hashimoto
53b25d0ecc renderer/metal: set correct x/y for image 2023-08-22 10:14:57 -07:00
Mitchell Hashimoto
cb70d86c00 renderer/metal: emit draw calls for images 2023-08-22 10:12:40 -07:00
Mitchell Hashimoto
e665fc6741 renderer/metal: first pass at an image shader 2023-08-22 09:20:30 -07:00
Mitchell Hashimoto
5229cb93d2 renderer/metal: extract helpers for shaders/buffers 2023-08-22 08:49:34 -07:00
Mitchell Hashimoto
da4ead8f60 renderer/metal: deallocate unused image textures 2023-08-21 22:11:58 -07:00
Mitchell Hashimoto
20257c7a87 renderer/metal: images required by placements become textures 2023-08-21 21:40:57 -07:00
Mitchell Hashimoto
7ccf86b175 remove imgui and devmode
imgui has been a source of compilation challenges (our fault not theirs)
and devmode hasn't worked in awhile, so drop it.
2023-08-20 08:50:24 -07:00
Mitchell Hashimoto
951aa00c63 terminal: move to new modes struct 2023-08-15 11:30:33 -07:00
Mitchell Hashimoto
55778a049b apprt/gtk, opengl: render preedit 2023-08-11 12:37:27 -07:00
Mitchell Hashimoto
d62161e2c3 support preedit text rendering in core and metal 2023-08-11 12:20:48 -07:00
cryptocode
6045088afc Don't show hollow cursor in inactive windows when cursor is hidden.
This is the behavior of the other terminals I have, such as iTerm, allcritty, WezTerm, and Kitty. The hollow cursor is especially noticable when running in two panes,
one of them inactive with animations (such as a progress bar)
2023-08-11 17:20:03 +02:00
Mitchell Hashimoto
85e32f9a15 renderer: hide cursor is state explicit asks for invisible cursor
This was a regression. The previous logic would always show the cursor
if we were using a non-blinking cursor. But, if the terminal state is
explicitly requesting an invisible cursor (mode 25) then we need to hide
the cursor.
2023-08-06 09:55:13 -07:00
Mitchell Hashimoto
4b062dc45c font/shaper: text runs should split around block cursors
Fixes #206
2023-07-18 16:20:30 -07:00
Mitchell Hashimoto
3d48432daf renderer: change padding to integers
Screen size is always an integer, it makes sense for padding to also be
rounded to some integer.
2023-07-18 10:44:33 -07:00
Mitchell Hashimoto
ea268bae5e renderer: do not blink explicit steady cursor styles 2023-07-10 11:27:37 -07:00
Mitchell Hashimoto
13315471d7 renderer: double line widths for sprite fonts when font-thicken is true
Fixes #193
2023-07-07 09:08:46 -07:00
Mitchell Hashimoto
45ac9b5d4c font-feature config to enable/disable OpenType Font Features 2023-07-05 13:12:30 -07:00
Mitchell Hashimoto
329385e353 metal: apply background opacity 2023-07-03 19:38:33 -07:00
Mitchell Hashimoto
017da411f8 metal: start setting up background transparency 2023-07-03 17:59:50 -07:00
Mitchell Hashimoto
0faf6097d0 Change font metrics to all be integers, not floats.
Font metrics realistically should be integral. Cell widths, cell
heights, etc. do not make sense to be floats, since our grid is
integral. There is no such thing as a "half cell" (or any point).

The reason we historically had these all as f32 is simplicity mixed
with history. OpenGL APIs and shaders all use f32 for their values, we
originally only supported OpenGL, and all the font rendering used to be
directly in the renderer code (like... a year+ ago).

When we refactored the font metrics calculation to its own system and
also added additional renderers like Metal (which use f64, not f32), we
never updated anything. We just kept metrics as f32 and casted
everywhere.

With CoreText and #177 this finally reared its ugly head. By forgetting
a simple rounding on cell metric calculation, our integral renderers
(sprite fonts) were off by 1 pixel compared to the GPU renderers.
Insidious.

Let's represent font metrics with the types that actually make sense: a
cell width/height, etc. is _integral_. When we get to the GPU, we now
cast to floats. We also cast to floats whenever we're doing more precise
math (i.e. mouse offset calculation). In this case, we're only
converting to floats from a integral type which is going to be much
safer and less prone to uncertain rounding than converting to an int
from a float type.

Fixes #177
2023-07-03 11:23:20 -07:00
Mitchell Hashimoto
ce77002198 remove metal workaround completely 2023-07-01 15:19:13 -07:00
Mitchell Hashimoto
f537d7aab1 renderer: remove metal workaround, this caused crashes on x86_64
And it now works.
2023-07-01 15:14:24 -07:00
Mitchell Hashimoto
0bb2d22052 renderer: hook up font thickening setting 2023-07-01 10:01:40 -07:00
Mitchell Hashimoto
3795cd6c2d font: turn rasterization options into a struct, add thicken 2023-07-01 09:55:19 -07:00
Mitchell Hashimoto
314f9287b1 Update Zig (#164)
* update zig

* pkg/fontconfig: clean up @as

* pkg/freetype,harfbuzz: clean up @as

* pkg/imgui: clean up @as

* pkg/macos: clean up @as

* pkg/pixman,utf8proc: clean up @as

* clean up @as

* lots more @as cleanup

* undo flatpak changes

* clean up @as
2023-06-30 12:15:31 -07:00
Mitchell Hashimoto
56f8e39e5b Update zig, mach, fmt 2023-06-25 11:08:20 -07:00
Mitchell Hashimoto
c6356930cc renderer: support invisible attribute 2023-06-25 09:31:33 -07:00
Mitchell Hashimoto
1c2451b532 renderer: render underline color if set 2023-06-20 09:39:52 -07:00
Mitchell Hashimoto
1d14b121c0 renderer: do not draw cursor cell inversion if we don't draw the cursor
We previously used the "screen.viewportIsBottom" check but this is
always true since awhile back since we copy only the viewport now. A
cleaner check really is that we only track the cursor cell if we're even
drawing the cursor.
2023-05-25 21:41:43 -07:00
Mitchell Hashimoto
97d9157d22 update zig version 2023-05-07 20:50:51 -07:00
Mitchell Hashimoto
4af1a7f163 renderer/Metal: split runs on selection 2023-03-23 10:25:48 -07:00
Mitchell Hashimoto
7ae200a1dc renderer/metal: fix color bug on macOS 13 Intel.
See the associated test.
2023-03-22 14:22:12 -07:00
Mitchell Hashimoto
dfb40426a0 move selection to screen 2023-03-21 10:43:50 -07:00
Mitchell Hashimoto
b0b3b0af2d update config messages use pointers now to make messages small again 2023-03-19 10:48:42 -07:00
Mitchell Hashimoto
7eda21d544 surface propagates new config to renderer 2023-03-19 09:50:55 -07:00
Mitchell Hashimoto
f34da17a11 renderer: use a DerivedConfig to avoid the main Config pointer 2023-03-19 09:50:54 -07:00
Mitchell Hashimoto
b1a7baf394 metal: do not use setPurgeableState on MTLTexture/Buffer
The Metal system automatically will free hardware resources when no
other references exist (I believe) and this causes a crash if you close
a window while a render is in-flight.
2023-03-05 10:00:05 -08:00
Mitchell Hashimoto
cf519bcd75 Use procedurally generated sprites for cursors rather than shaders 2023-03-04 15:14:10 -08:00