156 Commits

Author SHA1 Message Date
Mitchell Hashimoto
55778a049b apprt/gtk, opengl: render preedit 2023-08-11 12:37:27 -07:00
Mitchell Hashimoto
d62161e2c3 support preedit text rendering in core and metal 2023-08-11 12:20:48 -07:00
cryptocode
6045088afc Don't show hollow cursor in inactive windows when cursor is hidden.
This is the behavior of the other terminals I have, such as iTerm, allcritty, WezTerm, and Kitty. The hollow cursor is especially noticable when running in two panes,
one of them inactive with animations (such as a progress bar)
2023-08-11 17:20:03 +02:00
Mitchell Hashimoto
e15b5ab42c fix error set for libxev cross-platform 2023-08-09 10:05:48 -07:00
Mitchell Hashimoto
e33f6c71de update libxev to fix split writes on large writes (i.e. big paste)
Fixes #258

This was an upstream bug in libxev where partial the queueWrite
mechanism would not correctly handle partial write results:
https://github.com/mitchellh/libxev/pull/60
2023-08-09 08:18:43 -07:00
Kevin Hovsäter
22b8173164 Fix typos 2023-08-08 14:27:34 +02:00
Mitchell Hashimoto
85e32f9a15 renderer: hide cursor is state explicit asks for invisible cursor
This was a regression. The previous logic would always show the cursor
if we were using a non-blinking cursor. But, if the terminal state is
explicitly requesting an invisible cursor (mode 25) then we need to hide
the cursor.
2023-08-06 09:55:13 -07:00
Mitchell Hashimoto
2065dd77d7 renderer/opengl: need to release OpenGL context with glfw 2023-08-05 22:33:55 -07:00
Mitchell Hashimoto
437c1ca261 only send resize messages to renderer/io thread if changes happen
Previously, we'd send renderer screen size updates and termio sigwnch
updates on every single resize event even if the screen size or grid
sizes didn't change. This is super noisy and given how many resize
events macOS sends, its also very expensive.

This commit makes it so that we only update the renderer if the screen
changed. If the screen size didn't change, the grid size couldn't have
changed either.

If the screen size did change, its still possible the grid size didn't
change since Ghostty supports fluid pixel-level resizing. We have to
send the screen size event to the renderer so all the GPU shader vars
are right but we do not have to send a termio event.

So, only if the grid size changed do we then notify the pty that the
terminal dimensions changed. Note that the resize event for ptys does
have a pixel-level x/y but I don't think the granularity is useful
beyond grid changes.
2023-08-04 19:50:21 -07:00
Mitchell Hashimoto
4b062dc45c font/shaper: text runs should split around block cursors
Fixes #206
2023-07-18 16:20:30 -07:00
Mitchell Hashimoto
3d48432daf renderer: change padding to integers
Screen size is always an integer, it makes sense for padding to also be
rounded to some integer.
2023-07-18 10:44:33 -07:00
Mitchell Hashimoto
ea268bae5e renderer: do not blink explicit steady cursor styles 2023-07-10 11:27:37 -07:00
Mitchell Hashimoto
13315471d7 renderer: double line widths for sprite fonts when font-thicken is true
Fixes #193
2023-07-07 09:08:46 -07:00
Mitchell Hashimoto
45ac9b5d4c font-feature config to enable/disable OpenType Font Features 2023-07-05 13:12:30 -07:00
Mitchell Hashimoto
55313fcbd5 opengl: support background opacity 2023-07-03 19:51:11 -07:00
Mitchell Hashimoto
329385e353 metal: apply background opacity 2023-07-03 19:38:33 -07:00
Mitchell Hashimoto
017da411f8 metal: start setting up background transparency 2023-07-03 17:59:50 -07:00
Mitchell Hashimoto
0faf6097d0 Change font metrics to all be integers, not floats.
Font metrics realistically should be integral. Cell widths, cell
heights, etc. do not make sense to be floats, since our grid is
integral. There is no such thing as a "half cell" (or any point).

The reason we historically had these all as f32 is simplicity mixed
with history. OpenGL APIs and shaders all use f32 for their values, we
originally only supported OpenGL, and all the font rendering used to be
directly in the renderer code (like... a year+ ago).

When we refactored the font metrics calculation to its own system and
also added additional renderers like Metal (which use f64, not f32), we
never updated anything. We just kept metrics as f32 and casted
everywhere.

With CoreText and #177 this finally reared its ugly head. By forgetting
a simple rounding on cell metric calculation, our integral renderers
(sprite fonts) were off by 1 pixel compared to the GPU renderers.
Insidious.

Let's represent font metrics with the types that actually make sense: a
cell width/height, etc. is _integral_. When we get to the GPU, we now
cast to floats. We also cast to floats whenever we're doing more precise
math (i.e. mouse offset calculation). In this case, we're only
converting to floats from a integral type which is going to be much
safer and less prone to uncertain rounding than converting to an int
from a float type.

Fixes #177
2023-07-03 11:23:20 -07:00
Mitchell Hashimoto
ce77002198 remove metal workaround completely 2023-07-01 15:19:13 -07:00
Mitchell Hashimoto
f537d7aab1 renderer: remove metal workaround, this caused crashes on x86_64
And it now works.
2023-07-01 15:14:24 -07:00
Mitchell Hashimoto
0bb2d22052 renderer: hook up font thickening setting 2023-07-01 10:01:40 -07:00
Mitchell Hashimoto
3795cd6c2d font: turn rasterization options into a struct, add thicken 2023-07-01 09:55:19 -07:00
Mitchell Hashimoto
314f9287b1 Update Zig (#164)
* update zig

* pkg/fontconfig: clean up @as

* pkg/freetype,harfbuzz: clean up @as

* pkg/imgui: clean up @as

* pkg/macos: clean up @as

* pkg/pixman,utf8proc: clean up @as

* clean up @as

* lots more @as cleanup

* undo flatpak changes

* clean up @as
2023-06-30 12:15:31 -07:00
Mitchell Hashimoto
56f8e39e5b Update zig, mach, fmt 2023-06-25 11:08:20 -07:00
Mitchell Hashimoto
c6356930cc renderer: support invisible attribute 2023-06-25 09:31:33 -07:00
Mitchell Hashimoto
1c2451b532 renderer: render underline color if set 2023-06-20 09:39:52 -07:00
Mitchell Hashimoto
1d14b121c0 renderer: do not draw cursor cell inversion if we don't draw the cursor
We previously used the "screen.viewportIsBottom" check but this is
always true since awhile back since we copy only the viewport now. A
cleaner check really is that we only track the cursor cell if we're even
drawing the cursor.
2023-05-25 21:41:43 -07:00
Mitchell Hashimoto
97d9157d22 update zig version 2023-05-07 20:50:51 -07:00
Mitchell Hashimoto
4af1a7f163 renderer/Metal: split runs on selection 2023-03-23 10:25:48 -07:00
Mitchell Hashimoto
2be4eb0da7 font/shaper: split runs at selection boundaries 2023-03-23 10:24:22 -07:00
Mitchell Hashimoto
7ae200a1dc renderer/metal: fix color bug on macOS 13 Intel.
See the associated test.
2023-03-22 14:22:12 -07:00
Mitchell Hashimoto
dfb40426a0 move selection to screen 2023-03-21 10:43:50 -07:00
Mitchell Hashimoto
b0b3b0af2d update config messages use pointers now to make messages small again 2023-03-19 10:48:42 -07:00
Mitchell Hashimoto
7eda21d544 surface propagates new config to renderer 2023-03-19 09:50:55 -07:00
Mitchell Hashimoto
f34da17a11 renderer: use a DerivedConfig to avoid the main Config pointer 2023-03-19 09:50:54 -07:00
Mitchell Hashimoto
8cb9ee5d59 make it claer the config pointer is not stable after renderer/IO init 2023-03-19 09:49:44 -07:00
Mitchell Hashimoto
b1a7baf394 metal: do not use setPurgeableState on MTLTexture/Buffer
The Metal system automatically will free hardware resources when no
other references exist (I believe) and this causes a crash if you close
a window while a render is in-flight.
2023-03-05 10:00:05 -08:00
Mitchell Hashimoto
cf519bcd75 Use procedurally generated sprites for cursors rather than shaders 2023-03-04 15:14:10 -08:00
Mitchell Hashimoto
4e31f14f7b renderer: reset font shaper buffer size on font size change 2023-03-03 14:35:26 -08:00
Mitchell Hashimoto
935486ca30 Merge pull request #79 from mitchellh/flatpak
Flatpak Package for Linux
2023-02-27 15:29:52 -08:00
Mitchell Hashimoto
7962bd061b metal: use the screen size reported in the callback to resize
We were previously using the bounds which might be updated later if the
view is in the middle of an animation. Just use the size that represents
our target state.
2023-02-26 17:44:14 -08:00
Mitchell Hashimoto
fc3802e632 termio: use host-spawn for pty 2023-02-25 22:36:20 -08:00
Mitchell Hashimoto
8a4c8a06fe Merge pull request #75 from mitchellh/gtk
Rearchitect "app runtime" abstraction, minimal GTK implementation
2023-02-24 13:35:14 -08:00
Mitchell Hashimoto
60b2603304 metal: premult alpha for fg color 2023-02-24 08:39:55 -08:00
Mitchell Hashimoto
aa49cceb49 opengl: make setting font size thread safe 2023-02-24 07:58:31 -08:00
Mitchell Hashimoto
6acf67ec66 gtk: render! 2023-02-24 07:58:30 -08:00
Mitchell Hashimoto
b19f9b2aff opengl: enable single-threaded draw 2023-02-24 07:58:30 -08:00
Mitchell Hashimoto
7eb7cae9e0 opengl: move screen size GL context changes into draw path 2023-02-24 07:58:30 -08:00
Mitchell Hashimoto
053748481a more crap 2023-02-24 07:58:29 -08:00
Mitchell Hashimoto
913131c8f1 rename more stuff 2023-02-24 07:58:29 -08:00