238 Commits

Author SHA1 Message Date
Mitchell Hashimoto
fb0929a11b renderer/opengl: extract cell program state to dedicated struct 2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
46dd084ee9 renderer/opengl: wip 2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
8576acb89e renderer/opengl: move opengl API to pkg/opengl 2023-11-17 21:51:04 -08:00
Mitchell Hashimoto
389712a698 renderer/opengl: switch to new update vs draw 2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
45dfbfe53c renderer: address issue with inverted cells 2023-11-17 21:47:24 -08:00
Raiden1411
7a239835d2 core: add config option to invert fg and bg of cell when selected 2023-11-18 01:04:14 +00:00
Krzysztof Wolicki
44a48f62f1 change unmodified vars to consts in anticipation of zig changes 2023-11-17 15:46:46 +01:00
Mitchell Hashimoto
b5bf7e9d3b Merge pull request #890 from mitchellh/faint-bg
renderer: faint should not be applied to bg alpha
2023-11-15 11:41:35 -08:00
Mitchell Hashimoto
ed3e3764d9 renderer: faint should not be applied to bg alpha
Fixes #889
2023-11-15 11:38:16 -08:00
Mitchell Hashimoto
ad24e5e687 renderer/opengl: use new preedit format 2023-11-15 09:59:08 -08:00
Mitchell Hashimoto
5c8c4bb06e renderer/opengl: handle wide preedit 2023-11-10 17:30:14 -08:00
Gregory Anders
171292a063 core: implement OSC 12 and OSC 112 to query/set/reset cursor color 2023-11-09 16:21:07 -06:00
Gregory Anders
33753f59c8 core: implement OSC 104, 110, and 111 to reset colors 2023-11-09 16:17:21 -06:00
Lukáš Dvořák
bca7140248 balanced padding cleanup 2023-10-30 14:56:02 +01:00
Lukáš Dvořák
6887ea7e53 fix window-padding-balance in combination with explicit padding 2023-10-30 13:46:19 +01:00
Mitchell Hashimoto
06edc311a1 renderer/opengl: reclaim cell buffer memory when resizing 2023-10-28 11:38:20 -07:00
Mitchell Hashimoto
ab35a21dc2 renderer: render cursor behind colored emoji 2023-10-16 12:57:23 -07:00
Mitchell Hashimoto
b4070eb67e renderer: unfocused cursor should always be fully opaque 2023-10-14 14:11:15 -07:00
Mitchell Hashimoto
ff38d3e358 config: add cursor-opacity 2023-10-14 14:08:06 -07:00
Mitchell Hashimoto
7167cf9054 renderer: default cursor color to foreground
Fixes #667
2023-10-14 14:02:17 -07:00
Mitchell Hashimoto
4f5a05e087 renderer: render cursor over wide character if on tail part 2023-10-13 14:39:10 -07:00
Mitchell Hashimoto
7995d44cfb font: render sprites with a configurable grid cell width
Fixes #666
2023-10-13 14:31:55 -07:00
Mitchell Hashimoto
b98cc3d79f config: add remaining font modifiers 2023-10-04 22:08:19 -07:00
Mitchell Hashimoto
5c1fbd09cd font: shaper dynamically allocates cell buffer
Pathlogical grapheme clusters can use a LOT of memory, so we need to be
able to grow.
2023-09-26 17:59:16 -07:00
Mitchell Hashimoto
b1389cbbfe renderer: support font style changing at runtime 2023-09-26 08:51:04 -07:00
Mitchell Hashimoto
4b791f3ee1 renderer: always reset font group on config change 2023-09-26 08:18:11 -07:00
Mitchell Hashimoto
4b8056afd8 renderer/opengl: remove gpucell lru cache
There was no noticable performance improvement and it complicated the
code and also diverged it from Metal.
2023-09-22 09:47:01 -07:00
Mitchell Hashimoto
bebf6bb108 renderer/opengl: only skip drawing cells if they're empty, not clear
Fixes #518

This optimization to avoid a draw call to OpenGL was premature. This
optimization is fine but needs to happen only for the draw calls. We
still need to clear the screen if we have no cells.

This was causing #518 because when the cursor was blinked (invisible)
then we had no cells so we'd skip the draw call which reused the old
buffer state for OpenGL.
2023-09-22 09:45:26 -07:00
Mitchell Hashimoto
0cf2ed6a9f renderer/opengl: gl state init needs to set blending, realization 2023-09-16 11:26:07 -07:00
Mitchell Hashimoto
a19acf14d2 renderer/opengl: support reloading the Opengl state 2023-09-16 09:37:29 -07:00
Mitchell Hashimoto
58100f0a00 renderer/opengl: OpenGL state may be nil to disable rendering 2023-09-16 09:08:35 -07:00
Mitchell Hashimoto
10989ae7b0 renderer: implement underline cursor 2023-09-10 22:05:47 -07:00
Mitchell Hashimoto
3583a0c1ca renderer/opengl: new cursor apis 2023-09-09 20:37:56 -07:00
Mitchell Hashimoto
a6c40d0417 renderer: always show cursor if window is not focused
Fixes #400

This ensures the hollow box is shown even if the cursor is not in a
blinking state when unfocus happens. We still hide the cursor even on
unfocus if the terminal mode explictly asks for a hidden cursor.
2023-09-06 11:23:42 -07:00
SoraTenshi
6faed268e0 config: clean up cursor style configuration 2023-09-03 07:51:36 -07:00
Mitchell Hashimoto
22eb533473 content scale change events should also impact viewport padding
This calculates the new padding pixel values and propogates those
changes to the renderer.
2023-09-02 11:00:51 -07:00
Mitchell Hashimoto
e2fae7ab2b surface should default to default cursor, blinking should check selected 2023-08-30 08:12:38 -07:00
Mitchell Hashimoto
ae0de7bce4 renderer: split ligature around cursor even if cursor is flashing
Fixes #356
2023-08-29 13:49:14 -07:00
Mitchell Hashimoto
0204d94921 Merge pull request #349 from mitchellh/sync
Synchronized Output Sequence
2023-08-28 13:15:50 -07:00
Mitchell Hashimoto
5168dc7645 renderer: do not render if synchronized output is on 2023-08-28 11:38:11 -07:00
SoraTenshi
fcf1537f82 config: Add option for custom cursor style 2023-08-28 18:20:45 +02:00
Kevin Hovsäter
8b9a11db4b Implement cursor text in addition to color 2023-08-26 15:29:48 +02:00
Mitchell Hashimoto
7ccf86b175 remove imgui and devmode
imgui has been a source of compilation challenges (our fault not theirs)
and devmode hasn't worked in awhile, so drop it.
2023-08-20 08:50:24 -07:00
Mitchell Hashimoto
ab68569281 renderer/opengl: fix compilation for new modes style 2023-08-15 13:33:06 -07:00
Mitchell Hashimoto
55778a049b apprt/gtk, opengl: render preedit 2023-08-11 12:37:27 -07:00
cryptocode
6045088afc Don't show hollow cursor in inactive windows when cursor is hidden.
This is the behavior of the other terminals I have, such as iTerm, allcritty, WezTerm, and Kitty. The hollow cursor is especially noticable when running in two panes,
one of them inactive with animations (such as a progress bar)
2023-08-11 17:20:03 +02:00
Mitchell Hashimoto
85e32f9a15 renderer: hide cursor is state explicit asks for invisible cursor
This was a regression. The previous logic would always show the cursor
if we were using a non-blinking cursor. But, if the terminal state is
explicitly requesting an invisible cursor (mode 25) then we need to hide
the cursor.
2023-08-06 09:55:13 -07:00
Mitchell Hashimoto
2065dd77d7 renderer/opengl: need to release OpenGL context with glfw 2023-08-05 22:33:55 -07:00
Mitchell Hashimoto
4b062dc45c font/shaper: text runs should split around block cursors
Fixes #206
2023-07-18 16:20:30 -07:00
Mitchell Hashimoto
3d48432daf renderer: change padding to integers
Screen size is always an integer, it makes sense for padding to also be
rounded to some integer.
2023-07-18 10:44:33 -07:00