renderer/metal: update comment

This commit is contained in:
Mitchell Hashimoto
2024-04-22 11:06:07 -07:00
parent e07ae90d49
commit 556f52015b

View File

@ -1260,11 +1260,7 @@ fn drawCellBgs(
);
}
/// Loads some set of cell data into our buffer and issues a draw call.
/// This expects all the Metal command encoder state to be setup.
///
/// Future: when we move to multiple shaders, this will go away and
/// we'll have a draw call per-shader.
/// Draw the cell foregrounds using the text shader.
fn drawCellFgs(
self: *Metal,
encoder: objc.Object,