From 556f52015b26fca68217a9ea913050f6d7d012f5 Mon Sep 17 00:00:00 2001 From: Mitchell Hashimoto Date: Mon, 22 Apr 2024 11:06:07 -0700 Subject: [PATCH] renderer/metal: update comment --- src/renderer/Metal.zig | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/renderer/Metal.zig b/src/renderer/Metal.zig index 7c54ab4af..7c3aa75b6 100644 --- a/src/renderer/Metal.zig +++ b/src/renderer/Metal.zig @@ -1260,11 +1260,7 @@ fn drawCellBgs( ); } -/// Loads some set of cell data into our buffer and issues a draw call. -/// This expects all the Metal command encoder state to be setup. -/// -/// Future: when we move to multiple shaders, this will go away and -/// we'll have a draw call per-shader. +/// Draw the cell foregrounds using the text shader. fn drawCellFgs( self: *Metal, encoder: objc.Object,