mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-21 11:16:08 +03:00
445 lines
11 KiB
Zig
445 lines
11 KiB
Zig
const std = @import("std");
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const Allocator = std.mem.Allocator;
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/// A generic key input event. This is the information that is necessary
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/// regardless of apprt in order to generate the proper terminal
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/// control sequences for a given key press.
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///
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/// Some apprts may not be able to provide all of this information, such
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/// as GLFW. In this case, the apprt should provide as much information
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/// as it can and it should be expected that the terminal behavior
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/// will not be totally correct.
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pub const KeyEvent = struct {
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/// The action: press, release, etc.
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action: Action = .press,
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/// "key" is the logical key that was pressed. For example, if
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/// a Dvorak keyboard layout is being used on a US keyboard,
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/// the "i" physical key will be reported as "c". The physical
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/// key is the key that was physically pressed on the keyboard.
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key: Key,
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physical_key: Key = .invalid,
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/// Mods are the modifiers that are pressed.
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mods: Mods = .{},
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/// The mods that were consumed in order to generate the text
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/// in utf8. This has the mods set that were consumed, so to
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/// get the set of mods that are effective you must negate
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/// mods with this.
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///
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/// This field is meaningless if utf8 is empty.
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consumed_mods: Mods = .{},
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/// Composing is true when this key event is part of a dead key
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/// composition sequence and we're in the middle of it.
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composing: bool = false,
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/// The utf8 sequence that was generated by this key event.
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/// This will be an empty string if there is no text generated.
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/// If composing is true and this is non-empty, this is preedit
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/// text.
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utf8: []const u8 = "",
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/// The codepoint for this key when it is unshifted. For example,
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/// shift+a is "A" in UTF-8 but unshifted would provide 'a'.
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unshifted_codepoint: u21 = 0,
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/// Returns the effective modifiers for this event. The effective
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/// modifiers are the mods that should be considered for keybindings.
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pub fn effectiveMods(self: KeyEvent) Mods {
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if (self.utf8.len == 0) return self.mods;
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return self.mods.unset(self.consumed_mods);
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}
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};
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/// A bitmask for all key modifiers.
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///
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/// IMPORTANT: Any changes here update include/ghostty.h
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pub const Mods = packed struct(Mods.Backing) {
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pub const Backing = u16;
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shift: bool = false,
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ctrl: bool = false,
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alt: bool = false,
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super: bool = false,
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caps_lock: bool = false,
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num_lock: bool = false,
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sides: side = .{},
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_padding: u6 = 0,
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/// Tracks the side that is active for any given modifier. Note
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/// that this doesn't confirm a modifier is pressed; you must check
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/// the bool for that in addition to this.
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///
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/// Not all platforms support this, check apprt for more info.
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pub const side = packed struct(u4) {
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shift: Side = .left,
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ctrl: Side = .left,
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alt: Side = .left,
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super: Side = .left,
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};
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pub const Side = enum { left, right };
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/// Integer value of this struct.
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pub fn int(self: Mods) Backing {
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return @bitCast(self);
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}
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/// Returns true if no modifiers are set.
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pub fn empty(self: Mods) bool {
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return self.int() == 0;
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}
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/// Returns true if two mods are equal.
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pub fn equal(self: Mods, other: Mods) bool {
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return self.int() == other.int();
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}
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/// Return mods that are only relevant for bindings.
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pub fn binding(self: Mods) Mods {
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return .{
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.shift = self.shift,
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.ctrl = self.ctrl,
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.alt = self.alt,
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.super = self.super,
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};
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}
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/// Perform `self &~ other` to remove the other mods from self.
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pub fn unset(self: Mods, other: Mods) Mods {
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return @bitCast(self.int() & ~other.int());
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}
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/// Returns the mods without locks set.
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pub fn withoutLocks(self: Mods) Mods {
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var copy = self;
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copy.caps_lock = false;
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copy.num_lock = false;
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return copy;
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}
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// For our own understanding
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test {
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const testing = std.testing;
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try testing.expectEqual(@as(Backing, @bitCast(Mods{})), @as(Backing, 0b0));
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try testing.expectEqual(
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@as(Backing, @bitCast(Mods{ .shift = true })),
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@as(Backing, 0b0000_0001),
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);
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}
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};
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/// The action associated with an input event. This is backed by a c_int
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/// so that we can use the enum as-is for our embedding API.
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///
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/// IMPORTANT: Any changes here update include/ghostty.h
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pub const Action = enum(c_int) {
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release,
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press,
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repeat,
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};
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/// The set of keys that can map to keybindings. These have no fixed enum
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/// values because we map platform-specific keys to this set. Note that
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/// this only needs to accommodate what maps to a key. If a key is not bound
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/// to anything and the key can be mapped to a printable character, then that
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/// unicode character is sent directly to the pty.
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///
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/// This is backed by a c_int so we can use this as-is for our embedding API.
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///
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/// IMPORTANT: Any changes here update include/ghostty.h
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pub const Key = enum(c_int) {
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invalid,
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// a-z
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a,
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b,
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c,
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d,
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e,
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f,
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g,
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h,
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i,
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j,
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k,
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l,
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m,
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n,
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o,
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p,
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q,
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r,
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s,
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t,
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u,
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v,
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w,
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x,
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y,
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z,
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// numbers
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zero,
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one,
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two,
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three,
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four,
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five,
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six,
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seven,
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eight,
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nine,
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// puncuation
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semicolon,
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space,
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apostrophe,
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comma,
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grave_accent, // `
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period,
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slash,
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minus,
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equal,
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left_bracket, // [
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right_bracket, // ]
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backslash, // /
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// control
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up,
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down,
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right,
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left,
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home,
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end,
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insert,
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delete,
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caps_lock,
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scroll_lock,
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num_lock,
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page_up,
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page_down,
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escape,
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enter,
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tab,
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backspace,
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print_screen,
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pause,
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// function keys
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f1,
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f2,
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f3,
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f4,
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f5,
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f6,
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f7,
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f8,
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f9,
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f10,
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f11,
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f12,
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f13,
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f14,
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f15,
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f16,
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f17,
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f18,
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f19,
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f20,
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f21,
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f22,
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f23,
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f24,
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f25,
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// keypad
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kp_0,
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kp_1,
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kp_2,
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kp_3,
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kp_4,
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kp_5,
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kp_6,
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kp_7,
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kp_8,
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kp_9,
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kp_decimal,
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kp_divide,
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kp_multiply,
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kp_subtract,
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kp_add,
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kp_enter,
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kp_equal,
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// modifiers
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left_shift,
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left_control,
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left_alt,
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left_super,
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right_shift,
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right_control,
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right_alt,
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right_super,
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// To support more keys (there are obviously more!) add them here
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// and ensure the mapping is up to date in the Window key handler.
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/// Converts an ASCII character to a key, if possible. This returns
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/// null if the character is unknown.
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///
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/// Note that this can't distinguish between physical keys, i.e. '0'
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/// may be from the number row or the keypad, but it always maps
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/// to '.zero'.
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///
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/// This is what we want, we awnt people to create keybindings that
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/// are independent of the physical key.
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pub fn fromASCII(ch: u8) ?Key {
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return switch (ch) {
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inline else => |comptime_ch| {
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return comptime result: {
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@setEvalBranchQuota(100_000);
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for (codepoint_map) |entry| {
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// No ASCII characters should ever map to a keypad key
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if (entry[1].keypad()) continue;
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if (entry[0] == @as(u21, @intCast(comptime_ch))) {
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break :result entry[1];
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}
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}
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break :result null;
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};
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},
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};
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}
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/// True if this key represents a printable character.
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pub fn printable(self: Key) bool {
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return switch (self) {
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inline else => |tag| {
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return comptime result: {
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@setEvalBranchQuota(10_000);
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for (codepoint_map) |entry| {
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if (entry[1] == tag) break :result true;
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}
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break :result false;
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};
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},
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};
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}
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/// Returns true if this is a keypad key.
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pub fn keypad(self: Key) bool {
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return switch (self) {
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inline else => |tag| {
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const name = @tagName(tag);
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const result = comptime std.mem.startsWith(u8, name, "kp_");
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return result;
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},
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};
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}
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// Returns the codepoint representing this key, or null if the key is not
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// printable
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pub fn codepoint(self: Key) ?u21 {
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return switch (self) {
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inline else => |tag| {
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return comptime result: {
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@setEvalBranchQuota(10_000);
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for (codepoint_map) |entry| {
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if (entry[1] == tag) break :result entry[0];
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}
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break :result null;
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};
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},
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};
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}
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test "fromASCII should not return keypad keys" {
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const testing = std.testing;
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try testing.expect(Key.fromASCII('0').? == .zero);
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try testing.expect(Key.fromASCII('*') == null);
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}
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test "keypad keys" {
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const testing = std.testing;
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try testing.expect(Key.kp_0.keypad());
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try testing.expect(!Key.one.keypad());
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}
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const codepoint_map: []const struct { u21, Key } = &.{
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.{ 'a', .a },
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.{ 'b', .b },
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.{ 'c', .c },
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.{ 'd', .d },
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.{ 'e', .e },
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.{ 'f', .f },
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.{ 'g', .g },
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.{ 'h', .h },
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.{ 'i', .i },
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.{ 'j', .j },
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.{ 'k', .k },
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.{ 'l', .l },
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.{ 'm', .m },
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.{ 'n', .n },
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.{ 'o', .o },
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.{ 'p', .p },
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.{ 'q', .q },
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.{ 'r', .r },
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.{ 's', .s },
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.{ 't', .t },
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.{ 'u', .u },
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.{ 'v', .v },
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.{ 'w', .w },
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.{ 'x', .x },
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.{ 'y', .y },
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.{ 'z', .z },
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.{ '0', .zero },
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.{ '1', .one },
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.{ '2', .two },
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.{ '3', .three },
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.{ '4', .four },
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.{ '5', .five },
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.{ '6', .six },
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.{ '7', .seven },
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.{ '8', .eight },
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.{ '9', .nine },
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.{ ';', .semicolon },
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.{ ' ', .space },
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.{ '\'', .apostrophe },
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.{ ',', .comma },
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.{ '`', .grave_accent },
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.{ '.', .period },
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.{ '/', .slash },
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.{ '-', .minus },
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.{ '=', .equal },
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.{ '[', .left_bracket },
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.{ ']', .right_bracket },
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.{ '\\', .backslash },
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// Keypad entries. We just assume keypad with the kp_ prefix
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// so that has some special meaning. These must also always be last.
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.{ '0', .kp_0 },
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.{ '1', .kp_1 },
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.{ '2', .kp_2 },
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.{ '3', .kp_3 },
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.{ '4', .kp_4 },
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.{ '5', .kp_5 },
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.{ '6', .kp_6 },
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.{ '7', .kp_7 },
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.{ '8', .kp_8 },
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.{ '9', .kp_9 },
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.{ '.', .kp_decimal },
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.{ '/', .kp_divide },
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.{ '*', .kp_multiply },
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.{ '-', .kp_subtract },
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.{ '+', .kp_add },
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.{ '=', .kp_equal },
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};
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};
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