mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-04-21 00:48:36 +03:00
60 lines
1.6 KiB
Zig
60 lines
1.6 KiB
Zig
const c = @import("c.zig").c;
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const errors = @import("errors.zig");
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const glad = @import("glad.zig");
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pub fn clearColor(r: f32, g: f32, b: f32, a: f32) void {
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glad.context.ClearColor.?(r, g, b, a);
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}
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pub fn clear(mask: c.GLbitfield) void {
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glad.context.Clear.?(mask);
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}
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pub fn drawArrays(mode: c.GLenum, first: c.GLint, count: c.GLsizei) !void {
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glad.context.DrawArrays.?(mode, first, count);
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try errors.getError();
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}
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pub fn drawElements(mode: c.GLenum, count: c.GLsizei, typ: c.GLenum, offset: usize) !void {
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const offsetPtr = if (offset == 0) null else @as(*const anyopaque, @ptrFromInt(offset));
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glad.context.DrawElements.?(mode, count, typ, offsetPtr);
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try errors.getError();
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}
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pub fn drawElementsInstanced(
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mode: c.GLenum,
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count: c.GLsizei,
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typ: c.GLenum,
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primcount: usize,
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) !void {
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glad.context.DrawElementsInstanced.?(mode, count, typ, null, @intCast(primcount));
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try errors.getError();
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}
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pub fn enable(cap: c.GLenum) !void {
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glad.context.Enable.?(cap);
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try errors.getError();
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}
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pub fn frontFace(mode: c.GLenum) !void {
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glad.context.FrontFace.?(mode);
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try errors.getError();
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}
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pub fn blendFunc(sfactor: c.GLenum, dfactor: c.GLenum) !void {
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glad.context.BlendFunc.?(sfactor, dfactor);
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try errors.getError();
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}
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pub fn viewport(x: c.GLint, y: c.GLint, width: c.GLsizei, height: c.GLsizei) !void {
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glad.context.Viewport.?(x, y, width, height);
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}
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pub fn pixelStore(mode: c.GLenum, value: anytype) !void {
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switch (@typeInfo(@TypeOf(value))) {
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.ComptimeInt, .Int => glad.context.PixelStorei.?(mode, value),
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else => unreachable,
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}
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try errors.getError();
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}
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