Mitchell Hashimoto
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d7d12d9469
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explicit padding works
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2022-11-14 17:13:56 -08:00 |
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Mitchell Hashimoto
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c515cb9b5f
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initial padding options
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2022-11-14 16:19:20 -08:00 |
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Mitchell Hashimoto
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184b43ebd6
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opengl: padding is done via ortho matrix rather than viewport
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2022-11-14 13:13:50 -08:00 |
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Mitchell Hashimoto
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4cab24a3da
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extract auto-padding code to shared logic
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2022-11-14 13:10:12 -08:00 |
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Mitchell Hashimoto
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024cd65ac8
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metal: implement auto padding
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2022-11-14 12:37:29 -08:00 |
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Mitchell Hashimoto
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f73753ac6f
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opengl: automatically pad render area to balance non-grid space
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2022-11-14 12:24:38 -08:00 |
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Mitchell Hashimoto
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019f1e34bb
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metal: copy screen data (see opengl commit for why)
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2022-11-13 17:29:23 -08:00 |
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Mitchell Hashimoto
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333ff1e634
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opengl: handle screen resize outside of critical area
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2022-11-13 16:19:38 -08:00 |
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Mitchell Hashimoto
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f1c69343d3
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opengl: copy screen data instead of sharing state
Through benchmarking I've determined this lowers lock contention by
about 50% on the critical data.
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2022-11-13 16:16:08 -08:00 |
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Mitchell Hashimoto
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5b52333e51
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name threads and add more tracing
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2022-11-07 07:45:46 -08:00 |
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Mitchell Hashimoto
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fd304c9338
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Deinit devmode more cleanly
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2022-11-06 17:26:01 -08:00 |
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Mitchell Hashimoto
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e0db46ac97
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clean up some resources better on error
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2022-11-06 16:23:36 -08:00 |
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Mitchell Hashimoto
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ecbd119654
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Hook up new window, modify renderers
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2022-11-06 10:34:43 -08:00 |
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Mitchell Hashimoto
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746858cea6
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implement cursor reset when data comes in pty
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2022-11-05 19:31:28 -07:00 |
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Mitchell Hashimoto
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aa98e3ca3a
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Move cursor timer to renderer
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2022-11-05 19:31:28 -07:00 |
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Mitchell Hashimoto
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e2d8ffc3c1
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renderer mailbox, focus message
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2022-11-05 19:31:28 -07:00 |
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Mitchell Hashimoto
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9b3d22e55e
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IO thread has more state setup
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2022-11-05 19:31:02 -07:00 |
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Mitchell Hashimoto
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8dd68ea5fe
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metal: reallocate textures if they grow
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2022-10-31 10:42:27 -07:00 |
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Mitchell Hashimoto
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20adaa7b66
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metal: disable v-sync
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2022-10-31 10:25:49 -07:00 |
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Mitchell Hashimoto
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1d1f161b03
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metal: fix double wide cell width
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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ddc0d60ea2
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metal: set contentsScale and handle screen scale factor for retina
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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c1b70cb788
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metal: devmode
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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666833f12f
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metal: color textures
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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ee45d363a9
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metal: cursor and underline
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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4b5174d2c6
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metal: blending
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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178418834c
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metal: glyphs show up (poorly)
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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0058906035
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metal: handle HiDPI scaling
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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fb49595904
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metal: pass colors in
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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a7c1f63ad8
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metal: populate the greyscale texture, prep ubershader
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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89610f9b8d
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metal: setup vertex data
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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6b7ed3fefb
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metal: use content scale when resizing
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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ea0265f021
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projection matrix, render cell
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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a17a7426a3
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draw a square, handle resize
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2022-10-31 09:44:37 -07:00 |
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Mitchell Hashimoto
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4d4c1790cb
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draw a triangle
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2022-10-31 09:44:36 -07:00 |
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Mitchell Hashimoto
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fc7e457098
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add first pass metal shader
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2022-10-31 09:44:36 -07:00 |
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Mitchell Hashimoto
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90a284e176
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boilerplate for rendering
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2022-10-31 09:44:36 -07:00 |
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Mitchell Hashimoto
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090bab6798
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metal: setup the render loop, draw the background color
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2022-10-31 09:44:36 -07:00 |
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Mitchell Hashimoto
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07271a6cfd
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Initial metal abstraction (noop)
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2022-10-31 09:44:36 -07:00 |
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Mitchell Hashimoto
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f89b5d12f6
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fixed bugs
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2022-10-29 09:48:57 -07:00 |
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Mitchell Hashimoto
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b4a83d98c4
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window no longer makes any OpenGL calls
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2022-10-28 09:24:40 -07:00 |
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Mitchell Hashimoto
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233ee2b3eb
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fixing more memory leaks
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2022-10-25 15:40:26 -07:00 |
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Mitchell Hashimoto
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ef57e1e56a
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free memory in cells LRU
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2022-10-24 16:09:08 -07:00 |
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Mitchell Hashimoto
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c0f96f591b
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remove render timer from window
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2022-10-24 10:50:42 -07:00 |
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Mitchell Hashimoto
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536f5c4487
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set proper opengl background
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2022-10-24 10:04:40 -07:00 |
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Mitchell Hashimoto
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b4859625bf
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bring back out of focus no blink
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2022-10-24 10:01:38 -07:00 |
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Mitchell Hashimoto
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dc908cb73d
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support screen size, rip out shared state
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2022-10-24 09:52:08 -07:00 |
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Mitchell Hashimoto
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45ff936ddf
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no longer store grid size on the renderer
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2022-10-24 09:32:51 -07:00 |
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Mitchell Hashimoto
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ce384c2356
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renderer: extract the size structs to a shared file
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2022-10-24 09:27:09 -07:00 |
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Mitchell Hashimoto
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aa3d132947
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run rendering on another real thread (still bugs)
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2022-10-24 09:17:48 -07:00 |
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Mitchell Hashimoto
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aeb592bae9
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move to new renderstate, new render method
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2022-10-23 21:04:52 -07:00 |
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