Ghostty was previously treating shift as a way to always stop mouse
reporting. That's true for mouse button events, but not for mouse
movement events. For mouse movement events, shift should be treated as
a modifier until a button (any mouse button) is pressed. Once it is
pressed, we pause mouse reporting until all buttons are released.
Found by @ldemailly. This matches the behavior of Kitty, Alacritty,
WezTerm, and xterm.
Fixes#2364
This adds the bold, italic, and bold italic variants of JB Mono so it is
built-in. This also fixes up the naming convention for the embedded font
files across tests and removes redundant embedded font files.
Fixes#2345
The new docs for `copy-on-select`:
Whether to automatically copy selected text to the clipboard. `true`
will prefer to copy to the selection clipboard if supported by the
OS, otherwise it will copy to the system clipboard.
The value `clipboard` will always copy text to the system clipboard
(for supported systems) as well as the system clipboard. This is sometimes
a preferred behavior on Linux.
Middle-click paste will always use the selection clipboard on Linux
and the system clipboard on macOS. Middle-click paste is always enabled
even if this is `false`.
The default value is true on Linux and false on macOS. macOS copy on
select behavior is not typical for applications so it is disabled by
default. On Linux, this is a standard behavior so it is enabled by
default.
Previously, once we had one click registered, shift+click would always
go into selection extend mode. This is not the behavior we want, since
we want shift+double/triple click to work in alternate screens.
This commit changes the behavior so that we only extend the selection
after the multi-click interval has passed.
I see a lot of opportunity to improve this whole callback much more but
I don't want to risk introducing new bugs since this is a hard to test
area, so I'm going to leave it for now.
First, this commit modifies libghostty to use a single unified action
dispatch system based on a tagged union versus the one-off callback
system that was previously in place. This change simplifies the code on
both the core and consumer sides of the library. Importantly, as we
introduce new actions, we can now maintain ABI compatibility so long as
our union size does not change (something I don't promise yet).
Second, this moves a lot more of the functions call on a surface into
the action system. This affects all apprts and continues the previous
work of introducing a more unified API for optional surface features.
Fixes#1547
The core change to make this work is to make the cursor position
callback support taking updated modifiers. On both macOS and GTK, cursor
position events also provide the pressed modifiers so we can pass those
in.
Currently, clicking on a desktop notification will bring Ghostty
to the foreground, but it won't necessarily bring the right window
to the top and it won't switch tabs or change the focus on splits.
With this patch, clicking on a desktop notification will raise the
correct window, change to the correct tab, and focus on the correct
split that send the original desktop notification.
The underlying API call returns a sentinel slice so selectionString
should do the same or there are problems later trying to free the
allocated memory.
When the focus reporting mode (1004) is enabled, send the current focus
state. This allows applications to track their own focus state without
first having to wait for a focus event (or query
it by sending a DECSET followed by a DECRST).
Ghostty's focus state is stored only in the renderer, where the termio
thread cannot access it. We duplicate the focus state tracking in the
Terminal struct with the addition of a new (1-bit) flag. We duplicate
the state because the renderer uses the focus state for its own purposes
(in particular, the Metal renderer uses the focus state to manage
its DisplayLink), and synchronizing access to the shared terminal state
is more cumbersome than simply tracking the focus state in the renderer
in addition to the terminal.
At certain font sizes, this avoids clipping the text. This is due to a
limitation of the CoreText API, which does not provide a way to measure
the exact size of the text that will be rendered when antialiasing is
enabled.
Before this fix, if vsync was on the GPU cells buffer could be cleared
for a frame while resizing the terminal down. This was due to the fact
that the surface sent messages for the resize to both the renderer and
the IO thread. If the renderer thread was processed first then the GPU
cells buffer(s) would be cleared and not rebuilt, because the terminal
state would be larger than the GPU cell buffers causing updateFrame to
bail out early, leaving empty cell buffers.
This fixes the problem by changing the origin of the renderer's resize
message to be the IO thread, only after properly updating the terminal
state, to avoid clearing the GPU cells buffers at a time they can't be
successfully rebuilt.
These sequences were implemented:
CSI 14 t - report the text area size in pixels
CSI 16 t - report the cell size in pixels
CSI 18 t - report the text area size in cells
CSI 21 t - report the window title
These sequences were not implemented because they manuipulate the window
state in ways that we do not want.
CSI 1 t
CSI 2 t
CSI 3 ; x ; y t
CSI 4 ; height ; width ; t
CSI 5 t
CSI 6 t
CSI 7 t
CSI 8 ; height ; width ; t
CSI 9 ; 0 t
CSI 9 ; 1 t
CSI 9 ; 2 t
CSI 9 ; 3 t
CSI 10 ; 0 t
CSI 10 ; 1 t
CSI 10 ; 2 t
CSI 24 t
These sequences were not implemented because they do not make sense in
a Wayland context:
CSI 11 t
CSI 13 t
CSI 14 ; 2 t
These sequences were not implemented because they provide information
about the screen that is unnecessary.
CSI 15 t
CSI 19 t
These sequences were not implemeted because Ghostty does not maintain an
icon title for windows.
CSI 20 t
CSI 22 ; 0 t
CSI 22 ; 1 t
CSI 23 ; 0 t
CSI 23 ; 1 t
These sequences were not implemented because of the additional
complexity of maintaining a stack of window titles.
CSI 22 ; 2 t
CSI 23 ; 2 t