There are still problems linking due to `gettext`. No idea if this
actually _works_ on Windows. File locking had to be disabled on Windows
because of a bug in the Zig std library. Adding all of the explicit
error sets happened due to disabling file locking. Fixing permissions
had to be disabled on Windows as the Windows file system does not
support permissions in the way that POSIX systems like macOS and Linux
do.
Instead of using @hasDecl, use a performAction-stype API. The C
interface for interfacing with macOS (or any other apprt where Ghostty
is embedded) is unfinished.
This adds the `-e` flag to the `+new-window` CLI action. This allows a
command to be passed from the CLI to the running instance of Ghostty.
Nothing is done with that command besides logging its presence.
- Add a `GHOSTTY_CLASS` environment variables to any command executed by
Ghostty to make discovering the correct application ID easier.
- Add a flag to force the relelase application ID.
- Ensure that CLI flags to `+new-window` are mutually exclusive.
- Fix documentation about D-Bus activation requirements.
This will (on GTK) use a D-Bus method call to tell a running
Ghostty instance to open a new window. If D-Bus activation is
configured properly, Ghostty does not need to be running first.
This could be extended to other platforms, e.g. AppleScript on macOS
eventually.
When Ghostty develops a native API, that could be used instead to create
a new window.
- Eliminates standalone bash dependency
- Consolidates `+list-ssh-cache` and `+clear-ssh-cache` actions into
single `+ssh-cache` action with args
- Structured cache format with timestamps and expiration support
- Memory-safe entry handling with proper file locking
- Comprehensive hostname validation (IPv4/IPv6/domains)
- Atomic updates via temp file + rename
- Updated shell integrations for improved cross-platform support and
reliability
- Cache operations are now unit-testable
Fix regression from d44a6cde2c7ed59f0f28fad16e6b760d7529ebee where
we halted parsing on deprecated fields, which was not the intended
behavior.
This commit fixes that and adds a test to verify it.
Fixes#7706
We previously had a very specific backwards compatibility handler for
handling renamed fields. We always knew that wouldn't scale but I wanted
to wait for a real case. Well, #7706 is a real case, so here we are.
This commit makes our backwards compatibility handler more general
purpose, and makes a special-case handler for renamed fields built on
top of this same general purpose system. The new system lets us do a lot
more with regards to backwards compatibility.
To start, this addresses #7706 by allowing us to handle a removed single
enum value of a still-existing field.
In the future, I think this may continue to get _more_ general purpose
by moving the handlers from functions to structs so we can have more
metadata like descriptions and so on that we may use to generate docs or
other help strings.
Fixes#7706
We previously had a very specific backwards compatibility handler for
handling renamed fields. We always knew that wouldn't scale but I wanted
to wait for a real case. Well, #7706 is a real case, so here we are.
This commit makes our backwards compatibility handler more general
purpose, and makes a special-case handler for renamed fields built on
top of this same general purpose system. The new system lets us do a lot
more with regards to backwards compatibility.
To start, this addresses #7706 by allowing us to handle a removed single
enum value of a still-existing field.
- Fix fallback path from full path to "src" since full path is built
later
- Extract duplicate code from listCachedHosts and clearCache into
runCacheCommand helper
- Addresses feedback from @00-kat
- Clarify that +list-ssh-cache shows shell integration cached hosts
- Add note about +clear-ssh-cache command and when to use it
Addresses mitchellh's feedback on action descriptions.
- Add +list-ssh-cache and +clear-ssh-cache CLI actions
- Remove ghostty() wrapper functions from all shell integrations
- Improve variable naming in shell scripts for readability
Addresses @00-kat's feedback about CLI discoverability and naming
consistency. The new CLI actions follow established Ghostty patterns
and are discoverable via `ghostty --help`, while maintaining clean
separation of concerns between shell logic and cache management.
Introduces host resources directory as a new concept: A directory
containing application resources that can only be accessed from the host
operating system. This is significant for sandboxed application runtimes
like Flatpak where shells spawned on the host should have access to
application resources to enable integrations.
Alongside this, apprt is now allowed to override the resources lookup
logic.
This adds a new CLI `ghostty +edit-config`. This will open the config
file in the user's specified `$EDITOR`. If Ghostty has never been
configured, this will also create the initial config file with some
default templated contents (the same as that which we introduced back in
Ghostty 1.0.1 or something -- not new behavior here).
This is useful on its own because it will find the correct configuration
path to open. If users are terminal users anyway (not a big stretch
since this is a terminal app), this will allow them to easily edit
config right away.
This is also forward looking: I want to replace our "Open Config" action
to open a Ghostty window executing this command so that users can edit
their config in a terminal editor. This has been heavily requested since
forever (short of a full GUI settings editor, which is not ready yet). I
don't do this in this PR but plan to in a future PR.
This adds a new configuration `input` that allows passing either raw
text or file contents as stdin when starting the terminal.
The input is sent byte-for-byte to the terminal, so control characters
such as `\n` will be interpreted by the shell and can be used to run
programs in the context of the loaded shell.
Example: `ghostty --input="hello, world\n"` will start the your default
shell, run `echo hello, world`, and then show the prompt.
See commit messages for details.
If some of the commits in this PR have problems with them I'm perfectly
fine with the others being cherry-picked out while the problems are
addressed.
The biggest/broadest reaching changes in this PR come from converting a
lot of code to use decl literals where possible, so there are a lot of
files where only a handful of lines are modified very slightly.
This commit changes a LOT of areas of the code to use decl literals
instead of redundantly referring to the type.
These changes were mostly driven by some regex searches and then manual
adjustment on a case-by-case basis.
I almost certainly missed quite a few places where decl literals could
be used, but this is a good first step in converting things, and other
instances can be addressed when they're discovered.
I tested GLFW+Metal and building the framework on macOS and tested a GTK
build on Linux, so I'm 99% sure I didn't introduce any syntax errors or
other problems with this. (fingers crossed)
Related to #3224
Previously, Ghostty used a static API for async event handling: io_uring
on Linux, kqueue on macOS. This commit changes the backend to be dynamic
on Linux so that epoll will be used if io_uring isn't available, or if
the user explicitly chooses it.
This introduces a new config `async-backend` (default "auto") which can
be set by the user to change the async backend in use. This is a
best-effort setting: if the user requests io_uring but it isn't
available, Ghostty will fall back to something that is and that choice
is up to us.
Basic benchmarking both in libxev and Ghostty (vtebench) show no
noticeable performance differences introducing the dynamic API, nor
choosing epoll over io_uring.
Add a `+boo` command to show the animation from the website. The data
for the frames is compressed during the build process. This build step
was added to the SharedDeps object because it is used in both
libghostty and in binaries.
The compression is done as follows:
- All files are concatenated together using \x01 as a combining byte
- The files are compressed to a cached build file
- A zig file is written to stdout which `@embedFile`s the compressed
file and exposes it to the importer
- A new anonymous module "framedata" is added in the SharedDeps object
Any file can import framedata and access the compressed bytes via
`framedata.compressed`. In the `boo` command, we decompress the slice
and
split it into frames for use in the animation.
The overall addition to the binary size is 348k.
Add a `+boo` command to show the animation from the website. The data
for the frames is compressed during the build process. This build step
was added to the SharedDeps object because it is used in both
libghostty and in binaries.
The compression is done as follows:
- All files are concatenated together using \x01 as a combining byte
- The files are compressed to a cached build file
- A zig file is written to stdout which `@embedFile`s the compressed
file and exposes it to the importer
- A new anonymous module "framedata" is added in the SharedDeps object
Any file can import framedata and access the compressed bytes via
`framedata.compressed`. In the `boo` command, we decompress the file and
split it into frames for use in the animation.
The overall addition to the binary size is 348k.