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https://github.com/ghostty-org/ghostty.git
synced 2025-07-15 16:26:08 +03:00
fix: correct resources directory fallback path and eliminate code duplication in ssh_cache
- Fix fallback path from full path to "src" since full path is built later - Extract duplicate code from listCachedHosts and clearCache into runCacheCommand helper - Addresses feedback from @00-kat
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@ -7,19 +7,19 @@ fn getCacheScriptPath(alloc: Allocator) ![]u8 {
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// Use GHOSTTY_RESOURCES_DIR if available, otherwise assume relative path
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const resources_dir = std.process.getEnvVarOwned(alloc, "GHOSTTY_RESOURCES_DIR") catch {
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// Fallback: assume we're running from build directory
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return try alloc.dupe(u8, "src/shell-integration/shared/ghostty-ssh-cache");
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return try alloc.dupe(u8, "src");
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};
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defer alloc.free(resources_dir);
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return try std.fs.path.join(alloc, &[_][]const u8{ resources_dir, "shell-integration", "shared", "ghostty-ssh-cache" });
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}
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/// List cached hosts by calling the external script
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pub fn listCachedHosts(alloc: Allocator, writer: anytype) !void {
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/// Generic function to run cache script commands
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fn runCacheCommand(alloc: Allocator, writer: anytype, command: []const u8) !void {
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const script_path = try getCacheScriptPath(alloc);
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defer alloc.free(script_path);
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var child = Child.init(&[_][]const u8{ script_path, "list" }, alloc);
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var child = Child.init(&[_][]const u8{ script_path, command }, alloc);
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child.stdout_behavior = .Pipe;
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child.stderr_behavior = .Pipe;
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@ -38,34 +38,14 @@ pub fn listCachedHosts(alloc: Allocator, writer: anytype) !void {
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if (stderr.len > 0) {
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try writer.writeAll(stderr);
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}
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}
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// Script handles its own success/error messaging, so we don't need to check exit code
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/// List cached hosts by calling the external script
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pub fn listCachedHosts(alloc: Allocator, writer: anytype) !void {
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try runCacheCommand(alloc, writer, "list");
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}
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/// Clear cache by calling the external script
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pub fn clearCache(alloc: Allocator, writer: anytype) !void {
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const script_path = try getCacheScriptPath(alloc);
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defer alloc.free(script_path);
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var child = Child.init(&[_][]const u8{ script_path, "clear" }, alloc);
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child.stdout_behavior = .Pipe;
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child.stderr_behavior = .Pipe;
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try child.spawn();
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const stdout = try child.stdout.?.readToEndAlloc(alloc, std.math.maxInt(usize));
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defer alloc.free(stdout);
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const stderr = try child.stderr.?.readToEndAlloc(alloc, std.math.maxInt(usize));
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defer alloc.free(stderr);
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_ = try child.wait();
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// Output the results regardless of exit code
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try writer.writeAll(stdout);
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if (stderr.len > 0) {
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try writer.writeAll(stderr);
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}
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// Script handles its own success/error messaging, so we don't need to check exit code
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try runCacheCommand(alloc, writer, "clear");
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}
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