Extracted from #3110
Initial fix is relatively basic, and catching it with a test only
required a little bit of extra scrutiny of the cursor state after one of
the tests that we already had.
However, the fix revealed faulty dirty tracking logic throughout the
`cursorScrollAbove` function (and therefore bad results that were being
tested for when they should not have been). I've ended up clarifying
things, fixing the asserted dirty states in all the `cursorScrollAbove`
tests, and then finally implementing another very trivial fix that
catches the mistake.
Fixing the dirty tracking is really just an exercise in correctness
though, since when the scroll happens it inherently invalidates the
viewport, and therefore will trigger a full rebuild in the renderer...
unless, I guess, another operation is performed that cancels things out
and results in the viewport pin being in the same place as the previous
render, but that seems an exceptionally difficult scenario to make
happen on purpose much less accidentally.
This PR is almost entirely changes to comments and tests, there are only
2 lines of real code it changes, the one added to the start of
`cursorScrollAbove` and the one modified at the start of
`cursorScrollAboveRotate`. I believe these changes are entirely safe. (I
wonder if they might have a bad effect on our `vtebench` scrolling
performance though...)
Accounts for improved behavior due to prior memory corruption fix for
`cursorScrollAboveRotate` and reveals a new problem in a different
`cursorScrollAbove` sub-function.
Unless it's guaranteed that the new pin is in the same page as the old
one, `cursor.page_pin` should only be updated through `cursorChangePin`,
not directly.
We call `cursorChangePin` which may invalidate the provided pin if it
needs to adjust the page capacity, and as such we should consider the
pin we pass in to it invalid afterwards, and access it through cursor
instead.
Fixes#2841
We were incorrectly applying the start/end x offset for the first/last
row of every single page. If a selection spanned multiple pages this
would trim data incorrectly.
Unit test updated to cover this case.
Our semantic prompts are row-based, so the last prompt marker set on a
row "wins". In the case of at least our bash shell integration, this
means that consecutive prompt lines will all be marked as .input (OSC
133;B -- end-of-prompt, start of input).
Previously, clearPrompt() identified the current prompt's "area" by
searching upward from the current row until it encounters a .prompt
marker or some command output. In the bash case, .prompt is never the
dominant ("last") marker, so clearPrompt() would aggressively clear all
immediately preceding consecutive prompts.
With this change, we'll stop searching upwards when we encounter some
command output, a .prompt marker, _or another .input marker_. That last
case prevents clearPrompt() from unintentionally clearing earlier prompt
lines.
There may be improvements we can make to the way that our bash shell
integration emits semantic prompt markers, but I think this logic is
generally sound for all cases, and it specifically improves the current
bash prompt-clearing experience.
In multiple tests we create 1 or more pages by growing them 1 row at a
time, which results in an integrity check of the page for each row grown
which is just... horrible. By simply pausing integrity checks while
growing these pages (since growing them is not the point of the test) we
MASSIVELY speed up all of these tests.
Also reduced grapheme bytes during testing and made the Terminal "glitch
text" test actually assert what it intends to achieve, rather than just
blindly assuming 100 copies of the text will be the right amount -- this
lets us stop a lot earlier, making it take practically no time.
This is more correct: a pagelist is a linked list of nodes, not pages.
The nodes themselves contain pages but we were previously calling the
nodes "pages" which was confusing, especially as I plan some future
changes to the way pages are stored.
Fixes#2500
Based on #2508
This separates out the concept of a "hyperlink" from a "hyperlink page
entry." The difference is that the former has real Zig slices into
things like strings and the latter has offsets into terminal page
memory.
From this separation, the Page structure now has an `insertHyperlink`
function that takes a hyperlink and converts it to a page entry.
This does a couple things: (1) it moves page memory management out of
Screen and into Page which is historically more appropriate and (2) it
let's us more easily test hyperlinks from the Page unit tests.
Finally, this PR makes some error sets explicit.
When a screen is resized, the pages are generally reallocated. This
causes the cursor hyperlink state to be lost and ultimately the
hyperlink ref count is off by one.
The unit test in this commit showcases the issue very clearly. And you
can see we do this logic already for styles. We never copied it over for
hyperlinks.