mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
Improve quit timers.
Instead of "polling" to see if a quit timer has expired, start a single timer that expires after the confiugred delay when no more surfaces are open. That timer can be cancelled if necessary.
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@ -134,6 +134,8 @@ pub fn updateConfig(self: *App, config: *const Config) !void {
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/// The surface must be from the pool.
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pub fn addSurface(self: *App, rt_surface: *apprt.Surface) !void {
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try self.surfaces.append(self.alloc, rt_surface);
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if (@hasDecl(apprt.App, "cancelQuitTimer")) rt_surface.app.cancelQuitTimer();
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}
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/// Delete the surface from the known surface list. This will NOT call the
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@ -158,6 +160,8 @@ pub fn deleteSurface(self: *App, rt_surface: *apprt.Surface) void {
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i += 1;
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}
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if (@hasDecl(apprt.App, "startQuitTimer") and self.surfaces.items.len == 0) rt_surface.app.startQuitTimer();
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}
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/// The last focused surface. This is only valid while on the main thread
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@ -76,6 +76,12 @@ transient_cgroup_base: ?[]const u8 = null,
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/// CSS Provider for any styles based on ghostty configuration values
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css_provider: *c.GtkCssProvider,
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/// GLib source for tracking quit timer.
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quit_timer_source: ?c.guint = null,
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/// If there is a quit timer, has it expired?
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quit_timer_expired: bool = false,
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pub fn init(core_app: *CoreApp, opts: Options) !App {
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_ = opts;
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@ -281,10 +287,6 @@ pub fn init(core_app: *CoreApp, opts: Options) !App {
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const css_provider = c.gtk_css_provider_new();
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try loadRuntimeCss(&config, css_provider);
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// Run a small no-op function every 500 milliseconds so that we don't get
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// stuck in g_main_context_iteration forever if there are no open surfaces.
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_ = c.g_timeout_add(500, gtkTimeout, null);
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return .{
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.core_app = core_app,
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.app = app,
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@ -301,12 +303,6 @@ pub fn init(core_app: *CoreApp, opts: Options) !App {
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};
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}
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// This timeout function is run periodically so that we don't get stuck in
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// g_main_context_iteration forever if there are no open surfaces.
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pub fn gtkTimeout(_: ?*anyopaque) callconv(.C) c.gboolean {
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return 1;
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}
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// Terminate the application. The application will not be restarted after
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// this so all global state can be cleaned up.
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pub fn terminate(self: *App) void {
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@ -477,9 +473,6 @@ pub fn run(self: *App) !void {
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self.transient_cgroup_base = path;
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} else log.debug("cgroup isoation disabled config={}", .{self.config.@"linux-cgroup"});
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// The last instant that one or more surfaces were open
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var last_one = try std.time.Instant.now();
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// Setup our menu items
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self.initActions();
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self.initMenu();
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@ -498,44 +491,63 @@ pub fn run(self: *App) !void {
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// Tick the terminal app and see if we should quit.
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const should_quit = try self.core_app.tick(self);
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// If there are one or more surfaces open, update the timer.
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if (self.core_app.surfaces.items.len > 0) last_one = try std.time.Instant.now();
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const q = q: {
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const must_quit = q: {
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// If we've been told by GTK that we should quit, do so regardless
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// of any other setting.
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if (should_quit) break :q true;
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// If there are no surfaces check to see if we should stay in the
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// background or not.
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if (self.core_app.surfaces.items.len == 0) {
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if (self.config.@"quit-after-last-window-closed") {
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// If the background timeout is not zero, check to see if
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// the timeout has elapsed.
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if (self.config.@"quit-after-last-window-closed-delay") |duration| {
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const now = try std.time.Instant.now();
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// If we are configured to always stay running, don't quit.
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if (!self.config.@"quit-after-last-window-closed") break :q false;
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if (now.since(last_one) > duration.duration) {
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// The timeout has elapsed, quit.
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break :q true;
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}
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// Not enough time has elapsed, don't quit.
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break :q false;
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}
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// `quit-after-last-window-closed-delay` is not set, don't quit.
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break :q false;
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}
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break :q false;
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if (self.quit_timer_source) |_| {
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// if the quit timer has expired, quit.
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if (self.quit_timer_expired) break :q true;
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}
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// there's at least one surface open, don't quit.
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// There's no quit timer running, or it hasn't expired, don't quit.
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break :q false;
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};
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if (q) self.quit();
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if (must_quit) self.quit();
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}
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}
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// This timeout function is started when no surfaces are open. It can be
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// cancelled if a new surface is opened before the timer expires.
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pub fn gtkQuitTimerExpired(ud: ?*anyopaque) callconv(.C) c.gboolean {
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const self: *App = @ptrCast(@alignCast(ud));
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self.quit_timer_expired = true;
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return c.FALSE;
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}
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/// This will get called when there are no more open surfaces.
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pub fn startQuitTimer(self: *App) void {
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// Cancel any previous timeout.
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if (self.quit_timer_source) |source| {
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if (c.g_source_remove(source) == c.FALSE)
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log.warn("unable to remove quit timer {d}", .{source});
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self.quit_timer_source = null;
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}
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// This is a no-op unless we are configured to quit after last window is closed.
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if (!self.config.@"quit-after-last-window-closed") return;
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// If a delay is configured, set a timeout function to quit after the delay.
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if (self.config.@"quit-after-last-window-closed-delay") |duration| {
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const t: c.guint = if (duration.duration > (std.math.maxInt(c.guint) * std.time.ns_per_ms))
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std.math.maxInt(c.guint)
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else
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@intCast(duration.duration / std.time.ns_per_ms);
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self.quit_timer_source = c.g_timeout_add(t, gtkQuitTimerExpired, self);
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}
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}
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/// This will get called when a new surface gets opened.
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pub fn cancelQuitTimer(self: *App) void {
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if (self.quit_timer_source) |source| {
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if (c.g_source_remove(source) == c.FALSE)
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log.warn("unable to remove quit timer {d}", .{source});
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self.quit_timer_source = null;
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}
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}
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@ -107,6 +107,11 @@ pub fn main() !MainReturn {
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var app_runtime = try apprt.App.init(app, .{});
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defer app_runtime.terminate();
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// Since - by definition - there are no surfaces when first started, the
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// quit timer may need to be started. The start timer will get cancelled if/
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// when the first surface is created.
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if (@hasDecl(apprt.App, "startQuitTimer")) app_runtime.startQuitTimer();
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// Run the GUI event loop
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try app_runtime.run();
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}
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