mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 07:46:12 +03:00
config: clarify runtime reloading of shader stuff
This commit is contained in:
@ -621,6 +621,9 @@ keybind: Keybinds = .{},
|
||||
///
|
||||
/// This can be repeated multiple times to load multiple shaders. The shaders
|
||||
/// will be run in the order they are specified.
|
||||
///
|
||||
/// Changing this value at runtime and reloading the configuration will only
|
||||
/// affect new windows, tabs, and splits.
|
||||
@"custom-shader": RepeatablePath = .{},
|
||||
|
||||
/// If true (default), the focused terminal surface will run an animation
|
||||
@ -631,6 +634,9 @@ keybind: Keybinds = .{},
|
||||
/// If this is set to false, the terminal and custom shader will only render
|
||||
/// when the terminal is updated. This is more efficient but the shader will
|
||||
/// not animate.
|
||||
///
|
||||
/// This value can be changed at runtime and will affect all currently
|
||||
/// open terminals.
|
||||
@"custom-shader-animation": bool = true,
|
||||
|
||||
/// If anything other than false, fullscreen mode on macOS will not use the
|
||||
|
Reference in New Issue
Block a user