mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-06-02 05:28:46 +03:00
macos: new tab implementation
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@ -23,6 +23,20 @@ struct GhosttyApp: App {
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TerminalView(app: ghostty.app!)
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.modifier(WindowObservationModifier())
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}
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}.commands {
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CommandGroup(after: .newItem) {
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Button("New Tab", action: newTab).keyboardShortcut("t", modifiers: [.command])
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}
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}
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}
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// Create a new tab in the currently active window
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func newTab() {
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guard let currentWindow = NSApp.keyWindow else { return }
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guard let windowController = currentWindow.windowController else { return }
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windowController.newWindowForTab(nil)
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if let newWindow = NSApp.keyWindow, currentWindow != newWindow {
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currentWindow.addTabbedWindow(newWindow, ordered: .above)
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}
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}
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}
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@ -5,6 +5,7 @@ struct TerminalView: View {
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let app: ghostty_app_t
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@FocusState private var surfaceFocus: Bool
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@Environment(\.isKeyWindow) private var isKeyWindow: Bool
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@Environment(\.openWindow) private var openWindow
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@State private var title: String = "Ghostty"
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// This is true if the terminal is considered "focused". The terminal is focused if
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@ -219,6 +219,8 @@ fn newTab(self: *App, msg: Message.NewWindow) !void {
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return;
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}
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// In embedded mode, it is up to the embedder to implement tabbing
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// on their own.
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if (comptime build_config.artifact != .exe) {
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log.warn("tabbing is not supported in embedded mode", .{});
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return;
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