mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
apprt/embedded: compile for Linux
This commit is contained in:
20
build.zig
20
build.zig
@ -405,7 +405,7 @@ pub fn build(b: *std.Build) !void {
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}
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// App (Linux)
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if (target.result.os.tag == .linux) {
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if (target.result.os.tag == .linux and config.app_runtime != .none) {
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// https://developer.gnome.org/documentation/guidelines/maintainer/integrating.html
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// Desktop file so that we have an icon and other metadata
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@ -428,6 +428,24 @@ pub fn build(b: *std.Build) !void {
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b.installFile("images/icons/icon_256x256@2x@2x.png", "share/icons/hicolor/256x256@2/apps/com.mitchellh.ghostty.png");
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}
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// libghostty (non-Darwin)
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if (!builtin.target.isDarwin() and config.app_runtime == .none) {
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const lib = b.addSharedLibrary(.{
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.name = "ghostty",
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.root_source_file = .{ .path = "src/main_c.zig" },
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.optimize = optimize,
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.target = target,
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});
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lib.root_module.addOptions("build_options", exe_options);
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_ = try addDeps(b, lib, config);
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const lib_install = b.addInstallLibFile(
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lib.getEmittedBin(),
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"libghostty.so",
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);
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b.getInstallStep().dependOn(&lib_install.step);
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}
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// On Mac we can build the embedding library. This only handles the macOS lib.
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if (builtin.target.isDarwin() and target.result.os.tag == .macos) {
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// Create the universal macOS lib.
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@ -30,6 +30,10 @@ typedef void *ghostty_surface_t;
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typedef void *ghostty_inspector_t;
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// Enums are up top so we can reference them later.
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typedef enum {
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GHOSTTY_PLATFORM_MACOS,
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} ghostty_platform_e;
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typedef enum {
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GHOSTTY_CLIPBOARD_STANDARD,
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GHOSTTY_CLIPBOARD_SELECTION,
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@ -231,9 +231,49 @@ pub const App = struct {
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}
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};
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/// Platform-specific configuration for libghostty.
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pub const Platform = union(PlatformTag) {
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macos: MacOS,
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// If our build target for libghostty is not darwin then we do
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// not include macos support at all.
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pub const MacOS = if (builtin.target.isDarwin()) struct {
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/// The view to render the surface on.
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nsview: objc.Object,
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} else void;
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// The C ABI compatible version of this union. The tag is expected
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// to be stored elsewhere.
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pub const C = extern union {
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macos: extern struct {
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nsview: ?*anyopaque,
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},
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};
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/// Initialize a Platform a tag and configuration from the C ABI.
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pub fn init(tag_int: c_int, c_platform: C) !Platform {
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const tag = try std.meta.intToEnum(PlatformTag, tag_int);
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return switch (tag) {
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.macos => if (MacOS != void) macos: {
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const config = c_platform.macos;
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const nsview = objc.Object.fromId(config.nsview orelse
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break :macos error.NSViewMustBeSet);
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break :macos .{ .macos = .{ .nsview = nsview } };
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} else error.UnsupportedPlatform,
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};
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}
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};
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pub const PlatformTag = enum(c_int) {
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// "0" is reserved for invalid so we can detect unset values
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// from the C API.
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macos = 1,
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};
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pub const Surface = struct {
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app: *App,
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nsview: objc.Object,
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platform: Platform,
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core_surface: CoreSurface,
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content_scale: apprt.ContentScale,
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size: apprt.SurfaceSize,
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@ -246,8 +286,10 @@ pub const Surface = struct {
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/// Userdata passed to some of the callbacks.
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userdata: ?*anyopaque = null,
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/// The pointer to the backing NSView for the surface.
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nsview: ?*anyopaque = null,
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/// The platform that this surface is being initialized for and
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/// the associated platform-specific configuration.
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platform_tag: c_int = 0,
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platform: Platform.C = undefined,
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/// The scale factor of the screen.
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scale_factor: f64 = 1,
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@ -279,13 +321,10 @@ pub const Surface = struct {
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};
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pub fn init(self: *Surface, app: *App, opts: Options) !void {
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const nsview = objc.Object.fromId(opts.nsview orelse
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return error.NSViewMustBeSet);
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self.* = .{
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.app = app,
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.platform = try Platform.init(opts.platform_tag, opts.platform),
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.core_surface = undefined,
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.nsview = nsview,
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.content_scale = .{
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.x = @floatCast(opts.scale_factor),
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.y = @floatCast(opts.scale_factor),
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@ -1584,30 +1623,33 @@ pub const CAPI = struct {
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ptr.freeInspector();
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}
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export fn ghostty_inspector_metal_init(ptr: *Inspector, device: objc.c.id) bool {
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return ptr.initMetal(objc.Object.fromId(device));
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}
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export fn ghostty_inspector_metal_render(
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ptr: *Inspector,
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command_buffer: objc.c.id,
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descriptor: objc.c.id,
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) void {
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return ptr.renderMetal(
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objc.Object.fromId(command_buffer),
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objc.Object.fromId(descriptor),
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) catch |err| {
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log.err("error rendering inspector err={}", .{err});
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return;
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};
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}
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export fn ghostty_inspector_metal_shutdown(ptr: *Inspector) void {
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if (ptr.backend) |v| {
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v.deinit();
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ptr.backend = null;
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// Inspector Metal APIs are only available on Apple systems
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usingnamespace if (builtin.target.isDarwin()) struct {
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export fn ghostty_inspector_metal_init(ptr: *Inspector, device: objc.c.id) bool {
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return ptr.initMetal(objc.Object.fromId(device));
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}
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}
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export fn ghostty_inspector_metal_render(
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ptr: *Inspector,
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command_buffer: objc.c.id,
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descriptor: objc.c.id,
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) void {
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return ptr.renderMetal(
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objc.Object.fromId(command_buffer),
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objc.Object.fromId(descriptor),
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) catch |err| {
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log.err("error rendering inspector err={}", .{err});
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return;
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};
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}
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export fn ghostty_inspector_metal_shutdown(ptr: *Inspector) void {
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if (ptr.backend) |v| {
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v.deinit();
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ptr.backend = null;
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}
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}
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} else struct {};
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export fn ghostty_inspector_set_size(ptr: *Inspector, w: u32, h: u32) void {
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ptr.updateSize(w, h);
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@ -422,6 +422,12 @@ pub fn surfaceInit(surface: *apprt.Surface) !void {
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},
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apprt.glfw => try self.threadEnter(surface),
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apprt.embedded => {
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// TODO(mitchellh): this does nothing today to allow libghostty
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// to compile for OpenGL targets but libghostty is strictly
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// broken for rendering on this platforms.
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},
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}
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// These are very noisy so this is commented, but easy to uncomment
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@ -529,6 +535,12 @@ pub fn threadEnter(self: *const OpenGL, surface: *apprt.Surface) !void {
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gl.glad.versionMinor(@intCast(version)),
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});
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},
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apprt.embedded => {
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// TODO(mitchellh): this does nothing today to allow libghostty
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// to compile for OpenGL targets but libghostty is strictly
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// broken for rendering on this platforms.
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},
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}
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}
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@ -548,6 +560,10 @@ pub fn threadExit(self: *const OpenGL) void {
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gl.glad.unload();
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glfw.makeContextCurrent(null);
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},
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apprt.embedded => {
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// TODO: see threadEnter
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},
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}
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}
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@ -1815,6 +1831,7 @@ pub fn drawFrame(self: *OpenGL, surface: *apprt.Surface) !void {
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switch (apprt.runtime) {
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apprt.glfw => surface.window.swapBuffers(),
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apprt.gtk => {},
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apprt.embedded => {},
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else => @compileError("unsupported runtime"),
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}
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}
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