mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-15 16:26:08 +03:00
Merge pull request #2178 from jcollie/kitty-graphics-performance
kitty graphics: performance enhancements
This commit is contained in:
@ -1038,6 +1038,10 @@ fn addDeps(
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.images = false,
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.text_input = false,
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});
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const wuffs_dep = b.dependency("wuffs", .{
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.target = target,
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.optimize = optimize,
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});
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// Wasm we do manually since it is such a different build.
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if (step.rootModuleTarget().cpu.arch == .wasm32) {
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@ -1123,6 +1127,7 @@ fn addDeps(
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step.root_module.addImport("sentry", sentry_dep.module("sentry"));
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step.root_module.addImport("ziglyph", ziglyph_dep.module("ziglyph"));
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step.root_module.addImport("vaxis", vaxis_dep.module("vaxis"));
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step.root_module.addImport("wuffs", wuffs_dep.module("wuffs"));
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// Mac Stuff
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if (step.rootModuleTarget().isDarwin()) {
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|
@ -40,6 +40,7 @@
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.sentry = .{ .path = "./pkg/sentry" },
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.simdutf = .{ .path = "./pkg/simdutf" },
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.utfcpp = .{ .path = "./pkg/utfcpp" },
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.wuffs = .{ .path = "./pkg/wuffs" },
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.zlib = .{ .path = "./pkg/zlib" },
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// Shader translation
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|
@ -1,3 +1,3 @@
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# This file is auto-generated! check build-support/check-zig-cache-hash.sh for
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# more details.
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"sha256-mIUl5j3JxtydoV7ayy3aNrt/jR8+a68lQw6lQimLZEw="
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"sha256-YLopoyRgXV6GYiTiaKt64mH6lWjlKJbi61ck0fO4WvQ="
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|
33
pkg/wuffs/build.zig
Normal file
33
pkg/wuffs/build.zig
Normal file
@ -0,0 +1,33 @@
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const std = @import("std");
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pub fn build(b: *std.Build) !void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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const wuffs = b.dependency("wuffs", .{});
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const module = b.addModule("wuffs", .{
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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.link_libc = true,
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});
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if (target.result.isDarwin()) {
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const apple_sdk = @import("apple_sdk");
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try apple_sdk.addPaths(b, module);
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}
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var flags = std.ArrayList([]const u8).init(b.allocator);
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defer flags.deinit();
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try flags.append("-DWUFFS_IMPLEMENTATION");
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inline for (@import("src/c.zig").defines) |key| {
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try flags.append("-D" ++ key);
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}
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module.addIncludePath(wuffs.path("release/c"));
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module.addCSourceFile(.{
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.file = wuffs.path("release/c/wuffs-v0.4.c"),
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.flags = flags.items,
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});
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}
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17
pkg/wuffs/build.zig.zon
Normal file
17
pkg/wuffs/build.zig.zon
Normal file
@ -0,0 +1,17 @@
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.{
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.name = "wuffs",
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.version = "0.0.0",
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.dependencies = .{
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.wuffs = .{
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.url = "https://github.com/google/wuffs/archive/refs/tags/v0.4.0-alpha.8.tar.gz",
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.hash = "12200984439edc817fbcbbaff564020e5104a0d04a2d0f53080700827052de700462",
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},
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.apple_sdk = .{ .path = "../apple-sdk" },
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},
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.paths = .{
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"build.zig",
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"build.zig.zon",
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"src",
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},
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}
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18
pkg/wuffs/src/c.zig
Normal file
18
pkg/wuffs/src/c.zig
Normal file
@ -0,0 +1,18 @@
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pub const c = @cImport({
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for (defines) |d| @cDefine(d, "1");
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@cInclude("wuffs-v0.4.c");
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});
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/// All the C macros defined so that the header matches the build.
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pub const defines: []const []const u8 = &[_][]const u8{
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"WUFFS_CONFIG__MODULES",
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"WUFFS_CONFIG__MODULE__AUX__BASE",
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"WUFFS_CONFIG__MODULE__AUX__IMAGE",
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"WUFFS_CONFIG__MODULE__BASE",
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"WUFFS_CONFIG__MODULE__ADLER32",
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"WUFFS_CONFIG__MODULE__CRC32",
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"WUFFS_CONFIG__MODULE__DEFLATE",
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"WUFFS_CONFIG__MODULE__JPEG",
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"WUFFS_CONFIG__MODULE__PNG",
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"WUFFS_CONFIG__MODULE__ZLIB",
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};
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3
pkg/wuffs/src/error.zig
Normal file
3
pkg/wuffs/src/error.zig
Normal file
@ -0,0 +1,3 @@
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const std = @import("std");
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pub const Error = std.mem.Allocator.Error || error{WuffsError};
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2
pkg/wuffs/src/main.zig
Normal file
2
pkg/wuffs/src/main.zig
Normal file
@ -0,0 +1,2 @@
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pub const png = @import("png.zig");
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pub const swizzle = @import("swizzle.zig");
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147
pkg/wuffs/src/png.zig
Normal file
147
pkg/wuffs/src/png.zig
Normal file
@ -0,0 +1,147 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const c = @import("c.zig").c;
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const Error = @import("error.zig").Error;
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const log = std.log.scoped(.wuffs_png);
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/// Decode a PNG image.
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pub fn decode(alloc: Allocator, data: []const u8) Error!struct {
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width: u32,
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height: u32,
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data: []const u8,
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} {
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// Work around some weirdness in WUFFS/Zig, there are some structs that
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// are defined as "extern" by the Zig compiler which means that Zig won't
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// allocate them on the stack at compile time. WUFFS has functions for
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// dynamically allocating these structs but they use the C malloc/free. This
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// gets around that by using the Zig allocator to allocate enough memory for
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// the struct and then casts it to the appropriate pointer.
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const decoder_buf = try alloc.alloc(u8, c.sizeof__wuffs_png__decoder());
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defer alloc.free(decoder_buf);
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const decoder: ?*c.wuffs_png__decoder = @ptrCast(decoder_buf);
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{
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const status = c.wuffs_png__decoder__initialize(
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decoder,
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c.sizeof__wuffs_png__decoder(),
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c.WUFFS_VERSION,
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0,
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);
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if (!c.wuffs_base__status__is_ok(&status)) {
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const e = c.wuffs_base__status__message(&status);
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log.warn("decode err={s}", .{e});
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return error.WuffsError;
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}
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}
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var source_buffer: c.wuffs_base__io_buffer = .{
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.data = .{ .ptr = @constCast(@ptrCast(data.ptr)), .len = data.len },
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.meta = .{
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.wi = data.len,
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.ri = 0,
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.pos = 0,
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.closed = true,
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},
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};
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var image_config: c.wuffs_base__image_config = undefined;
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{
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const status = c.wuffs_png__decoder__decode_image_config(
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decoder,
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&image_config,
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&source_buffer,
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);
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if (!c.wuffs_base__status__is_ok(&status)) {
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const e = c.wuffs_base__status__message(&status);
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log.warn("decode err={s}", .{e});
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return error.WuffsError;
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}
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}
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const width = c.wuffs_base__pixel_config__width(&image_config.pixcfg);
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const height = c.wuffs_base__pixel_config__height(&image_config.pixcfg);
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c.wuffs_base__pixel_config__set(
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&image_config.pixcfg,
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c.WUFFS_BASE__PIXEL_FORMAT__RGBA_PREMUL,
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c.WUFFS_BASE__PIXEL_SUBSAMPLING__NONE,
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width,
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height,
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);
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const destination = try alloc.alloc(
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u8,
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width * height * @sizeOf(c.wuffs_base__color_u32_argb_premul),
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);
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errdefer alloc.free(destination);
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// temporary buffer for intermediate processing of image
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const work_buffer = try alloc.alloc(
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u8,
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// The type of this is a u64 on all systems but our allocator
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// uses a usize which is a u32 on 32-bit systems.
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std.math.cast(
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usize,
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c.wuffs_png__decoder__workbuf_len(decoder).max_incl,
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) orelse return error.OutOfMemory,
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);
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defer alloc.free(work_buffer);
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const work_slice = c.wuffs_base__make_slice_u8(
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work_buffer.ptr,
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work_buffer.len,
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);
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var pixel_buffer: c.wuffs_base__pixel_buffer = undefined;
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{
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const status = c.wuffs_base__pixel_buffer__set_from_slice(
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&pixel_buffer,
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&image_config.pixcfg,
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c.wuffs_base__make_slice_u8(destination.ptr, destination.len),
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);
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if (!c.wuffs_base__status__is_ok(&status)) {
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const e = c.wuffs_base__status__message(&status);
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log.warn("decode err={s}", .{e});
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return error.WuffsError;
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}
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}
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var frame_config: c.wuffs_base__frame_config = undefined;
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{
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const status = c.wuffs_png__decoder__decode_frame_config(
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decoder,
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&frame_config,
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&source_buffer,
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);
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if (!c.wuffs_base__status__is_ok(&status)) {
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const e = c.wuffs_base__status__message(&status);
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log.warn("decode err={s}", .{e});
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return error.WuffsError;
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}
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}
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{
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const status = c.wuffs_png__decoder__decode_frame(
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decoder,
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&pixel_buffer,
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&source_buffer,
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c.WUFFS_BASE__PIXEL_BLEND__SRC_OVER,
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work_slice,
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null,
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);
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if (!c.wuffs_base__status__is_ok(&status)) {
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const e = c.wuffs_base__status__message(&status);
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log.warn("decode err={s}", .{e});
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return error.WuffsError;
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}
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}
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return .{
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.width = width,
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.height = height,
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.data = destination,
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};
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}
|
103
pkg/wuffs/src/swizzle.zig
Normal file
103
pkg/wuffs/src/swizzle.zig
Normal file
@ -0,0 +1,103 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const assert = std.debug.assert;
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const c = @import("c.zig").c;
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const Error = @import("error.zig").Error;
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const log = std.log.scoped(.wuffs_swizzler);
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pub fn gToRgba(alloc: Allocator, src: []const u8) Error![]u8 {
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return swizzle(
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alloc,
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src,
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||||
c.WUFFS_BASE__PIXEL_FORMAT__Y,
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c.WUFFS_BASE__PIXEL_FORMAT__RGBA_PREMUL,
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||||
);
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||||
}
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||||
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||||
pub fn gaToRgba(alloc: Allocator, src: []const u8) Error![]u8 {
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return swizzle(
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alloc,
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||||
src,
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||||
c.WUFFS_BASE__PIXEL_FORMAT__YA_PREMUL,
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c.WUFFS_BASE__PIXEL_FORMAT__RGBA_PREMUL,
|
||||
);
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||||
}
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||||
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pub fn rgbToRgba(alloc: Allocator, src: []const u8) Error![]u8 {
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return swizzle(
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alloc,
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||||
src,
|
||||
c.WUFFS_BASE__PIXEL_FORMAT__RGB,
|
||||
c.WUFFS_BASE__PIXEL_FORMAT__RGBA_PREMUL,
|
||||
);
|
||||
}
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||||
|
||||
fn swizzle(
|
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alloc: Allocator,
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||||
src: []const u8,
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||||
comptime src_pixel_format: u32,
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||||
comptime dst_pixel_format: u32,
|
||||
) Error![]u8 {
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||||
const src_slice = c.wuffs_base__make_slice_u8(
|
||||
@constCast(src.ptr),
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||||
src.len,
|
||||
);
|
||||
|
||||
const dst_fmt = c.wuffs_base__make_pixel_format(
|
||||
dst_pixel_format,
|
||||
);
|
||||
|
||||
assert(c.wuffs_base__pixel_format__is_direct(&dst_fmt));
|
||||
assert(c.wuffs_base__pixel_format__is_interleaved(&dst_fmt));
|
||||
assert(c.wuffs_base__pixel_format__bits_per_pixel(&dst_fmt) % 8 == 0);
|
||||
|
||||
const dst_size = c.wuffs_base__pixel_format__bits_per_pixel(&dst_fmt) / 8;
|
||||
|
||||
const src_fmt = c.wuffs_base__make_pixel_format(
|
||||
src_pixel_format,
|
||||
);
|
||||
|
||||
assert(c.wuffs_base__pixel_format__is_direct(&src_fmt));
|
||||
assert(c.wuffs_base__pixel_format__is_interleaved(&src_fmt));
|
||||
assert(c.wuffs_base__pixel_format__bits_per_pixel(&src_fmt) % 8 == 0);
|
||||
|
||||
const src_size = c.wuffs_base__pixel_format__bits_per_pixel(&src_fmt) / 8;
|
||||
|
||||
assert(src.len % src_size == 0);
|
||||
|
||||
const dst = try alloc.alloc(u8, src.len * dst_size / src_size);
|
||||
errdefer alloc.free(dst);
|
||||
|
||||
const dst_slice = c.wuffs_base__make_slice_u8(
|
||||
dst.ptr,
|
||||
dst.len,
|
||||
);
|
||||
|
||||
var swizzler: c.wuffs_base__pixel_swizzler = undefined;
|
||||
{
|
||||
const status = c.wuffs_base__pixel_swizzler__prepare(
|
||||
&swizzler,
|
||||
dst_fmt,
|
||||
c.wuffs_base__empty_slice_u8(),
|
||||
src_fmt,
|
||||
c.wuffs_base__empty_slice_u8(),
|
||||
c.WUFFS_BASE__PIXEL_BLEND__SRC_OVER,
|
||||
);
|
||||
if (!c.wuffs_base__status__is_ok(&status)) {
|
||||
const e = c.wuffs_base__status__message(&status);
|
||||
log.warn("{s}", .{e});
|
||||
return error.WuffsError;
|
||||
}
|
||||
}
|
||||
{
|
||||
_ = c.wuffs_base__pixel_swizzler__swizzle_interleaved_from_slice(
|
||||
&swizzler,
|
||||
dst_slice,
|
||||
c.wuffs_base__empty_slice_u8(),
|
||||
src_slice,
|
||||
);
|
||||
}
|
||||
|
||||
return dst;
|
||||
}
|
@ -2,6 +2,7 @@ const std = @import("std");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const assert = std.debug.assert;
|
||||
const objc = @import("objc");
|
||||
const wuffs = @import("wuffs");
|
||||
|
||||
const mtl = @import("api.zig");
|
||||
|
||||
@ -301,9 +302,8 @@ pub const Image = union(enum) {
|
||||
// RGB needs to be converted to RGBA because Metal textures
|
||||
// don't support RGB.
|
||||
.pending_rgb => |*p| {
|
||||
// Note: this is the slowest possible way to do this...
|
||||
const data = p.dataSlice(3);
|
||||
const rgba = try rgbToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.rgbToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
p.data = rgba.ptr;
|
||||
self.* = .{ .pending_rgba = p.* };
|
||||
@ -311,7 +311,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.replace_rgb => |*r| {
|
||||
const data = r.pending.dataSlice(3);
|
||||
const rgba = try rgbToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.rgbToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
r.pending.data = rgba.ptr;
|
||||
self.* = .{ .replace_rgba = r.* };
|
||||
@ -320,7 +320,7 @@ pub const Image = union(enum) {
|
||||
// Gray and Gray+Alpha need to be converted to RGBA, too.
|
||||
.pending_gray => |*p| {
|
||||
const data = p.dataSlice(1);
|
||||
const rgba = try grayToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
p.data = rgba.ptr;
|
||||
self.* = .{ .pending_rgba = p.* };
|
||||
@ -328,7 +328,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.replace_gray => |*r| {
|
||||
const data = r.pending.dataSlice(2);
|
||||
const rgba = try grayToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
r.pending.data = rgba.ptr;
|
||||
self.* = .{ .replace_rgba = r.* };
|
||||
@ -336,7 +336,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.pending_gray_alpha => |*p| {
|
||||
const data = p.dataSlice(2);
|
||||
const rgba = try gaToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gaToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
p.data = rgba.ptr;
|
||||
self.* = .{ .pending_rgba = p.* };
|
||||
@ -344,7 +344,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.replace_gray_alpha => |*r| {
|
||||
const data = r.pending.dataSlice(2);
|
||||
const rgba = try gaToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gaToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
r.pending.data = rgba.ptr;
|
||||
self.* = .{ .replace_rgba = r.* };
|
||||
@ -352,56 +352,6 @@ pub const Image = union(enum) {
|
||||
}
|
||||
}
|
||||
|
||||
fn grayToRgba(alloc: Allocator, data: []const u8) ![]u8 {
|
||||
const pixels = data.len;
|
||||
var rgba = try alloc.alloc(u8, pixels * 4);
|
||||
errdefer alloc.free(rgba);
|
||||
var i: usize = 0;
|
||||
while (i < pixels) : (i += 1) {
|
||||
const rgba_i = i * 4;
|
||||
rgba[rgba_i] = data[i];
|
||||
rgba[rgba_i + 1] = data[i];
|
||||
rgba[rgba_i + 2] = data[i];
|
||||
rgba[rgba_i + 3] = 255;
|
||||
}
|
||||
|
||||
return rgba;
|
||||
}
|
||||
|
||||
fn gaToRgba(alloc: Allocator, data: []const u8) ![]u8 {
|
||||
const pixels = data.len / 2;
|
||||
var rgba = try alloc.alloc(u8, pixels * 4);
|
||||
errdefer alloc.free(rgba);
|
||||
var i: usize = 0;
|
||||
while (i < pixels) : (i += 1) {
|
||||
const data_i = i * 2;
|
||||
const rgba_i = i * 4;
|
||||
rgba[rgba_i] = data[data_i];
|
||||
rgba[rgba_i + 1] = data[data_i];
|
||||
rgba[rgba_i + 2] = data[data_i];
|
||||
rgba[rgba_i + 3] = data[data_i + 1];
|
||||
}
|
||||
|
||||
return rgba;
|
||||
}
|
||||
|
||||
fn rgbToRgba(alloc: Allocator, data: []const u8) ![]u8 {
|
||||
const pixels = data.len / 3;
|
||||
var rgba = try alloc.alloc(u8, pixels * 4);
|
||||
errdefer alloc.free(rgba);
|
||||
var i: usize = 0;
|
||||
while (i < pixels) : (i += 1) {
|
||||
const data_i = i * 3;
|
||||
const rgba_i = i * 4;
|
||||
rgba[rgba_i] = data[data_i];
|
||||
rgba[rgba_i + 1] = data[data_i + 1];
|
||||
rgba[rgba_i + 2] = data[data_i + 2];
|
||||
rgba[rgba_i + 3] = 255;
|
||||
}
|
||||
|
||||
return rgba;
|
||||
}
|
||||
|
||||
/// Upload the pending image to the GPU and change the state of this
|
||||
/// image to ready.
|
||||
pub fn upload(
|
||||
|
@ -2,6 +2,7 @@ const std = @import("std");
|
||||
const Allocator = std.mem.Allocator;
|
||||
const assert = std.debug.assert;
|
||||
const gl = @import("opengl");
|
||||
const wuffs = @import("wuffs");
|
||||
|
||||
/// Represents a single image placement on the grid. A placement is a
|
||||
/// request to render an instance of an image.
|
||||
@ -300,9 +301,8 @@ pub const Image = union(enum) {
|
||||
// RGB needs to be converted to RGBA because Metal textures
|
||||
// don't support RGB.
|
||||
.pending_rgb => |*p| {
|
||||
// Note: this is the slowest possible way to do this...
|
||||
const data = p.dataSlice(3);
|
||||
const rgba = try rgbToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.rgbToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
p.data = rgba.ptr;
|
||||
self.* = .{ .pending_rgba = p.* };
|
||||
@ -310,7 +310,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.replace_rgb => |*r| {
|
||||
const data = r.pending.dataSlice(3);
|
||||
const rgba = try rgbToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.rgbToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
r.pending.data = rgba.ptr;
|
||||
self.* = .{ .replace_rgba = r.* };
|
||||
@ -319,7 +319,7 @@ pub const Image = union(enum) {
|
||||
// Gray and Gray+Alpha need to be converted to RGBA, too.
|
||||
.pending_gray => |*p| {
|
||||
const data = p.dataSlice(1);
|
||||
const rgba = try grayToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
p.data = rgba.ptr;
|
||||
self.* = .{ .pending_rgba = p.* };
|
||||
@ -327,7 +327,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.replace_gray => |*r| {
|
||||
const data = r.pending.dataSlice(2);
|
||||
const rgba = try grayToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
r.pending.data = rgba.ptr;
|
||||
self.* = .{ .replace_rgba = r.* };
|
||||
@ -335,7 +335,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.pending_gray_alpha => |*p| {
|
||||
const data = p.dataSlice(2);
|
||||
const rgba = try gaToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gaToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
p.data = rgba.ptr;
|
||||
self.* = .{ .pending_rgba = p.* };
|
||||
@ -343,7 +343,7 @@ pub const Image = union(enum) {
|
||||
|
||||
.replace_gray_alpha => |*r| {
|
||||
const data = r.pending.dataSlice(2);
|
||||
const rgba = try gaToRgba(alloc, data);
|
||||
const rgba = try wuffs.swizzle.gaToRgba(alloc, data);
|
||||
alloc.free(data);
|
||||
r.pending.data = rgba.ptr;
|
||||
self.* = .{ .replace_rgba = r.* };
|
||||
@ -351,56 +351,6 @@ pub const Image = union(enum) {
|
||||
}
|
||||
}
|
||||
|
||||
fn grayToRgba(alloc: Allocator, data: []const u8) ![]u8 {
|
||||
const pixels = data.len;
|
||||
var rgba = try alloc.alloc(u8, pixels * 4);
|
||||
errdefer alloc.free(rgba);
|
||||
var i: usize = 0;
|
||||
while (i < pixels) : (i += 1) {
|
||||
const rgba_i = i * 4;
|
||||
rgba[rgba_i] = data[i];
|
||||
rgba[rgba_i + 1] = data[i];
|
||||
rgba[rgba_i + 2] = data[i];
|
||||
rgba[rgba_i + 3] = 255;
|
||||
}
|
||||
|
||||
return rgba;
|
||||
}
|
||||
|
||||
fn gaToRgba(alloc: Allocator, data: []const u8) ![]u8 {
|
||||
const pixels = data.len / 2;
|
||||
var rgba = try alloc.alloc(u8, pixels * 4);
|
||||
errdefer alloc.free(rgba);
|
||||
var i: usize = 0;
|
||||
while (i < pixels) : (i += 1) {
|
||||
const data_i = i * 2;
|
||||
const rgba_i = i * 4;
|
||||
rgba[rgba_i] = data[data_i];
|
||||
rgba[rgba_i + 1] = data[data_i];
|
||||
rgba[rgba_i + 2] = data[data_i];
|
||||
rgba[rgba_i + 3] = data[data_i + 1];
|
||||
}
|
||||
|
||||
return rgba;
|
||||
}
|
||||
|
||||
fn rgbToRgba(alloc: Allocator, data: []const u8) ![]u8 {
|
||||
const pixels = data.len / 3;
|
||||
var rgba = try alloc.alloc(u8, pixels * 4);
|
||||
errdefer alloc.free(rgba);
|
||||
var i: usize = 0;
|
||||
while (i < pixels) : (i += 1) {
|
||||
const data_i = i * 3;
|
||||
const rgba_i = i * 4;
|
||||
rgba[rgba_i] = data[data_i];
|
||||
rgba[rgba_i + 1] = data[data_i + 1];
|
||||
rgba[rgba_i + 2] = data[data_i + 2];
|
||||
rgba[rgba_i + 3] = 255;
|
||||
}
|
||||
|
||||
return rgba;
|
||||
}
|
||||
|
||||
/// Upload the pending image to the GPU and change the state of this
|
||||
/// image to ready.
|
||||
pub fn upload(
|
||||
|
@ -10,7 +10,7 @@ const command = @import("graphics_command.zig");
|
||||
const point = @import("../point.zig");
|
||||
const PageList = @import("../PageList.zig");
|
||||
const internal_os = @import("../../os/main.zig");
|
||||
const stb = @import("../../stb/main.zig");
|
||||
const wuffs = @import("wuffs");
|
||||
|
||||
const log = std.log.scoped(.kitty_gfx);
|
||||
|
||||
@ -412,47 +412,30 @@ pub const LoadingImage = struct {
|
||||
fn decodePng(self: *LoadingImage, alloc: Allocator) !void {
|
||||
assert(self.image.format == .png);
|
||||
|
||||
// Decode PNG
|
||||
var width: c_int = 0;
|
||||
var height: c_int = 0;
|
||||
var bpp: c_int = 0;
|
||||
const data = stb.stbi_load_from_memory(
|
||||
self.data.items.ptr,
|
||||
@intCast(self.data.items.len),
|
||||
&width,
|
||||
&height,
|
||||
&bpp,
|
||||
0,
|
||||
) orelse return error.InvalidData;
|
||||
defer stb.stbi_image_free(data);
|
||||
const len: usize = @intCast(width * height * bpp);
|
||||
if (len > max_size) {
|
||||
log.warn("png image too large size={} max_size={}", .{ len, max_size });
|
||||
return error.InvalidData;
|
||||
}
|
||||
const result = wuffs.png.decode(
|
||||
alloc,
|
||||
self.data.items,
|
||||
) catch |err| switch (err) {
|
||||
error.WuffsError => return error.InvalidData,
|
||||
error.OutOfMemory => return error.OutOfMemory,
|
||||
};
|
||||
defer alloc.free(result.data);
|
||||
|
||||
// Validate our bpp
|
||||
if (bpp < 1 or bpp > 4) {
|
||||
log.warn("png with unsupported bpp={}", .{bpp});
|
||||
return error.UnsupportedDepth;
|
||||
if (result.data.len > max_size) {
|
||||
log.warn("png image too large size={} max_size={}", .{ result.data.len, max_size });
|
||||
return error.InvalidData;
|
||||
}
|
||||
|
||||
// Replace our data
|
||||
self.data.deinit(alloc);
|
||||
self.data = .{};
|
||||
try self.data.ensureUnusedCapacity(alloc, len);
|
||||
try self.data.appendSlice(alloc, data[0..len]);
|
||||
try self.data.ensureUnusedCapacity(alloc, result.data.len);
|
||||
try self.data.appendSlice(alloc, result.data[0..result.data.len]);
|
||||
|
||||
// Store updated image dimensions
|
||||
self.image.width = @intCast(width);
|
||||
self.image.height = @intCast(height);
|
||||
self.image.format = switch (bpp) {
|
||||
1 => .gray,
|
||||
2 => .gray_alpha,
|
||||
3 => .rgb,
|
||||
4 => .rgba,
|
||||
else => unreachable, // validated above
|
||||
};
|
||||
self.image.width = result.width;
|
||||
self.image.height = result.height;
|
||||
self.image.format = .rgba;
|
||||
}
|
||||
};
|
||||
|
||||
@ -792,6 +775,6 @@ test "image load: png, not compressed, regular file" {
|
||||
var img = try loading.complete(alloc);
|
||||
defer img.deinit(alloc);
|
||||
try testing.expect(img.compression == .none);
|
||||
try testing.expect(img.format == .rgb);
|
||||
try testing.expect(img.format == .rgba);
|
||||
try tmp_dir.dir.access(path, .{});
|
||||
}
|
||||
|
Reference in New Issue
Block a user