mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-25 13:16:11 +03:00
use Context instead of props. only import DisplayWidth when needed
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@ -416,8 +416,9 @@ pub fn add(
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.optimize = optimize,
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})) |dep| {
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step.root_module.addImport("CaseFolding", dep.module("CaseFolding"));
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// Only needed for table gen, but still include to have build succeeed
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step.root_module.addImport("DisplayWidth", dep.module("DisplayWidth"));
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if (self.config.emit_unicode_test) {
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step.root_module.addImport("DisplayWidth", dep.module("DisplayWidth"));
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}
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step.root_module.addImport("Emoji", dep.module("Emoji"));
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step.root_module.addImport("GeneralCategories", dep.module("GeneralCategories"));
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step.root_module.addImport("Graphemes", dep.module("Graphemes"));
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@ -41,7 +41,7 @@ pub fn main() !void {
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const args = try std.process.argsAlloc(alloc);
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defer std.process.argsFree(alloc, args);
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var zg = try props.init(alloc);
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var zg = try props.Context.init(alloc);
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defer zg.deinit(alloc);
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const ziglyph = @import("ziglyph");
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@ -1,30 +1,55 @@
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const props = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const Graphemes = @import("Graphemes");
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const DisplayWidth = @import("DisplayWidth");
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const lut = @import("lut.zig");
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const Graphemes = @import("Graphemes");
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graphemes: Graphemes,
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display_width: DisplayWidth,
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/// The context needed for lut generation.
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pub const Context = struct {
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graphemes: Graphemes,
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display_width: DisplayWidth,
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// Whether to use the old implementation based on ziglyph.
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old: bool = false,
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// Whether to use the old implementation based on ziglyph.
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old: bool = false,
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// Public only for unicode-test
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pub fn init(alloc: std.mem.Allocator) !props {
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const graphemes = try Graphemes.init(alloc);
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return .{
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.graphemes = graphemes,
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.display_width = try DisplayWidth.initWithGraphemes(alloc, graphemes),
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};
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}
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const DisplayWidth = @import("DisplayWidth");
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// Public only for unicode-test
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pub fn deinit(self: *props, alloc: std.mem.Allocator) void {
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self.graphemes.deinit(alloc);
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self.display_width.deinit(alloc);
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}
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// Public only for unicode-test
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pub fn init(alloc: std.mem.Allocator) !Context {
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const graphemes = try Graphemes.init(alloc);
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return .{
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.graphemes = graphemes,
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.display_width = try DisplayWidth.initWithGraphemes(alloc, graphemes),
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};
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}
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// Public only for unicode-test
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pub fn deinit(self: *Context, alloc: std.mem.Allocator) void {
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self.graphemes.deinit(alloc);
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self.display_width.deinit(alloc);
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}
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pub fn get(self: Context, cp: u21) !Properties {
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if (cp > 0x10FFFF) {
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return .{
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.width = 0,
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.grapheme_boundary_class = .invalid,
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};
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} else {
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const zg_width = DisplayWidth.codePointWidth(self.display_width, cp);
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return .{
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.width = @intCast(@min(2, @max(0, zg_width))),
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//.grapheme_boundary_class = .init(self, cp),
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.grapheme_boundary_class = if (self.old) .initOld(cp) else .init(self, cp),
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};
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}
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}
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pub fn eql(self: Context, a: Properties, b: Properties) bool {
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_ = self;
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return a.eql(b);
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}
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};
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/// The lookup tables for Ghostty.
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pub const table = table: {
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@ -114,7 +139,7 @@ pub const GraphemeBoundaryClass = enum(u4) {
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/// Gets the grapheme boundary class for a codepoint. This is VERY
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/// SLOW. The use case for this is only in generating lookup tables.
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pub fn init(ctx: props, cp: u21) GraphemeBoundaryClass {
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pub fn init(ctx: Context, cp: u21) GraphemeBoundaryClass {
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return switch (Graphemes.gbp(ctx.graphemes, cp)) {
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.Emoji_Modifier_Base => .extended_pictographic_base,
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.Emoji_Modifier => .emoji_modifier,
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@ -180,28 +205,6 @@ pub const GraphemeBoundaryClass = enum(u4) {
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}
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};
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pub fn get(ctx: props, cp: u21) !Properties {
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if (cp > 0x10FFFF) {
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return .{
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.width = 0,
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.grapheme_boundary_class = .invalid,
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};
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} else {
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const zg_width = DisplayWidth.codePointWidth(ctx.display_width, cp);
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return .{
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.width = @intCast(@min(2, @max(0, zg_width))),
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//.grapheme_boundary_class = .init(ctx, cp),
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.grapheme_boundary_class = if (ctx.old) .initOld(cp) else .init(ctx, cp),
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};
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}
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}
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pub fn eql(ctx: props, a: Properties, b: Properties) bool {
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_ = ctx;
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return a.eql(b);
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}
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/// Runnable binary to generate the lookup tables and output to stdout.
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pub fn main() !void {
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var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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@ -211,17 +214,17 @@ pub fn main() !void {
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const args = try std.process.argsAlloc(alloc);
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defer std.process.argsFree(alloc, args);
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var self = try init(alloc);
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defer self.deinit(alloc);
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var ctx = try Context.init(alloc);
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defer ctx.deinit(alloc);
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if (args.len > 1 and std.mem.eql(u8, args[1], "old")) {
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self.old = true;
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ctx.old = true;
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}
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const gen: lut.Generator(
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Properties,
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props,
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) = .{ .ctx = self };
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Context,
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) = .{ .ctx = ctx };
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const t = try gen.generate(alloc);
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defer alloc.free(t.stage1);
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