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apprt: window size limits
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@ -379,11 +379,10 @@ pub fn create(alloc: Allocator, app: *App, config: *const Config) !*Window {
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// Set a minimum size that is cols=10 h=4. This matches Mac's Terminal.app
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// Set a minimum size that is cols=10 h=4. This matches Mac's Terminal.app
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// but is otherwise somewhat arbitrary.
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// but is otherwise somewhat arbitrary.
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// TODO:
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try window.setSizeLimits(.{
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// try window.setSizeLimits(.{
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.width = @floatToInt(u32, cell_size.width * 10),
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// .width = @floatToInt(u32, cell_size.width * 10),
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.height = @floatToInt(u32, cell_size.height * 4),
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// .height = @floatToInt(u32, cell_size.height * 4),
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}, null);
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// }, .{ .width = null, .height = null });
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// Call our size callback which handles all our retina setup
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// Call our size callback which handles all our retina setup
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// Note: this shouldn't be necessary and when we clean up the window
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// Note: this shouldn't be necessary and when we clean up the window
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@ -149,6 +149,23 @@ pub const Window = struct {
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}
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}
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}
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}
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/// Set the size limits of the window.
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/// Note: this interface is not good, we should redo it if we plan
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/// to use this more. i.e. you can't set max width but no max height,
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/// or no mins.
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pub fn setSizeLimits(self: *Window, min: apprt.WindowSize, max_: ?apprt.WindowSize) !void {
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try self.window.setSizeLimits(.{
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.width = min.width,
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.height = min.height,
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}, if (max_) |max| .{
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.width = max.width,
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.height = max.height,
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} else .{
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.width = null,
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.height = null,
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});
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}
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/// Returns the content scale for the created window.
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/// Returns the content scale for the created window.
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pub fn getContentScale(self: *const Window) !apprt.ContentScale {
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pub fn getContentScale(self: *const Window) !apprt.ContentScale {
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const scale = try self.window.getContentScale();
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const scale = try self.window.getContentScale();
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