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https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 07:46:12 +03:00
start building in "scrolling" of sorts
This commit is contained in:
2
TODO.md
2
TODO.md
@ -6,6 +6,8 @@ Performance:
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* libuv allocates on every read, we should use a read buffer pool
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* update cells should only update the changed cells
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* for scrollback, investigate using segmented list for sufficiently large
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scrollback scenarios.
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Correctness:
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@ -1,5 +1,15 @@
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//! Screen represents the internal storage for a terminal screen, including
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//! scrollback. This is implemented as a single continuous ring buffer.
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const Screen = @This();
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// FUTURE: Today this is implemented as a single contiguous ring buffer.
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// If we increase the scrollback, we perform a full memory copy. For small
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// scrollback, this is pretty cheap. For large (or infinite) scrollback,
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// this starts to get pretty nasty. We should change this in the future to
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// use a segmented list or something similar. I want to keep all the visible
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// area contiguous so its not a simple drop-in. We can take a look at this
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// one day.
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const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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@ -54,23 +64,41 @@ pub const RowIterator = struct {
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/// The full list of rows, including any scrollback.
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storage: []Cell,
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/// The first visible row.
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/// The top of the scroll area. The first visible row if the terminal
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/// window were scrolled all the way to the top.
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zero: usize,
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/// The offset of the visible area within the storage. This is from the
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/// "zero" field. So the actual index of the first row is
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/// `storage[zero + visible_offset]`.
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visible_offset: usize,
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/// The maximum number of lines that are available in scrollback. This
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/// is in addition to the number of visible rows.
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max_scrollback: usize,
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/// The number of rows and columns in the visible space.
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rows: usize,
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cols: usize,
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/// Initialize a new screen.
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pub fn init(alloc: Allocator, rows: usize, cols: usize) !Screen {
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pub fn init(
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alloc: Allocator,
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rows: usize,
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cols: usize,
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max_scrollback: usize,
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) !Screen {
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// Allocate enough storage to cover every row and column in the visible
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// area. This wastes some up front memory but saves allocations later.
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const buf = try alloc.alloc(Cell, rows * cols);
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// TODO: dynamically allocate scrollback
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const buf = try alloc.alloc(Cell, (rows + max_scrollback) * cols);
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std.mem.set(Cell, buf, .{ .char = 0 });
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return Screen{
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.storage = buf,
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.zero = 0,
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.visible_offset = 0,
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.max_scrollback = max_scrollback,
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.rows = rows,
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.cols = cols,
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};
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@ -113,15 +141,100 @@ pub fn getCell(self: Screen, row: usize, col: usize) *Cell {
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/// storage array.
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pub fn rowIndex(self: Screen, idx: usize) usize {
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assert(idx < self.rows);
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const val = (self.zero + idx) * self.cols;
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const val = (self.zero + self.visible_offset + idx) * self.cols;
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if (val < self.storage.len) return val;
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return val - self.storage.len;
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}
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/// Scroll behaviors for the scroll function.
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pub const Scroll = union(enum) {
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/// Scroll to the top of the scroll buffer. The first line of the
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/// visible display will be the top line of the scroll buffer.
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top: void,
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/// Scroll to the bottom, where the last line of the visible display
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/// will be the last line of the buffer. TODO: are we sure?
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bottom: void,
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/// Scroll up (negative) or down (positive) some fixed amount.
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/// Scrolling direction (up/down) describes the direction the viewport
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/// moves, not the direction text moves. This is the colloquial way that
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/// scrolling is described: "scroll the page down".
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delta: isize,
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};
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/// Scroll the screen by the given behavior. Note that this will always
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/// "move" the screen. It is up to the caller to determine if they actually
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/// want to do that yet (i.e. are they writing to the end of the screen
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/// or not).
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pub fn scroll(self: *Screen, behavior: Scroll) void {
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switch (behavior) {
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// Setting display offset to zero makes row 0 be at self.zero
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// which is the top!
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.top => self.visible_offset = 0,
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// TODO: deltas greater than the entire scrollback
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.delta => |delta| delta: {
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// If we're scrolling up, then we just subtract and we're done.
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if (delta < 0) {
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self.visible_offset -|= @intCast(usize, -delta);
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break :delta;
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}
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// If we're scrolling down, we have more work to do beacuse we
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// need to determine if we're overwriting our scrollback.
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self.visible_offset +|= @intCast(usize, delta);
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// TODO: can optimize scrollback = 0
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// Determine if we need to clear rows.
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assert(@mod(self.storage.len, self.cols) == 0);
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const storage_rows = self.storage.len / self.cols;
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const visible_zero = self.zero + self.visible_offset;
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const rows_overlapped = if (visible_zero >= storage_rows) overlap: {
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// We're wrapping from the top of the visible area. In this
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// scenario, we just check that we have enough space from
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// our true visible top to zero.
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const visible_top = visible_zero - storage_rows;
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const rows_available = self.zero - visible_top;
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if (rows_available >= self.rows) break :delta;
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// We overlap our missing rows
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break :overlap self.rows - rows_available;
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} else overlap: {
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// First check: if we have enough space in the storage buffer
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// FORWARD to accomodate all our rows, then we're fine.
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const rows_forward = storage_rows - (self.zero + self.visible_offset);
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if (rows_forward >= self.rows) break :delta;
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// Second check: if we have enough space PRIOR to zero when
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// wrapped, then we're fine.
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const rows_wrapped = self.rows - rows_forward;
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if (rows_wrapped < self.zero) break :delta;
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// We need to clear the rows in the overlap and move the top
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// of the scrollback buffer.
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break :overlap rows_wrapped - self.zero;
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};
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// Clear our overlap
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const clear_start = self.zero * self.cols;
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const clear_end = clear_start + (rows_overlapped * self.cols);
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std.mem.set(Cell, self.storage[clear_start..clear_end], .{ .char = 0 });
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// Move to accomodate overlap. This deletes scrollback.
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self.zero = @mod(self.zero + rows_overlapped, storage_rows);
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self.visible_offset -= rows_overlapped;
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},
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else => @panic("unimplemented"),
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}
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}
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/// Scroll the screen up (positive) or down (negative). Scrolling direction
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/// is the direction text would move. For example, scrolling down would
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/// move existing text downward.
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pub fn scroll(self: *Screen, count: isize) void {
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pub fn scrollOld(self: *Screen, count: isize) void {
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if (count < 0) {
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const amount = @mod(@intCast(usize, -count), self.rows);
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if (amount > self.zero) {
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@ -239,7 +352,7 @@ test "Screen" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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// Sanity check that our test helpers work
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@ -267,10 +380,10 @@ test "Screen: scrolling" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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s.testWriteString("1ABCD\n2EFGH\n3IJKL");
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s.scroll(1);
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s.scroll(.{ .delta = 1 });
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// Test our row index
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try testing.expectEqual(@as(usize, 5), s.rowIndex(0));
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@ -281,22 +394,7 @@ test "Screen: scrolling" {
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// Test our contents rotated
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var contents = try s.testString(alloc);
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defer alloc.free(contents);
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try testing.expectEqualStrings("2EFGH\n3IJKL\n1ABCD", contents);
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}
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// Scroll by a multiple
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s.scroll(@intCast(isize, s.rows) * 4);
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// Test our row index
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try testing.expectEqual(@as(usize, 5), s.rowIndex(0));
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try testing.expectEqual(@as(usize, 10), s.rowIndex(1));
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try testing.expectEqual(@as(usize, 0), s.rowIndex(2));
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{
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// Test our contents rotated
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var contents = try s.testString(alloc);
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defer alloc.free(contents);
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try testing.expectEqualStrings("2EFGH\n3IJKL\n1ABCD", contents);
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try testing.expectEqualStrings("2EFGH\n3IJKL", contents);
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}
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}
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@ -304,36 +402,16 @@ test "Screen: scroll down from 0" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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s.testWriteString("1ABCD\n2EFGH\n3IJKL");
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s.scroll(-1);
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// Test our row index
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try testing.expectEqual(@as(usize, 10), s.rowIndex(0));
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try testing.expectEqual(@as(usize, 0), s.rowIndex(1));
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try testing.expectEqual(@as(usize, 5), s.rowIndex(2));
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s.scroll(.{ .delta = -1 });
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{
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// Test our contents rotated
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var contents = try s.testString(alloc);
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defer alloc.free(contents);
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try testing.expectEqualStrings("3IJKL\n1ABCD\n2EFGH", contents);
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}
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// Scroll by a multiple
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s.scroll(-4 * @intCast(isize, s.rows));
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// Test our row index
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try testing.expectEqual(@as(usize, 10), s.rowIndex(0));
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try testing.expectEqual(@as(usize, 0), s.rowIndex(1));
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try testing.expectEqual(@as(usize, 5), s.rowIndex(2));
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{
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// Test our contents rotated
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var contents = try s.testString(alloc);
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defer alloc.free(contents);
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try testing.expectEqualStrings("3IJKL\n1ABCD\n2EFGH", contents);
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try testing.expectEqualStrings("1ABCD\n2EFGH\n3IJKL", contents);
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}
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}
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@ -341,12 +419,12 @@ test "Screen: row copy" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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s.testWriteString("1ABCD\n2EFGH\n3IJKL");
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// Copy
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s.scroll(1);
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s.scroll(.{ .delta = 1 });
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s.copyRow(2, 0);
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// Test our contents
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@ -359,7 +437,7 @@ test "Screen: resize more rows" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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const str = "1ABCD\n2EFGH\n3IJKL";
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s.testWriteString(str);
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@ -376,7 +454,7 @@ test "Screen: resize less rows" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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const str = "1ABCD\n2EFGH\n3IJKL";
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s.testWriteString(str);
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@ -393,7 +471,7 @@ test "Screen: resize more cols" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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const str = "1ABCD\n2EFGH\n3IJKL";
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s.testWriteString(str);
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@ -410,7 +488,7 @@ test "Screen: resize less cols" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5);
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var s = try init(alloc, 3, 5, 0);
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defer s.deinit(alloc);
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const str = "1ABCD\n2EFGH\n3IJKL";
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s.testWriteString(str);
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@ -73,7 +73,7 @@ pub fn init(alloc: Allocator, cols: usize, rows: usize) !Terminal {
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return Terminal{
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.cols = cols,
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.rows = rows,
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.screen = try Screen.init(alloc, rows, cols),
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.screen = try Screen.init(alloc, rows, cols, 0),
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.cursor = .{},
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.saved_cursor = .{},
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.tabstops = try Tabstops.init(alloc, cols, TABSTOP_INTERVAL),
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@ -679,7 +679,7 @@ pub fn scrollUp(self: *Terminal) void {
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const tracy = trace(@src());
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defer tracy.end();
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self.screen.scroll(1);
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self.screen.scroll(.{ .delta = 1 });
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const last = self.screen.getRow(self.rows - 1);
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for (last) |*cell| cell.char = 0;
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}
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@ -690,7 +690,7 @@ pub fn scrollDown(self: *Terminal) !void {
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const tracy = trace(@src());
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defer tracy.end();
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self.screen.scroll(-1);
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self.screen.scroll(.{ .delta = -1 });
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const top = self.screen.getRow(0);
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for (top) |*cell| cell.char = 0;
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}
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