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bump render to 144hz, slowest 120hz
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@ -346,7 +346,7 @@ pub fn create(alloc: Allocator, loop: libuv.Loop, config: *const Config) !*Windo
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.timer = timer,
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.style = .blinking_block,
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},
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.render_timer = try RenderTimer.init(loop, self, 16, 64),
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.render_timer = try RenderTimer.init(loop, self, 6, 12),
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.pty_stream = stream,
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.config = config,
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.bg_r = @intToFloat(f32, config.background.r) / 255.0,
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