mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
apprt: switch to reload_config action that calls update_config API
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@ -537,6 +537,11 @@ typedef struct {
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ghostty_config_t config;
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} ghostty_action_config_change_s;
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// apprt.action.ReloadConfig
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typedef struct {
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bool soft;
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} ghostty_action_reload_config_s;
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// apprt.Action.Key
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typedef enum {
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GHOSTTY_ACTION_NEW_WINDOW,
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@ -573,6 +578,7 @@ typedef enum {
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GHOSTTY_ACTION_KEY_SEQUENCE,
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GHOSTTY_ACTION_COLOR_CHANGE,
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GHOSTTY_ACTION_CONFIG_CHANGE_CONDITIONAL_STATE,
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GHOSTTY_ACTION_RELOAD_CONFIG,
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GHOSTTY_ACTION_CONFIG_CHANGE,
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} ghostty_action_tag_e;
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@ -598,6 +604,7 @@ typedef union {
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ghostty_action_secure_input_e secure_input;
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ghostty_action_key_sequence_s key_sequence;
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ghostty_action_color_change_s color_change;
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ghostty_action_reload_config_s reload_config;
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ghostty_action_config_change_s config_change;
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} ghostty_action_u;
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@ -607,7 +614,6 @@ typedef struct {
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} ghostty_action_s;
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typedef void (*ghostty_runtime_wakeup_cb)(void*);
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typedef const ghostty_config_t (*ghostty_runtime_reload_config_cb)(void*);
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typedef void (*ghostty_runtime_read_clipboard_cb)(void*,
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ghostty_clipboard_e,
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void*);
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@ -630,7 +636,6 @@ typedef struct {
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bool supports_selection_clipboard;
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ghostty_runtime_wakeup_cb wakeup_cb;
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ghostty_runtime_action_cb action_cb;
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ghostty_runtime_reload_config_cb reload_config_cb;
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ghostty_runtime_read_clipboard_cb read_clipboard_cb;
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ghostty_runtime_confirm_read_clipboard_cb confirm_read_clipboard_cb;
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ghostty_runtime_write_clipboard_cb write_clipboard_cb;
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@ -668,7 +673,7 @@ void ghostty_app_set_focus(ghostty_app_t, bool);
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bool ghostty_app_key(ghostty_app_t, ghostty_input_key_s);
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void ghostty_app_keyboard_changed(ghostty_app_t);
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void ghostty_app_open_config(ghostty_app_t);
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void ghostty_app_reload_config(ghostty_app_t);
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void ghostty_app_update_config(ghostty_app_t, ghostty_config_t);
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bool ghostty_app_needs_confirm_quit(ghostty_app_t);
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bool ghostty_app_has_global_keybinds(ghostty_app_t);
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@ -679,6 +684,7 @@ void ghostty_surface_free(ghostty_surface_t);
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void* ghostty_surface_userdata(ghostty_surface_t);
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ghostty_app_t ghostty_surface_app(ghostty_surface_t);
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ghostty_surface_config_s ghostty_surface_inherited_config(ghostty_surface_t);
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void ghostty_surface_update_config(ghostty_surface_t, ghostty_config_t);
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bool ghostty_surface_needs_confirm_quit(ghostty_surface_t);
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void ghostty_surface_refresh(ghostty_surface_t);
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void ghostty_surface_draw(ghostty_surface_t);
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@ -65,7 +65,6 @@ extension Ghostty {
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supports_selection_clipboard: false,
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wakeup_cb: { userdata in App.wakeup(userdata) },
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action_cb: { app, target, action in App.action(app!, target: target, action: action) },
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reload_config_cb: { userdata in App.reloadConfig(userdata) },
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read_clipboard_cb: { userdata, loc, state in App.readClipboard(userdata, location: loc, state: state) },
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confirm_read_clipboard_cb: { userdata, str, state, request in App.confirmReadClipboard(userdata, string: str, state: state, request: request ) },
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write_clipboard_cb: { userdata, str, loc, confirm in App.writeClipboard(userdata, string: str, location: loc, confirm: confirm) },
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@ -142,9 +141,47 @@ extension Ghostty {
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ghostty_app_open_config(app)
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}
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func reloadConfig() {
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/// Reload the configuration.
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func reloadConfig(soft: Bool = false) {
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guard let app = self.app else { return }
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ghostty_app_reload_config(app)
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// Soft updates just call with our existing config
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if (soft) {
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ghostty_app_update_config(app, config.config!)
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return
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}
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// Hard or full updates have to reload the full configuration
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let newConfig = Config()
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guard newConfig.loaded else {
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AppDelegate.logger.warning("failed to reload configuration")
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return
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}
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ghostty_app_update_config(app, newConfig.config!)
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// We can only set our config after updating it so that we don't free
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// memory that may still be in use
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self.config = newConfig
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}
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func reloadConfig(surface: ghostty_surface_t, soft: Bool = false) {
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// Soft updates just call with our existing config
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if (soft) {
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ghostty_surface_update_config(surface, config.config!)
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return
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}
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// Hard or full updates have to reload the full configuration.
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// NOTE: We never set this on self.config because this is a surface-only
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// config. We free it after the call.
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let newConfig = Config()
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guard newConfig.loaded else {
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AppDelegate.logger.warning("failed to reload configuration")
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return
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}
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ghostty_surface_update_config(surface, newConfig.config!)
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}
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/// Request that the given surface is closed. This will trigger the full normal surface close event
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@ -237,7 +274,6 @@ extension Ghostty {
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static func wakeup(_ userdata: UnsafeMutableRawPointer?) {}
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static func action(_ app: ghostty_app_t, target: ghostty_target_s, action: ghostty_action_s) {}
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static func reloadConfig(_ userdata: UnsafeMutableRawPointer?) -> ghostty_config_t? { return nil }
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static func readClipboard(
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_ userdata: UnsafeMutableRawPointer?,
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location: ghostty_clipboard_e,
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@ -365,21 +401,6 @@ extension Ghostty {
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)
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}
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static func reloadConfig(_ userdata: UnsafeMutableRawPointer?) -> ghostty_config_t? {
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let newConfig = Config()
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guard newConfig.loaded else {
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AppDelegate.logger.warning("failed to reload configuration")
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return nil
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}
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// Assign the new config. This will automatically free the old config.
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// It is safe to free the old config from within this function call.
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let state = Unmanaged<Self>.fromOpaque(userdata!).takeUnretainedValue()
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state.config = newConfig
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return newConfig.config
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}
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static func wakeup(_ userdata: UnsafeMutableRawPointer?) {
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let state = Unmanaged<App>.fromOpaque(userdata!).takeUnretainedValue()
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@ -514,6 +535,9 @@ extension Ghostty {
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case GHOSTTY_ACTION_CONFIG_CHANGE:
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configChange(app, target: target, v: action.action.config_change)
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case GHOSTTY_ACTION_RELOAD_CONFIG:
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configReload(app, target: target, v: action.action.reload_config)
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case GHOSTTY_ACTION_COLOR_CHANGE:
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colorChange(app, target: target, change: action.action.color_change)
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@ -1150,6 +1174,30 @@ extension Ghostty {
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}
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}
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private static func configReload(
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_ app: ghostty_app_t,
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target: ghostty_target_s,
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v: ghostty_action_reload_config_s)
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{
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logger.info("config reload notification")
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guard let app_ud = ghostty_app_userdata(app) else { return }
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let ghostty = Unmanaged<App>.fromOpaque(app_ud).takeUnretainedValue()
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switch (target.tag) {
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case GHOSTTY_TARGET_APP:
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ghostty.reloadConfig(soft: v.soft)
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return
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case GHOSTTY_TARGET_SURFACE:
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guard let surface = target.target.surface else { return }
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ghostty.reloadConfig(surface: surface, soft: v.soft)
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default:
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assertionFailure()
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}
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}
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private static func configChange(
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_ app: ghostty_app_t,
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target: ghostty_target_s,
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18
src/App.zig
18
src/App.zig
@ -12,7 +12,8 @@ const apprt = @import("apprt.zig");
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const Surface = @import("Surface.zig");
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const tracy = @import("tracy");
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const input = @import("input.zig");
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const Config = @import("config.zig").Config;
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const configpkg = @import("config.zig");
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const Config = configpkg.Config;
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const BlockingQueue = @import("datastruct/main.zig").BlockingQueue;
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const renderer = @import("renderer.zig");
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const font = @import("font/main.zig");
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@ -239,7 +240,6 @@ fn drainMailbox(self: *App, rt_app: *apprt.App) !void {
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while (self.mailbox.pop()) |message| {
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log.debug("mailbox message={s}", .{@tagName(message)});
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switch (message) {
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.reload_config => try self.reloadConfig(rt_app),
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.open_config => try self.performAction(rt_app, .open_config),
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.new_window => |msg| try self.newWindow(rt_app, msg),
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.close => |surface| self.closeSurface(surface),
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@ -260,14 +260,6 @@ fn drainMailbox(self: *App, rt_app: *apprt.App) !void {
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}
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}
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pub fn reloadConfig(self: *App, rt_app: *apprt.App) !void {
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log.debug("reloading configuration", .{});
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if (try rt_app.reloadConfig()) |new| {
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log.debug("new configuration received, applying", .{});
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try self.updateConfig(rt_app, new);
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}
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}
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pub fn closeSurface(self: *App, surface: *Surface) void {
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if (!self.hasSurface(surface)) return;
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surface.close();
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@ -402,7 +394,7 @@ pub fn performAction(
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.quit => self.setQuit(),
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.new_window => try self.newWindow(rt_app, .{ .parent = null }),
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.open_config => try rt_app.performAction(.app, .open_config, {}),
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.reload_config => try self.reloadConfig(rt_app),
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.reload_config => try rt_app.performAction(.app, .reload_config, .{}),
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.close_all_windows => try rt_app.performAction(.app, .close_all_windows, {}),
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.toggle_quick_terminal => try rt_app.performAction(.app, .toggle_quick_terminal, {}),
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.toggle_visibility => try rt_app.performAction(.app, .toggle_visibility, {}),
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@ -462,10 +454,6 @@ fn hasSurface(self: *const App, surface: *const Surface) bool {
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/// The message types that can be sent to the app thread.
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pub const Message = union(enum) {
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/// Reload the configuration for the entire app and propagate it to
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/// all the active surfaces.
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reload_config: void,
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// Open the configuration file
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open_config: void,
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@ -1065,8 +1065,8 @@ fn updateRendererHealth(self: *Surface, health: renderer.Health) void {
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fn notifyConfigConditionalState(self: *Surface) void {
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self.rt_app.performAction(
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.{ .surface = self },
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.config_change_conditional_state,
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{},
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.reload_config,
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.{ .soft = true },
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) catch |err| {
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log.warn("failed to notify app of config state change err={}", .{err});
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};
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@ -1077,8 +1077,22 @@ fn notifyConfigConditionalState(self: *Surface) void {
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/// or other surfaces.
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pub fn updateConfig(
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self: *Surface,
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config: *const configpkg.Config,
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original: *const configpkg.Config,
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) !void {
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// Apply our conditional state. If we fail to apply the conditional state
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// then we log and attempt to move forward with the old config.
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var config_: ?configpkg.Config = original.changeConditionalState(
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self.config_conditional_state,
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) catch |err| err: {
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log.warn("failed to apply conditional state to config err={}", .{err});
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break :err null;
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};
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defer if (config_) |*c| c.deinit();
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// We want a config pointer for everything so we get that either
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// based on our conditional state or the original config.
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const config: *const configpkg.Config = if (config_) |*c| c else original;
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// Update our new derived config immediately
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const derived = DerivedConfig.init(self.alloc, config) catch |err| {
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// If the derivation fails then we just log and return. We don't
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@ -201,6 +201,15 @@ pub const Action = union(Key) {
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/// on the app or surface.
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config_change_conditional_state,
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/// A request to reload the configuration. The reload request can be
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/// from a user or for some internal reason. The reload request may
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/// request it is a soft reload or a full reload. See the struct for
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/// more documentation.
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///
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/// The configuration should be passed to updateConfig either at the
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/// app or surface level depending on the target.
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reload_config: ReloadConfig,
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/// The configuration has changed. The value is a pointer to the new
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/// configuration. The pointer is only valid for the duration of the
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/// action and should not be stored.
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@ -251,6 +260,7 @@ pub const Action = union(Key) {
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key_sequence,
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color_change,
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config_change_conditional_state,
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reload_config,
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config_change,
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};
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@ -514,6 +524,13 @@ pub const ColorKind = enum(c_int) {
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_,
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};
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pub const ReloadConfig = extern struct {
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/// A soft reload means that the configuration doesn't need to be
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/// read off disk, but libghostty needs the full config again so call
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/// updateConfig with it.
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soft: bool = false,
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};
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pub const ConfigChange = struct {
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config: *const configpkg.Config,
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@ -47,11 +47,6 @@ pub const App = struct {
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/// Callback called to handle an action.
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action: *const fn (*App, apprt.Target.C, apprt.Action.C) callconv(.C) void,
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/// Reload the configuration and return the new configuration.
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/// The old configuration can be freed immediately when this is
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/// called.
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reload_config: *const fn (AppUD) callconv(.C) ?*const Config,
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/// Read the clipboard value. The return value must be preserved
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/// by the host until the next call. If there is no valid clipboard
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/// value then this should return null.
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@ -375,16 +370,6 @@ pub const App = struct {
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}
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}
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pub fn reloadConfig(self: *App) !?*const Config {
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// Reload
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if (self.opts.reload_config(self.opts.userdata)) |new| {
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self.config = new;
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return self.config;
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}
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return null;
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}
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pub fn wakeup(self: App) void {
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self.opts.wakeup(self.opts.userdata);
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}
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@ -1374,10 +1359,14 @@ pub const CAPI = struct {
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};
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}
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/// Reload the configuration.
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export fn ghostty_app_reload_config(v: *App) void {
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_ = v.core_app.reloadConfig(v) catch |err| {
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log.err("error reloading config err={}", .{err});
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/// Update the configuration to the provided config. This will propagate
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/// to all surfaces as well.
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export fn ghostty_app_update_config(
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v: *App,
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config: *const Config,
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) void {
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v.core_app.updateConfig(v, config) catch |err| {
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log.err("error updating config err={}", .{err});
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return;
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};
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}
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@ -1434,6 +1423,17 @@ pub const CAPI = struct {
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return surface.newSurfaceOptions();
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}
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/// Update the configuration to the provided config for only this surface.
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export fn ghostty_surface_update_config(
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surface: *Surface,
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config: *const Config,
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) void {
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surface.core_surface.updateConfig(config) catch |err| {
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log.err("error updating config err={}", .{err});
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return;
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};
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}
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/// Returns true if the surface needs to confirm quitting.
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export fn ghostty_surface_needs_confirm_quit(surface: *Surface) bool {
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return surface.core_surface.needsConfirmQuit();
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