update status

This commit is contained in:
Mitchell Hashimoto
2022-11-16 10:02:02 -08:00
parent 8eb97cd9ad
commit 9bc0885a51

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@ -28,8 +28,10 @@ terminal emulator that aims to remain compatible with all existing shells
and software. You can use this as a drop-in replacement for your existing
terminal emulator.
**Project Status:** Pre-Alpha. It now supports enough to be used day to day
for my use case, but is still missing a lot of functionality.
**Project Status:** Alpha. It is a minimal terminal emulator that can be used
for day-to-day work. It is missing many nice to have features but as a minimal
terminal emulator it is ready to go. I've been using it full time since
April 2022.
## Roadmap and Status
@ -39,9 +41,9 @@ The high-level ambitious plan for the project, in order:
|:---:|------|:------:|
| 1 | [Standards-compliant terminal emulation](docs/sequences.md) | ⚠️ |
| 2 | Competitive rendering performance (not the fastest, but fast enough) | ✅ |
| 3 | Basic customizability -- fonts, bg colors, etc. | |
| 4 | Richer windowing features -- multi-window, tabbing, panes | |
| 5 | Optimal rendering performance | ❌ |
| 3 | Basic customizability -- fonts, bg colors, etc. | |
| 4 | Richer windowing features -- multi-window, tabbing, panes | ⚠️ |
| 5 | Native Platform Experiences (i.e. Mac Preference Panel) | ❌ |
| N | Fancy features (to be expanded upon later) | ❌ |
### Standards-Compliant Terminal Emulation
@ -52,24 +54,37 @@ compliance but the set that are regularly in use are working pretty well.
### Competitive Rendering Performance
I want to automate the testing of this, but for now I've manually verified
we can maintain 120fps `cat`-ing a 6MB file. In terms of raw draw speed,
`cat`-ing a 6MB file is consistently faster on Linux using ghostty than
any other terminal emulator currently.
I want to benchmark this better, but we can maintain roughly 100fps under
heavy load and 120fps generally. We have a multi-renderer architecture that
uses OpenGL on Linux and Metal on macOS. As far as I'm aware, we're the only
terminal emulator other than iTerm that uses Metal directly. And we're the
only terminal emulator that has a Metal renderer that supports ligatures.
On macOS, `cat`-ing the large file is acceptable performance but not optimal.
I don't know why and need to look into it.
### Richer Windowing Features
We support multi-window, but do not yet support tabs or panes. This is
a must-have feature so this will come in time.
### Native Platform Experiences
Ghostty is a cross-platform terminal emulator but is meant to feel native
on each platform it runs on. On macOS, this means having a preferences window
that is a native Mac window (versus only file-based configuratin). On
Linux this means having a GTK option that has richer windowing features. Etc.
Right now, we're focusing on the macOS experience first. We are using Cocoa
with Metal and rendering text with CoreText. We will be working to improve
the windowing experience here.
## Developing Ghostty
Ghostty is built using both the [Zig](https://ziglang.org/) programming
language as well as the Zig build system. At a minimum, Zig must be installed.
language as well as the Zig build system. At a minimum, Zig and Git must be installed.
For [Nix](https://nixos.org/) users, a `shell.nix` is available which includes
all the necessary dependencies pinned to exact versions.
**Note: Zig nightly is required.** Ghostty is built against the nightly
releases of Zig. The latest released version (0.9.1 at the time of this
edit) will NOT work. You can find binary releases of nightly builds
releases of Zig. You can find binary releases of nightly builds
on the [Zig downloads page](https://ziglang.org/download/).
With Zig installed, a binary can be built using `zig build`: