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https://github.com/ghostty-org/ghostty.git
synced 2025-07-23 20:26:09 +03:00
better handling of combination characters
This commit is contained in:
@ -520,7 +520,7 @@ pub fn updateCell(
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.mode = mode,
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.grid_col = @intCast(u16, x),
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.grid_row = @intCast(u16, y),
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.grid_width = shaper_cell.width,
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.grid_width = cell.widthLegacy(),
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.glyph_x = 0,
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.glyph_y = 0,
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.glyph_width = 0,
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@ -556,7 +556,7 @@ pub fn updateCell(
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.mode = mode,
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.grid_col = @intCast(u16, x),
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.grid_row = @intCast(u16, y),
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.grid_width = shaper_cell.width,
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.grid_width = cell.widthLegacy(),
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.glyph_x = glyph.atlas_x,
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.glyph_y = glyph.atlas_y,
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.glyph_width = glyph.width,
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@ -579,7 +579,7 @@ pub fn updateCell(
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.mode = .underline,
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.grid_col = @intCast(u16, x),
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.grid_row = @intCast(u16, y),
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.grid_width = shaper_cell.width,
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.grid_width = cell.widthLegacy(),
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.glyph_x = 0,
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.glyph_y = 0,
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.glyph_width = 0,
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@ -82,33 +82,12 @@ pub fn shape(self: *Shaper, run: TextRun) ![]Cell {
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if (info.len > self.cell_buf.len) return error.OutOfMemory;
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//log.warn("info={} pos={} run={}", .{ info.len, pos.len, run });
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// x is the column that we currently occupy. We start at the offset.
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var x: u16 = run.offset;
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for (info) |v, i| {
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// The number of codepoints is used as the cell "width". If
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// we're the last cell, this is remaining otherwise we use cluster numbers
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// to detect since we set the cluster number to the column it
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// originated.
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const cp_width = if (i == info.len - 1)
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run.max_cluster - v.cluster
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else width: {
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const next_cluster = info[i + 1].cluster;
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//log.warn("next={}", .{next_cluster});
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break :width next_cluster - v.cluster;
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};
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//log.warn("cluster={} max={}", .{ v.cluster, run.max_cluster });
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self.cell_buf[i] = .{
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.x = x,
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.x = @intCast(u16, v.cluster),
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.glyph_index = v.codepoint,
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.width = @intCast(u8, cp_width),
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};
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// Increase x by the amount of codepoints we replaced so that
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// we retain the grid.
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x += @intCast(u16, cp_width);
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//log.warn("i={} info={} pos={} cell={}", .{ i, v, pos[i], self.cell_buf[i] });
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}
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@ -124,9 +103,6 @@ pub const Cell = struct {
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/// The glyph index for this cell. The font index to use alongside
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/// this cell is available in the text run.
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glyph_index: u32,
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/// The width that this cell consumes.
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width: u8,
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};
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/// A single text run. A text run is only valid for one Shaper and
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@ -138,9 +114,6 @@ pub const TextRun = struct {
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/// The total number of cells produced by this run.
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cells: u16,
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/// The maximum cluster value used
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max_cluster: u16,
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/// The font index to use for the glyphs of this run.
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font_index: Group.FontIndex,
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};
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@ -171,21 +144,13 @@ pub const RunIterator = struct {
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self.shaper.hb_buf.reset();
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self.shaper.hb_buf.setContentType(.unicode);
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// Harfbuzz lets you assign an arbitrary "cluster value" to each
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// codepoint in a buffer. We use this to determine character width.
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// Character width is KIND OF BROKEN with terminals because shells
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// and client applications tend to use wcswidth(3) and friends to
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// determine width which is broken for unicode graphemes. However,
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// we need to match it otherwise things are really broken.
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var cluster: u16 = 0;
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// Go through cell by cell and accumulate while we build our run.
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var j: usize = self.i;
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while (j < max) : (j += 1) {
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const cluster = j;
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const cell = self.row.getCell(j);
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// If we're a spacer, then we ignore it but increase the max cluster
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// size so that the width calculation is correct.
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// If we're a spacer, then we ignore it
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if (cell.attrs.wide_spacer_tail) continue;
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const style: Style = if (cell.attrs.bold)
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@ -231,9 +196,6 @@ pub const RunIterator = struct {
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// Continue with our run
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self.shaper.hb_buf.add(cell.char, @intCast(u32, cluster));
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// Increase our cluster value by the width of this cell.
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cluster += cell.widthLegacy();
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// If this cell is part of a grapheme cluster, add all the grapheme
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// data points.
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if (cell.attrs.grapheme) {
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@ -254,7 +216,6 @@ pub const RunIterator = struct {
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return TextRun{
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.offset = @intCast(u16, self.i),
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.cells = @intCast(u16, j - self.i),
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.max_cluster = cluster,
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.font_index = current_font,
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};
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}
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@ -364,7 +325,6 @@ test "shape inconsolata ligs" {
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 1), cells.len);
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try testing.expectEqual(@as(u8, 2), cells[0].width);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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@ -382,7 +342,6 @@ test "shape inconsolata ligs" {
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 1), cells.len);
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try testing.expectEqual(@as(u8, 3), cells[0].width);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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@ -408,7 +367,6 @@ test "shape emoji width" {
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 1), cells.len);
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try testing.expectEqual(@as(u8, 2), cells[0].width);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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@ -444,7 +402,6 @@ test "shape emoji width long" {
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 1), cells.len);
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try testing.expectEqual(@as(u8, 5), cells[0].width);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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@ -476,7 +433,6 @@ test "shape variation selector VS15" {
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 1), cells.len);
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try testing.expectEqual(@as(u8, 1), cells[0].width);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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@ -508,11 +464,6 @@ test "shape variation selector VS16" {
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 1), cells.len);
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// TODO: this should pass, victory sign is width one but
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// after forcing color it is width 2
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//try testing.expectEqual(@as(u8, 2), cells[0].width);
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try testing.expectEqual(@as(u8, 1), cells[0].width);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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@ -544,6 +495,42 @@ test "shape with empty cells in between" {
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try testing.expectEqual(@as(usize, 1), count);
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}
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test "shape Chinese characters" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var testdata = try testShaper(alloc);
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defer testdata.deinit();
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var buf: [32]u8 = undefined;
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var buf_idx: usize = 0;
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buf_idx += try std.unicode.utf8Encode('n', buf[buf_idx..]); // Combining
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buf_idx += try std.unicode.utf8Encode(0x0308, buf[buf_idx..]); // Combining
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buf_idx += try std.unicode.utf8Encode(0x0308, buf[buf_idx..]);
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buf_idx += try std.unicode.utf8Encode('a', buf[buf_idx..]);
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// Make a screen with some data
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var screen = try terminal.Screen.init(alloc, 3, 30, 0);
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defer screen.deinit();
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try screen.testWriteString(buf[0..buf_idx]);
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// Get our run iterator
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var shaper = testdata.shaper;
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var it = shaper.runIterator(screen.getRow(.{ .screen = 0 }));
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var count: usize = 0;
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while (try it.next(alloc)) |run| {
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count += 1;
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const cells = try shaper.shape(run);
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try testing.expectEqual(@as(usize, 4), cells.len);
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try testing.expectEqual(@as(u16, 0), cells[0].x);
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try testing.expectEqual(@as(u16, 0), cells[1].x);
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try testing.expectEqual(@as(u16, 0), cells[2].x);
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try testing.expectEqual(@as(u16, 1), cells[3].x);
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}
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try testing.expectEqual(@as(usize, 1), count);
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}
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const TestShaper = struct {
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alloc: Allocator,
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shaper: Shaper,
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@ -190,7 +190,7 @@ pub const Cell = struct {
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/// The goal of this function is to match the expectation of shells
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/// that aren't grapheme aware (at the time of writing this comment: none
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/// are grapheme aware). This means it should match wcswidth.
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pub fn widthLegacy(self: Cell) u16 {
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pub fn widthLegacy(self: Cell) u8 {
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// Wide is always 2
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if (self.attrs.wide) return 2;
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