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https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 07:46:12 +03:00
Move resource limits to a dedicated struct, restore before preexec
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@ -176,13 +176,13 @@ fn startPosix(self: *Command, arena: Allocator) !void {
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// We don't log because that'll show up in the output.
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};
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// Restore any rlimits that were set by Ghostty. This might fail but
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// any failures are ignored (its best effort).
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global_state.rlimits.restore();
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// If the user requested a pre exec callback, call it now.
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if (self.pre_exec) |f| f(self);
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if (global_state.rlimits.nofile) |lim| {
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internal_os.restoreMaxFiles(lim);
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}
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// Finally, replace our process.
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_ = posix.execveZ(pathZ, argsZ, envp) catch null;
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@ -27,12 +27,7 @@ pub const GlobalState = struct {
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alloc: std.mem.Allocator,
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action: ?cli.Action,
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logging: Logging,
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/// If we change any resource limits for our own purposes, we save the
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/// old limits so that they can be restored before we execute any child
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/// processes.
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rlimits: struct {
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nofile: ?internal_os.rlimit = null,
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} = .{},
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rlimits: ResourceLimits = .{},
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/// The app resources directory, equivalent to zig-out/share when we build
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/// from source. This is null if we can't detect it.
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@ -130,8 +125,8 @@ pub const GlobalState = struct {
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std.log.info("renderer={}", .{renderer.Renderer});
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std.log.info("libxev backend={}", .{xev.backend});
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// First things first, we fix our file descriptors
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self.rlimits.nofile = internal_os.fixMaxFiles();
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// As early as possible, initialize our resource limits.
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self.rlimits = ResourceLimits.init();
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// Initialize our crash reporting.
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crash.init(self.alloc) catch |err| {
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@ -181,3 +176,21 @@ pub const GlobalState = struct {
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}
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}
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};
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/// Maintains the Unix resource limits that we set for our process. This
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/// can be used to restore the limits to their original values.
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pub const ResourceLimits = struct {
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nofile: ?internal_os.rlimit = null,
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pub fn init() ResourceLimits {
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return .{
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// Maximize the number of file descriptors we can have open
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// because we can consume a lot of them if we make many terminals.
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.nofile = internal_os.fixMaxFiles(),
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};
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}
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pub fn restore(self: *const ResourceLimits) void {
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if (self.nofile) |lim| internal_os.restoreMaxFiles(lim);
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}
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};
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@ -23,9 +23,8 @@ pub fn fixMaxFiles() ?rlimit {
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return old;
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}
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var lim = old;
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// Do a binary search for the limit.
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var lim = old;
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var min: posix.rlim_t = lim.cur;
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var max: posix.rlim_t = 1 << 20;
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// But if there's a defined upper bound, don't search, just set it.
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