mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-16 00:36:07 +03:00
Objective-C Runtime (Low-level ObjC interfacing)
This adds a new homemade package `pkg/objc` that wraps the Objective-C runtime so that Zig can interface with ObjC. This doesn't have 100% API coverage but all the hard problems (mainly `objc_msgSend`) are done. We can merge this now, start working on ObjC stuff, and expand APIs as we need them. The `objc` package is of course only available to Mac builds.
This commit is contained in:
@ -75,16 +75,12 @@ on the [Zig downloads page](https://ziglang.org/download/).
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With Zig installed, a binary can be built using `zig build`:
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```shell-session
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$ zig build -fstage1
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$ zig build
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...
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$ zig-out/bin/ghostty
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```
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**Important: you must specify the `-fstage1` flag.** Ghostty can't yet be
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built with the self-hosted Zig backend, so we have to use "stage1" (the
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C++ LLVM backend).
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This will build a binary for the currently running system (if supported).
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You can cross compile by setting `-Dtarget=<target-triple>`. For example,
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`zig build -Dtarget=aarch64-macos` will build for Apple Silicon macOS. Note
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@ -11,6 +11,7 @@ const libxml2 = @import("vendor/zig-libxml2/libxml2.zig");
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const libuv = @import("pkg/libuv/build.zig");
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const libpng = @import("pkg/libpng/build.zig");
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const macos = @import("pkg/macos/build.zig");
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const objc = @import("pkg/objc/build.zig");
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const stb_image_resize = @import("pkg/stb_image_resize/build.zig");
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const utf8proc = @import("pkg/utf8proc/build.zig");
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const zlib = @import("pkg/zlib/build.zig");
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@ -199,6 +200,7 @@ fn addDeps(
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// Mac Stuff
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if (step.target.isDarwin()) {
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step.addPackage(objc.pkg);
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step.addPackage(macos.pkg);
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_ = try macos.link(b, step, .{});
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}
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10
pkg/objc/build.zig
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10
pkg/objc/build.zig
Normal file
@ -0,0 +1,10 @@
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const std = @import("std");
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pub const pkg = std.build.Pkg{
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.name = "objc",
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.source = .{ .path = thisDir() ++ "/main.zig" },
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};
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fn thisDir() []const u8 {
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return std.fs.path.dirname(@src().file) orelse ".";
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}
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4
pkg/objc/c.zig
Normal file
4
pkg/objc/c.zig
Normal file
@ -0,0 +1,4 @@
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pub usingnamespace @cImport({
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@cInclude("objc/runtime.h");
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@cInclude("objc/message.h");
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});
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74
pkg/objc/class.zig
Normal file
74
pkg/objc/class.zig
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@ -0,0 +1,74 @@
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const std = @import("std");
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const c = @import("c.zig");
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const objc = @import("main.zig");
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const MsgSend = @import("msg_send.zig").MsgSend;
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pub const Class = struct {
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value: c.Class,
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pub usingnamespace MsgSend(Class);
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/// Returns the class definition of a specified class.
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pub fn getClass(name: [:0]const u8) ?Class {
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return Class{
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.value = c.objc_getClass(name.ptr) orelse return null,
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};
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}
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/// Returns a property with a given name of a given class.
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pub fn getProperty(self: Class, name: [:0]const u8) ?objc.Property {
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return objc.Property{
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.value = c.class_getProperty(self.value, name.ptr) orelse return null,
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};
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}
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/// Describes the properties declared by a class. This must be freed.
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pub fn copyPropertyList(self: Class) []objc.Property {
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var count: c_uint = undefined;
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const list = @ptrCast([*c]objc.Property, c.class_copyPropertyList(self.value, &count));
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if (count == 0) return list[0..0];
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return list[0..count];
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}
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};
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test "getClass" {
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const testing = std.testing;
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const NSObject = Class.getClass("NSObject");
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try testing.expect(NSObject != null);
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try testing.expect(Class.getClass("NoWay") == null);
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}
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test "msgSend" {
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const testing = std.testing;
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const NSObject = Class.getClass("NSObject").?;
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// Should work with primitives
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const id = NSObject.msgSend(c.id, objc.Sel.registerName("alloc"), .{});
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try testing.expect(id != null);
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{
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const obj: objc.Object = .{ .value = id };
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obj.msgSend(void, objc.sel("dealloc"), .{});
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}
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// Should work with our wrappers
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const obj = NSObject.msgSend(objc.Object, objc.Sel.registerName("alloc"), .{});
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try testing.expect(obj.value != null);
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obj.msgSend(void, objc.sel("dealloc"), .{});
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}
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test "getProperty" {
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const testing = std.testing;
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const NSObject = Class.getClass("NSObject").?;
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try testing.expect(NSObject.getProperty("className") != null);
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try testing.expect(NSObject.getProperty("nope") == null);
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}
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test "copyProperyList" {
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const testing = std.testing;
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const NSObject = Class.getClass("NSObject").?;
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const list = NSObject.copyPropertyList();
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defer objc.free(list);
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try testing.expect(list.len > 20);
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}
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17
pkg/objc/main.zig
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17
pkg/objc/main.zig
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const std = @import("std");
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pub const c = @import("c.zig");
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pub usingnamespace @import("class.zig");
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pub usingnamespace @import("object.zig");
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pub usingnamespace @import("property.zig");
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pub usingnamespace @import("sel.zig");
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/// This just calls the C allocator free. Some things need to be freed
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/// and this is how they can be freed for objc.
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pub inline fn free(ptr: anytype) void {
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std.heap.c_allocator.free(ptr);
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}
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test {
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std.testing.refAllDecls(@This());
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}
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135
pkg/objc/msg_send.zig
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135
pkg/objc/msg_send.zig
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@ -0,0 +1,135 @@
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const std = @import("std");
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const assert = std.debug.assert;
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const c = @import("c.zig");
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const objc = @import("main.zig");
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/// Returns a struct that implements the msgSend function for type T.
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/// This is meant to be used with `usingnamespace` to add dispatch
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/// capability to a type that supports it.
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pub fn MsgSend(comptime T: type) type {
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// 1. T should be a struct
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// 2. T should have a field "value" that can be an "id" (same size)
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return struct {
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/// Invoke a selector on the target, i.e. an instance method on an
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/// object or a class method on a class. The args should be a tuple.
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pub fn msgSend(
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target: T,
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comptime Return: type,
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sel: objc.Sel,
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args: anytype,
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) Return {
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// Build our function type and call it
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const Fn = MsgSendFn(Return, @TypeOf(target.value), @TypeOf(args));
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const msg_send_ptr = @ptrCast(std.meta.FnPtr(Fn), &c.objc_msgSend);
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const result = @call(.{}, msg_send_ptr, .{ target.value, sel } ++ args);
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// This is a special nicety: if the return type is one of our
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// public structs then we wrap the msgSend id result with it.
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// This lets msgSend magically work with Object and so on.
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const is_pkg_struct = comptime is_pkg_struct: {
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for (@typeInfo(objc).Struct.decls) |decl| {
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if (decl.is_pub and
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@TypeOf(@field(objc, decl.name)) == type and
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Return == @field(objc, decl.name))
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{
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break :is_pkg_struct true;
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}
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}
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break :is_pkg_struct false;
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};
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if (!is_pkg_struct) return result;
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return .{ .value = result };
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}
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};
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}
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/// This returns a function body type for `obj_msgSend` that matches
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/// the given return type, target type, and arguments tuple type.
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///
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/// obj_msgSend is a really interesting function, because it doesn't act
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/// like a typical function. You have to call it with the C ABI as if you're
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/// calling the true target function, not as a varargs C function. Therefore
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/// you have to cast obj_msgSend to a function pointer type of the final
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/// destination function, then call that.
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///
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/// Example: you have an ObjC function like this:
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///
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/// @implementation Foo
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/// - (void)log: (float)x { /* stuff */ }
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///
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/// If you call it like this, it won't work (you'll get garbage):
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///
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/// objc_msgSend(obj, @selector(log:), (float)PI);
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///
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/// You have to call it like this:
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///
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/// ((void (*)(id, SEL, float))objc_msgSend)(obj, @selector(log:), M_PI);
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///
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/// This comptime function returns the function body type that can be used
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/// to cast and call for the proper C ABI behavior.
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fn MsgSendFn(
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comptime Return: type,
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comptime Target: type,
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comptime Args: type,
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) type {
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const argsInfo = @typeInfo(Args).Struct;
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assert(argsInfo.is_tuple);
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// Target must always be an "id". Lots of types (Class, Object, etc.)
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// are an "id" so we just make sure the sizes match for ABI reasons.
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assert(@sizeOf(Target) == @sizeOf(c.id));
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// Build up our argument types.
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const Fn = std.builtin.Type.Fn;
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const args: []Fn.Param = args: {
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var acc: [argsInfo.fields.len + 2]Fn.Param = undefined;
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// First argument is always the target and selector.
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acc[0] = .{ .arg_type = Target, .is_generic = false, .is_noalias = false };
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acc[1] = .{ .arg_type = objc.Sel, .is_generic = false, .is_noalias = false };
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// Remaining arguments depend on the args given, in the order given
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for (argsInfo.fields) |field, i| {
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acc[i + 2] = .{
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.arg_type = field.field_type,
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.is_generic = false,
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.is_noalias = false,
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};
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}
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break :args &acc;
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};
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// Copy the alignment of a normal function type so equality works
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// (mainly for tests, I don't think this has any consequence otherwise)
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const alignment = @typeInfo(fn () callconv(.C) void).Fn.alignment;
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return @Type(.{
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.Fn = .{
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.calling_convention = .C,
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.alignment = alignment,
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.is_generic = false,
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.is_var_args = false,
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.return_type = Return,
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.args = args,
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},
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});
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}
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test {
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// https://github.com/ziglang/zig/issues/12360
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if (true) return error.SkipZigTest;
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const testing = std.testing;
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try testing.expectEqual(fn (
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u8,
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objc.Sel,
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) callconv(.C) u64, MsgSendFn(u64, u8, @TypeOf(.{})));
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try testing.expectEqual(fn (u8, objc.Sel, u16, u32) callconv(.C) u64, MsgSendFn(u64, u8, @TypeOf(.{
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@as(u16, 0),
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@as(u32, 0),
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})));
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}
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20
pkg/objc/object.zig
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20
pkg/objc/object.zig
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@ -0,0 +1,20 @@
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const std = @import("std");
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const c = @import("c.zig");
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const objc = @import("main.zig");
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const MsgSend = @import("msg_send.zig").MsgSend;
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pub const Object = struct {
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value: c.id,
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pub usingnamespace MsgSend(Object);
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};
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test {
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const testing = std.testing;
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const NSObject = objc.Class.getClass("NSObject").?;
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// Should work with our wrappers
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const obj = NSObject.msgSend(objc.Object, objc.Sel.registerName("alloc"), .{});
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try testing.expect(obj.value != null);
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obj.msgSend(void, objc.sel("dealloc"), .{});
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}
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27
pkg/objc/property.zig
Normal file
27
pkg/objc/property.zig
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@ -0,0 +1,27 @@
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const std = @import("std");
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const c = @import("c.zig");
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const objc = @import("main.zig");
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pub const Property = extern struct {
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value: c.objc_property_t,
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/// Returns the name of a property.
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pub fn getName(self: Property) [:0]const u8 {
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return std.mem.sliceTo(c.property_getName(self.value), 0);
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}
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};
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test {
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// Critical properties because we ptrCast C pointers to this.
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const testing = std.testing;
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try testing.expect(@sizeOf(Property) == @sizeOf(c.objc_property_t));
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try testing.expect(@alignOf(Property) == @alignOf(c.objc_property_t));
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}
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test {
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const testing = std.testing;
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const NSObject = objc.Class.getClass("NSObject").?;
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const prop = NSObject.getProperty("className").?;
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try testing.expectEqualStrings("className", prop.getName());
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}
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30
pkg/objc/sel.zig
Normal file
30
pkg/objc/sel.zig
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@ -0,0 +1,30 @@
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const std = @import("std");
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const c = @import("c.zig");
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// Shorthand, equivalent to Sel.registerName
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pub inline fn sel(name: [:0]const u8) Sel {
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return Sel.registerName(name);
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}
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pub const Sel = struct {
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value: c.SEL,
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/// Registers a method with the Objective-C runtime system, maps the
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/// method name to a selector, and returns the selector value.
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pub fn registerName(name: [:0]const u8) Sel {
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return Sel{
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.value = c.sel_registerName(name.ptr),
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};
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}
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/// Returns the name of the method specified by a given selector.
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pub fn getName(self: Sel) [:0]const u8 {
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return std.mem.sliceTo(c.sel_getName(self.value), 0);
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}
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};
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test {
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const testing = std.testing;
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const s = Sel.registerName("yo");
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try testing.expectEqualStrings("yo", s.getName());
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}
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Reference in New Issue
Block a user