macos: implement setCursorVisibility

This commit is contained in:
Mitchell Hashimoto
2023-09-14 19:37:30 -07:00
parent a7e8b7559e
commit 724900f143
4 changed files with 111 additions and 6 deletions

View File

@ -302,6 +302,7 @@ typedef void (*ghostty_runtime_wakeup_cb)(void *);
typedef const ghostty_config_t (*ghostty_runtime_reload_config_cb)(void *);
typedef void (*ghostty_runtime_set_title_cb)(void *, const char *);
typedef void (*ghostty_runtime_set_mouse_shape_cb)(void *, ghostty_mouse_shape_e);
typedef void (*ghostty_runtime_set_mouse_visibility_cb)(void *, bool);
typedef const char* (*ghostty_runtime_read_clipboard_cb)(void *, ghostty_clipboard_e);
typedef void (*ghostty_runtime_write_clipboard_cb)(void *, const char *, ghostty_clipboard_e);
typedef void (*ghostty_runtime_new_split_cb)(void *, ghostty_split_direction_e, ghostty_surface_config_s);
@ -320,6 +321,7 @@ typedef struct {
ghostty_runtime_reload_config_cb reload_config_cb;
ghostty_runtime_set_title_cb set_title_cb;
ghostty_runtime_set_mouse_shape_cb set_mouse_shape_cb;
ghostty_runtime_set_mouse_visibility_cb set_mouse_visibility_cb;
ghostty_runtime_read_clipboard_cb read_clipboard_cb;
ghostty_runtime_write_clipboard_cb write_clipboard_cb;
ghostty_runtime_new_split_cb new_split_cb;

View File

@ -73,6 +73,7 @@ extension Ghostty {
reload_config_cb: { userdata in AppState.reloadConfig(userdata) },
set_title_cb: { userdata, title in AppState.setTitle(userdata, title: title) },
set_mouse_shape_cb: { userdata, shape in AppState.setMouseShape(userdata, shape: shape) },
set_mouse_visibility_cb: { userdata, visible in AppState.setMouseVisibility(userdata, visible: visible) },
read_clipboard_cb: { userdata, loc in AppState.readClipboard(userdata, location: loc) },
write_clipboard_cb: { userdata, str, loc in AppState.writeClipboard(userdata, string: str, location: loc) },
new_split_cb: { userdata, direction, surfaceConfig in AppState.newSplit(userdata, direction: direction, config: surfaceConfig) },
@ -338,6 +339,11 @@ extension Ghostty {
let surfaceView = Unmanaged<SurfaceView>.fromOpaque(userdata!).takeUnretainedValue()
surfaceView.setCursorShape(shape)
}
static func setMouseVisibility(_ userdata: UnsafeMutableRawPointer?, visible: Bool) {
let surfaceView = Unmanaged<SurfaceView>.fromOpaque(userdata!).takeUnretainedValue()
surfaceView.setCursorVisibility(visible)
}
static func toggleFullscreen(_ userdata: UnsafeMutableRawPointer?, nonNativeFullscreen: ghostty_non_native_fullscreen_e) {
guard let surface = self.surfaceUserdata(from: userdata) else { return }

View File

@ -197,7 +197,9 @@ extension Ghostty {
private var markedText: NSMutableAttributedString
private var mouseEntered: Bool = false
private var cursor: NSCursor = .arrow
private var focused: Bool = true
private var cursor: NSCursor = .iBeam
private var cursorVisible: CursorVisibility = .visible
// We need to support being a first responder so that we can get input events
override var acceptsFirstResponder: Bool { return true }
@ -206,6 +208,15 @@ extension Ghostty {
// so we'll use that to tell ghostty to refresh.
override var wantsUpdateLayer: Bool { return true }
// State machine for mouse cursor visibility because every call to
// NSCursor.hide/unhide must be balanced.
enum CursorVisibility {
case visible
case hidden
case pendingVisible
case pendingHidden
}
init(_ app: ghostty_app_t, _ baseConfig: ghostty_surface_config_s?) {
self.markedText = NSMutableAttributedString()
@ -236,7 +247,14 @@ extension Ghostty {
deinit {
trackingAreas.forEach { removeTrackingArea($0) }
// mouseExited is not called by AppKit one last time when the view
// closes so we do it manually to ensure our NSCursor state remains
// accurate.
if (mouseEntered) {
mouseExited(with: NSEvent())
}
guard let surface = self.surface else { return }
ghostty_surface_free(surface)
}
@ -320,8 +338,41 @@ extension Ghostty {
}
// Set our cursor immediately if our mouse is over our window
if (mouseEntered) { cursorUpdate(with: NSEvent()) }
if let window = self.window {
window.invalidateCursorRects(for: self)
}
}
func setCursorVisibility(_ visible: Bool) {
switch (cursorVisible) {
case .visible:
// If we want to be visible, do nothing. If we want to be hidden
// enter the pending state.
if (visible) { return }
cursorVisible = .pendingHidden
case .hidden:
// If we want to be hidden, do nothing. If we want to be visible
// enter the pending state.
if (!visible) { return }
cursorVisible = .pendingVisible
case .pendingVisible:
// If we want to be visible, do nothing because we're already pending.
// If we want to be hidden, we're already hidden so reset state.
if (visible) { return }
cursorVisible = .hidden
case .pendingHidden:
// If we want to be hidden, do nothing because we're pending that switch.
// If we want to be visible, we're already visible so reset state.
if (!visible) { return }
cursorVisible = .visible
}
if (mouseEntered) {
cursor.set()
cursorUpdate(with: NSEvent())
}
}
@ -338,13 +389,22 @@ extension Ghostty {
// If we have a blur, set the blur
ghostty_set_window_background_blur(surface, Unmanaged.passUnretained(window).toOpaque())
}
override func becomeFirstResponder() -> Bool {
let result = super.becomeFirstResponder()
if (result) { focused = true }
return result
}
override func resignFirstResponder() -> Bool {
let result = super.resignFirstResponder()
// We sometimes call this manually (see SplitView) as a way to force us to
// yield our focus state.
if (result) { focusDidChange(false) }
if (result) {
focusDidChange(false)
focused = false
}
return result
}
@ -372,7 +432,7 @@ extension Ghostty {
override func resetCursorRects() {
discardCursorRects()
addCursorRect(frame, cursor: .iBeam)
addCursorRect(frame, cursor: self.cursor)
}
override func viewDidChangeBackingProperties() {
@ -419,7 +479,7 @@ extension Ghostty {
override func mouseMoved(with event: NSEvent) {
guard let surface = self.surface else { return }
// Convert window position to view position. Note (0, 0) is bottom left.
let pos = self.convert(event.locationInWindow, from: nil)
ghostty_surface_mouse_pos(surface, pos.x, frame.height - pos.y)
@ -432,10 +492,20 @@ extension Ghostty {
override func mouseEntered(with event: NSEvent) {
mouseEntered = true
// If our cursor is hidden, we hide it on upon entry and we unhide
// it on exit (mouseExited)
if (cursorVisible == .hidden) {
NSCursor.hide()
}
}
override func mouseExited(with event: NSEvent) {
mouseEntered = false
if (cursorVisible == .hidden) {
NSCursor.unhide()
}
}
override func scrollWheel(with event: NSEvent) {
@ -482,6 +552,22 @@ extension Ghostty {
}
override func cursorUpdate(with event: NSEvent) {
if (focused) {
switch (cursorVisible) {
case .visible, .hidden:
// Do nothing, stable state
break
case .pendingHidden:
NSCursor.hide()
cursorVisible = .hidden
case .pendingVisible:
NSCursor.unhide()
cursorVisible = .visible
}
}
cursor.set()
}

View File

@ -52,6 +52,9 @@ pub const App = struct {
/// Called to set the cursor shape.
set_mouse_shape: *const fn (SurfaceUD, terminal.MouseShape) callconv(.C) void,
/// Called to set the mouse visibility.
set_mouse_visibility: *const fn (SurfaceUD, bool) callconv(.C) void,
/// Read the clipboard value. The return value must be preserved
/// by the host until the next call. If there is no valid clipboard
/// value then this should return null.
@ -321,6 +324,14 @@ pub const Surface = struct {
);
}
/// Set the visibility of the mouse cursor.
pub fn setMouseVisibility(self: *Surface, visible: bool) void {
self.app.opts.set_mouse_visibility(
self.opts.userdata,
visible,
);
}
pub fn supportsClipboard(
self: *const Surface,
clipboard_type: apprt.Clipboard,