macos: new fullscreen implementation

This commit is contained in:
Mitchell Hashimoto
2024-09-30 08:31:11 -07:00
parent 332e1a1494
commit 718fa6042c
5 changed files with 290 additions and 316 deletions

View File

@ -9,7 +9,6 @@
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@ -22,7 +21,7 @@
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@ -107,7 +105,7 @@
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@ -233,12 +231,11 @@
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View File

@ -115,7 +115,7 @@ class TerminalManager {
// See: https://github.com/mitchellh/ghostty/issues/392
if let controller = parent.windowController as? TerminalController,
let fullscreenStyle = controller.fullscreenStyle,
!fullscreenStyle.supportsTabs {
fullscreenStyle.isFullscreen && !fullscreenStyle.supportsTabs {
let alert = NSAlert()
alert.messageText = "Cannot Create New Tab"
alert.informativeText = "New tabs are unsupported while in non-native fullscreen. Exit fullscreen and try again."

View File

@ -0,0 +1,285 @@
import Cocoa
import GhosttyKit
/// The fullscreen modes we support define how the fullscreen behaves.
enum FullscreenMode {
case native
case nonNative
case nonNativeVisibleMenu
/// Initializes the fullscreen style implementation for the mode. This will not toggle any
/// fullscreen properties. This may fail if the window isn't configured properly for a given
/// mode.
func style(for window: NSWindow) -> FullscreenStyle? {
switch self {
case .native:
return NativeFullscreen(window)
case .nonNative:
return NonNativeFullscreen(window)
case .nonNativeVisibleMenu:
return NonNativeFullscreenVisibleMenu(window)
}
}
}
/// Protocol that must be implemented by all fullscreen styles.
protocol FullscreenStyle {
var isFullscreen: Bool { get }
var supportsTabs: Bool { get }
init?(_ window: NSWindow)
func enter()
func exit()
}
/// macOS native fullscreen. This is the typical behavior you get by pressing the green fullscreen
/// button on regular titlebars.
class NativeFullscreen: FullscreenStyle {
private let window: NSWindow
var isFullscreen: Bool { window.styleMask.contains(.fullScreen) }
var supportsTabs: Bool { true }
required init?(_ window: NSWindow) {
// TODO: There are many requirements for native fullscreen we should
// check here such as the stylemask.
self.window = window
}
func enter() {
guard !isFullscreen else { return }
// The titlebar separator shows up erroneously in fullscreen if the tab bar
// is made to appear and then disappear by opening and then closing a tab.
// We get rid of the separator while in fullscreen to prevent this.
window.titlebarSeparatorStyle = .none
// Enter fullscreen
window.toggleFullScreen(self)
}
func exit() {
guard isFullscreen else { return }
// Restore titlebar separator style. See enter for explanation.
window.titlebarSeparatorStyle = .automatic
window.toggleFullScreen(nil)
}
}
class NonNativeFullscreen: FullscreenStyle {
// Non-native fullscreen never supports tabs because tabs require
// the "titled" style and we don't have it for non-native fullscreen.
var supportsTabs: Bool { false }
// isFullscreen is dependent on if we have saved state currently. We
// could one day try to do fancier stuff like inspecting the window
// state but there isn't currently a need for it.
var isFullscreen: Bool { savedState != nil }
// The default properties. Subclasses can override this to change
// behavior. This shouldn't be written to (only computed) because
// it must be immutable.
var properties: Properties { Properties() }
struct Properties {
var hideMenu: Bool = true
}
private let window: NSWindow
private var savedState: SavedState?
required init?(_ window: NSWindow) {
self.window = window
}
func enter() {
// If we are in fullscreen we don't do it again.
guard !isFullscreen else { return }
// This is the screen that we're going to go fullscreen on. We use the
// screen the window is currently on.
guard let screen = window.screen else { return }
// Save the state that we need to exit again
guard let savedState = SavedState(window) else { return }
self.savedState = savedState
// Change presentation style to hide menu bar and dock if needed
// It's important to do this in two calls, because setting them in a single call guarantees
// that the menu bar will also be hidden on any additional displays (why? nobody knows!)
// When these options are set separately, the menu bar hiding problem will only occur in
// specific scenarios. More investigation is needed to pin these scenarios down precisely,
// but it seems to have something to do with which app had focus last.
// Furthermore, it's much easier to figure out which screen the dock is on if the menubar
// has not yet been hidden, so the order matters here!
// We always hide the dock. There are many scenarios where we don't
// need to (dock is not on this screen, dock is already hidden, etc.)
// but I don't think there's a downside to just unconditionally doing this.
hideDock()
// Hide the dock whenever this window becomes focused.
NotificationCenter.default.addObserver(
self,
selector: #selector(hideDock),
name: NSWindow.didBecomeMainNotification,
object: window)
// Unhide the dock whenever this window becomes unfocused.
NotificationCenter.default.addObserver(
self,
selector: #selector(unhideDock),
name: NSWindow.didResignMainNotification,
object: window)
// Hide the menu if requested
if (properties.hideMenu) {
self.hideMenu()
// Ensure that we always hide the menu bar for this window, but not for non fullscreen ones
// This is not the best way to do this, not least because it causes the menu to stay visible
// for a brief moment before being hidden in some cases (e.g. when switching spaces).
// If we end up adding a NSWindowDelegate to PrimaryWindow, then we may be better off
// handling this there.
NotificationCenter.default.addObserver(
self,
selector: #selector(Self.hideMenu),
name: NSWindow.didBecomeMainNotification,
object: window)
NotificationCenter.default.addObserver(
self,
selector: #selector(windowDidResignMain),
name: NSWindow.didResignMainNotification,
object: window)
}
// Being untitled let's our content take up the full frame.
window.styleMask.remove(.titled)
// Set frame to screen size, accounting for the menu bar if needed
window.setFrame(fullscreenFrame(screen), display: true)
// Focus window
window.makeKeyAndOrderFront(nil)
}
func exit() {
guard isFullscreen else { return }
guard let savedState else { return }
// Reset all of our dock and menu logic
NotificationCenter.default.removeObserver(
self, name: NSWindow.didBecomeMainNotification, object: window)
NotificationCenter.default.removeObserver(
self, name: NSWindow.didResignMainNotification, object: window)
unhideDock()
unhideMenu()
// Restore our saved state
window.styleMask = savedState.styleMask
window.setFrame(window.frameRect(forContentRect: savedState.contentFrame), display: true)
// This is a hack that I want to remove from this but for now, we need to
// fix up the titlebar tabs here before we do everything below.
if let window = window as? TerminalWindow,
window.titlebarTabs {
window.titlebarTabs = true
}
// If the window was previously in a tab group that isn't empty now,
// we re-add it. We have to do this because our process of doing non-native
// fullscreen removes the window from the tab group.
if let tabGroup = savedState.tabGroup,
let tabIndex = savedState.tabGroupIndex,
!tabGroup.windows.isEmpty {
if tabIndex == 0 {
// We were previously the first tab. Add it before ("below")
// the first window in the tab group currently.
tabGroup.windows.first!.addTabbedWindow(window, ordered: .below)
} else if tabIndex <= tabGroup.windows.count {
// We were somewhere in the middle
tabGroup.windows[tabIndex - 1].addTabbedWindow(window, ordered: .above)
} else {
// We were at the end
tabGroup.windows.last!.addTabbedWindow(window, ordered: .below)
}
}
// Unset our saved state, we're restored!
self.savedState = nil
// Focus window
window.makeKeyAndOrderFront(nil)
}
private func fullscreenFrame(_ screen: NSScreen) -> NSRect {
// It would make more sense to use "visibleFrame" but visibleFrame
// will omit space by our dock and isn't updated until an event
// loop tick which we don't have time for. So we use frame and
// calculate this ourselves.
var frame = screen.frame
if (!properties.hideMenu) {
// We need to subtract the menu height since we're still showing it.
frame.size.height -= NSApp.mainMenu?.menuBarHeight ?? 0
// NOTE on macOS bugs: macOS used to have a bug where menuBarHeight
// didn't account for the notch. I reported this as a radar and it
// was fixed at some point. I don't know when that was so I can't
// put an #available check, but it was in a bug fix release so I think
// if a bug is reported to Ghostty we can just advise the user to
// update.
}
return frame
}
// MARK: Dock
@objc private func hideDock() {
NSApp.presentationOptions.insert(.autoHideDock)
}
@objc private func unhideDock() {
NSApp.presentationOptions.remove(.autoHideDock)
}
// MARK: Menu
@objc func hideMenu() {
NSApp.presentationOptions.insert(.autoHideMenuBar)
}
func unhideMenu() {
NSApp.presentationOptions.remove(.autoHideMenuBar)
}
@objc func windowDidResignMain(_ notification: Notification) {
unhideMenu()
}
/// The state that must be saved for non-native fullscreen to exit fullscreen.
class SavedState {
let tabGroup: NSWindowTabGroup?
let tabGroupIndex: Int?
let contentFrame: NSRect
let styleMask: NSWindow.StyleMask
init?(_ window: NSWindow) {
guard let contentView = window.contentView else { return nil }
self.tabGroup = window.tabGroup
self.tabGroupIndex = window.tabGroup?.windows.firstIndex(of: window)
self.contentFrame = window.convertToScreen(contentView.frame)
self.styleMask = window.styleMask
}
}
}
class NonNativeFullscreenVisibleMenu: NonNativeFullscreen {
override var properties: Properties { Properties(hideMenu: false) }
}

View File

@ -1,239 +0,0 @@
import SwiftUI
import GhosttyKit
class FullscreenHandler {
var previousTabGroup: NSWindowTabGroup?
var previousTabGroupIndex: Int?
var previousContentFrame: NSRect?
var previousStyleMask: NSWindow.StyleMask? = nil
// We keep track of whether we entered non-native fullscreen in case
// a user goes to fullscreen, changes the config to disable non-native fullscreen
// and then wants to toggle it off
var isInNonNativeFullscreen: Bool = false
var isInFullscreen: Bool = false
func toggleFullscreen(window: NSWindow, mode: ghostty_action_fullscreen_e) {
let useNonNativeFullscreen = switch (mode) {
case GHOSTTY_FULLSCREEN_NATIVE:
false
case GHOSTTY_FULLSCREEN_NON_NATIVE, GHOSTTY_FULLSCREEN_NON_NATIVE_VISIBLE_MENU:
true
default:
false
}
if isInFullscreen {
if useNonNativeFullscreen || isInNonNativeFullscreen {
leaveFullscreen(window: window)
isInNonNativeFullscreen = false
} else {
// Restore titlebar separator style. See below for explanation.
window.titlebarSeparatorStyle = .automatic
window.toggleFullScreen(nil)
}
isInFullscreen = false
} else {
if useNonNativeFullscreen {
let hideMenu = mode != GHOSTTY_FULLSCREEN_NON_NATIVE_VISIBLE_MENU
enterFullscreen(window: window, hideMenu: hideMenu)
isInNonNativeFullscreen = true
} else {
// The titlebar separator shows up erroneously in fullscreen if the tab bar
// is made to appear and then disappear by opening and then closing a tab.
// We get rid of the separator while in fullscreen to prevent this.
window.titlebarSeparatorStyle = .none
window.toggleFullScreen(nil)
}
isInFullscreen = true
}
}
func enterFullscreen(window: NSWindow, hideMenu: Bool) {
guard let screen = window.screen else { return }
guard let contentView = window.contentView else { return }
previousTabGroup = window.tabGroup
previousTabGroupIndex = window.tabGroup?.windows.firstIndex(of: window)
// Save previous contentViewFrame and screen
previousContentFrame = window.convertToScreen(contentView.frame)
// Change presentation style to hide menu bar and dock if needed
// It's important to do this in two calls, because setting them in a single call guarantees
// that the menu bar will also be hidden on any additional displays (why? nobody knows!)
// When these options are set separately, the menu bar hiding problem will only occur in
// specific scenarios. More investigation is needed to pin these scenarios down precisely,
// but it seems to have something to do with which app had focus last.
// Furthermore, it's much easier to figure out which screen the dock is on if the menubar
// has not yet been hidden, so the order matters here!
if (shouldHideDock(screen: screen)) {
self.hideDock()
// Ensure that we always hide the dock bar for this window, but not for non fullscreen ones
NotificationCenter.default.addObserver(
self,
selector: #selector(hideDock),
name: NSWindow.didBecomeMainNotification,
object: window)
NotificationCenter.default.addObserver(
self,
selector: #selector(unHideDock),
name: NSWindow.didResignMainNotification,
object: window)
}
if (hideMenu) {
self.hideMenu()
// Ensure that we always hide the menu bar for this window, but not for non fullscreen ones
// This is not the best way to do this, not least because it causes the menu to stay visible
// for a brief moment before being hidden in some cases (e.g. when switching spaces).
// If we end up adding a NSWindowDelegate to PrimaryWindow, then we may be better off
// handling this there.
NotificationCenter.default.addObserver(
self,
selector: #selector(Self.hideMenu),
name: NSWindow.didBecomeMainNotification,
object: window)
NotificationCenter.default.addObserver(
self,
selector: #selector(onDidResignMain),
name: NSWindow.didResignMainNotification,
object: window)
}
// This is important: it gives us the full screen, including the
// notch area on MacBooks.
self.previousStyleMask = window.styleMask
window.styleMask.remove(.titled)
// Set frame to screen size, accounting for the menu bar if needed
let frame = calculateFullscreenFrame(screen: screen, subtractMenu: !hideMenu)
window.setFrame(frame, display: true)
// Focus window
window.makeKeyAndOrderFront(nil)
}
@objc func hideMenu() {
NSApp.presentationOptions.insert(.autoHideMenuBar)
}
@objc func onDidResignMain(_ notification: Notification) {
guard let resigningWindow = notification.object as? NSWindow else { return }
guard let mainWindow = NSApplication.shared.mainWindow else { return }
// We're only unhiding the menu bar, if the focus shifted within our application.
// In that case, `mainWindow` is the window of our application the focus shifted
// to.
if !resigningWindow.isEqual(mainWindow) {
NSApp.presentationOptions.remove(.autoHideMenuBar)
}
}
@objc func hideDock() {
NSApp.presentationOptions.insert(.autoHideDock)
}
@objc func unHideDock() {
NSApp.presentationOptions.remove(.autoHideDock)
}
func calculateFullscreenFrame(screen: NSScreen, subtractMenu: Bool)->NSRect {
if (subtractMenu) {
if let menuHeight = NSApp.mainMenu?.menuBarHeight {
var padding: CGFloat = 0
// Detect the notch. If there is a safe area on top it includes the
// menu height as a safe area so we also subtract that from it.
if (screen.safeAreaInsets.top > 0) {
padding = screen.safeAreaInsets.top - menuHeight;
}
return NSMakeRect(
screen.frame.minX,
screen.frame.minY,
screen.frame.width,
screen.frame.height - (menuHeight + padding)
)
}
}
return screen.frame
}
func leaveFullscreen(window: NSWindow) {
guard let previousFrame = previousContentFrame else { return }
// Restore the style mask
window.styleMask = self.previousStyleMask!
// Restore previous presentation options
NSApp.presentationOptions = []
// Stop handling any window focus notifications
// that we use to manage menu bar visibility
NotificationCenter.default.removeObserver(self, name: NSWindow.didBecomeMainNotification, object: window)
NotificationCenter.default.removeObserver(self, name: NSWindow.didResignMainNotification, object: window)
// Restore frame
window.setFrame(window.frameRect(forContentRect: previousFrame), display: true)
// Have titlebar tabs set itself up again, since removing the titlebar when fullscreen breaks its constraints.
if let window = window as? TerminalWindow, window.titlebarTabs {
window.titlebarTabs = true
}
// If the window was previously in a tab group that isn't empty now, we re-add it
if let group = previousTabGroup, let tabIndex = previousTabGroupIndex, !group.windows.isEmpty {
var tabWindow: NSWindow?
var order: NSWindow.OrderingMode = .below
// Index of the window before `window`
let tabIndexBefore = tabIndex-1
if tabIndexBefore < 0 {
// If we were the first tab, we add the window *before* (.below) the first one.
tabWindow = group.windows.first
} else if tabIndexBefore < group.windows.count {
// If we weren't the first tab in the group, we add our window after
// the tab that was before it.
tabWindow = group.windows[tabIndexBefore]
order = .above
} else {
// If index is after group, add it after last window
tabWindow = group.windows.last
}
// Add the window
tabWindow?.addTabbedWindow(window, ordered: order)
}
// Focus window
window.makeKeyAndOrderFront(nil)
}
// We only want to hide the dock if it's not already going to be hidden automatically, and if
// it's on the same display as the ghostty window that we want to make fullscreen.
func shouldHideDock(screen: NSScreen) -> Bool {
if let dockAutohide = UserDefaults.standard.persistentDomain(forName: "com.apple.dock")?["autohide"] as? Bool {
if (dockAutohide) { return false }
}
// There is no public API to directly ask about dock visibility, so we have to figure it out
// by comparing the sizes of visibleFrame (the currently usable area of the screen) and
// frame (the full screen size). We also need to account for the menubar, any inset caused
// by the notch on macbooks, and a little extra padding to compensate for the boundary area
// which triggers showing the dock.
let frame = screen.frame
let visibleFrame = screen.visibleFrame
let menuHeight = NSApp.mainMenu?.menuBarHeight ?? 0
var notchInset = 0.0
if #available(macOS 12, *) {
notchInset = screen.safeAreaInsets.top
}
let boundaryAreaPadding = 5.0
return visibleFrame.height < (frame.height - max(menuHeight, notchInset) - boundaryAreaPadding) || visibleFrame.width < frame.width
}
}

View File

@ -1,68 +0,0 @@
import Cocoa
import GhosttyKit
/// The fullscreen modes we support define how the fullscreen behaves.
enum FullscreenMode {
case native
case nonNative
case nonNativeVisibleMenu
/// Initializes the fullscreen style implementation for the mode. This will not toggle any
/// fullscreen properties. This may fail if the window isn't configured properly for a given
/// mode.
func style(for window: NSWindow) -> FullscreenStyle? {
switch self {
case .native:
return NativeFullscreen(window)
case .nonNative, .nonNativeVisibleMenu:
return nil
}
}
}
/// Protocol that must be implemented by all fullscreen styles.
protocol FullscreenStyle {
var isFullscreen: Bool { get }
var supportsTabs: Bool { get }
init?(_ window: NSWindow)
func enter()
func exit()
}
/// macOS native fullscreen. This is the typical behavior you get by pressing the green fullscreen
/// button on regular titlebars.
class NativeFullscreen: FullscreenStyle {
private let window: NSWindow
var isFullscreen: Bool { window.styleMask.contains(.fullScreen) }
var supportsTabs: Bool { true }
required init?(_ window: NSWindow) {
// TODO: There are many requirements for native fullscreen we should
// check here such as the stylemask.
self.window = window
}
func enter() {
guard !isFullscreen else { return }
// The titlebar separator shows up erroneously in fullscreen if the tab bar
// is made to appear and then disappear by opening and then closing a tab.
// We get rid of the separator while in fullscreen to prevent this.
window.titlebarSeparatorStyle = .none
// Enter fullscreen
window.toggleFullScreen(self)
}
func exit() {
guard isFullscreen else { return }
// Restore titlebar separator style. See enter for explanation.
window.titlebarSeparatorStyle = .automatic
window.toggleFullScreen(nil)
}
}