terminal2: screen uses pins

This commit is contained in:
Mitchell Hashimoto
2024-03-05 13:42:45 -08:00
parent 9b9b8b1956
commit 6917bfa159
3 changed files with 226 additions and 259 deletions

View File

@ -373,20 +373,13 @@ pub const Resize = struct {
/// be truncated if the new size is smaller than the old size.
reflow: bool = true,
/// Set this to a cursor position and the resize will retain the
/// cursor position and update this so that the cursor remains over
/// the same original cell in the reflowed environment.
cursor: ?*Cursor = null,
/// Set this to the current cursor position in the active area. Some
/// resize/reflow behavior depends on the cursor position.
cursor: ?Cursor = null,
pub const Cursor = struct {
x: size.CellCountInt,
y: size.CellCountInt,
/// The row offset of the cursor. This is assumed to be correct
/// if set. If this is not set, then the row offset will be
/// calculated from the x/y. Calculating the row offset is expensive
/// so if you have it, you should set it.
offset: ?RowOffset = null,
};
};
@ -405,7 +398,7 @@ pub fn resize(self: *PageList, opts: Resize) !void {
.gt => {
// We grow rows after cols so that we can do our unwrapping/reflow
// before we do a no-reflow grow.
try self.resizeCols(cols, opts.cursor);
try self.resizeCols(cols);
try self.resizeWithoutReflow(opts);
},
@ -418,7 +411,7 @@ pub fn resize(self: *PageList, opts: Resize) !void {
break :opts copy;
});
try self.resizeCols(cols, opts.cursor);
try self.resizeCols(cols);
},
}
}
@ -427,27 +420,12 @@ pub fn resize(self: *PageList, opts: Resize) !void {
fn resizeCols(
self: *PageList,
cols: size.CellCountInt,
cursor: ?*Resize.Cursor,
) !void {
assert(cols != self.cols);
// Our new capacity, ensure we can fit the cols
const cap = try std_capacity.adjust(.{ .cols = cols });
// If we are given a cursor, we need to calculate the row offset.
if (cursor) |c| {
if (c.offset == null) {
const tl = self.getTopLeft(.active);
c.offset = tl.forward(c.y) orelse fail: {
// This should never happen, but its not critical enough to
// set an assertion and fail the program. The caller should ALWAYS
// input a valid x/y..
log.err("cursor offset not found, resize will set wrong cursor", .{});
break :fail null;
};
}
}
// Go page by page and shrink the columns on a per-page basis.
var it = self.pageIterator(.{ .screen = .{} }, null);
while (it.next()) |chunk| {
@ -462,7 +440,7 @@ fn resizeCols(
if (row.wrap) break :wrapped true;
} else false;
if (!wrapped) {
try self.resizeWithoutReflowGrowCols(cap, chunk, cursor);
try self.resizeWithoutReflowGrowCols(cap, chunk);
continue;
}
}
@ -470,7 +448,7 @@ fn resizeCols(
// Note: we can do a fast-path here if all of our rows in this
// page already fit within the new capacity. In that case we can
// do a non-reflow resize.
try self.reflowPage(cap, chunk.page, cursor);
try self.reflowPage(cap, chunk.page);
}
// If our total rows is less than our active rows, we need to grow.
@ -485,50 +463,6 @@ fn resizeCols(
for (total..self.rows) |_| _ = try self.grow();
}
// If we have a cursor, we need to update the correct y value. I'm
// not at all happy about this, I wish we could do this in a more
// efficient way as we resize the pages. But at the time of typing this
// I can't think of a way and I'd rather get things working. Someone please
// help!
//
// The challenge is that as rows are unwrapped, we want to preserve the
// cursor. So for examle if you have "A\nB" where AB is soft-wrapped and
// the cursor is on 'B' (x=0, y=1) and you grow the columns, we want
// the cursor to remain on B (x=1, y=0) as it grows.
//
// The easy thing to do would be to count how many rows we unwrapped
// and then subtract that from the original y. That's how I started. The
// challenge is that if we unwrap with scrollback, our scrollback is
// "pulled down" so that the original (x=0,y=0) line is now pushed down.
// Detecting this while resizing seems non-obvious. This is a tested case
// so if you change this logic, you should see failures or passes if it
// works.
//
// The approach I take instead is if we have a cursor offset, I work
// backwards to find the offset we marked while reflowing and update
// the y from that. This is _not terrible_ because active areas are
// generally small and this is a more or less linear search. Its just
// kind of clunky.
if (cursor) |c| cursor: {
const offset = c.offset orelse break :cursor;
var active_it = self.rowIterator(.{ .active = .{} }, null);
var y: size.CellCountInt = 0;
while (active_it.next()) |it_offset| {
if (it_offset.page == offset.page and
it_offset.row_offset == offset.row_offset)
{
c.y = y;
break :cursor;
}
y += 1;
} else {
// Cursor moved off the screen into the scrollback.
c.x = 0;
c.y = 0;
}
}
// Update our cols
self.cols = cols;
}
@ -659,7 +593,6 @@ fn reflowPage(
self: *PageList,
cap: Capacity,
node: *List.Node,
cursor: ?*Resize.Cursor,
) !void {
// The cursor tracks where we are in the source page.
var src_cursor = ReflowCursor.init(&node.data);
@ -742,7 +675,7 @@ fn reflowPage(
src_cursor.page_cell.wide == .wide and
dst_cursor.x == cap.cols - 1)
{
self.reflowUpdateCursor(cursor, &src_cursor, &dst_cursor, dst_node);
self.reflowUpdateCursor(&src_cursor, &dst_cursor, dst_node);
dst_cursor.page_cell.* = .{
.content_tag = .codepoint,
@ -758,7 +691,7 @@ fn reflowPage(
src_cursor.page_cell.wide == .spacer_head and
dst_cursor.x != cap.cols - 1)
{
self.reflowUpdateCursor(cursor, &src_cursor, &dst_cursor, dst_node);
self.reflowUpdateCursor(&src_cursor, &dst_cursor, dst_node);
src_cursor.cursorForward();
continue;
}
@ -846,7 +779,7 @@ fn reflowPage(
// If our original cursor was on this page, this x/y then
// we need to update to the new location.
self.reflowUpdateCursor(cursor, &src_cursor, &dst_cursor, dst_node);
self.reflowUpdateCursor(&src_cursor, &dst_cursor, dst_node);
// Move both our cursors forward
src_cursor.cursorForward();
@ -870,22 +803,6 @@ fn reflowPage(
p.page = dst_node;
p.y = dst_cursor.y;
}
// If we have no cursor, nothing to update.
const c = cursor orelse break :cursor;
const offset = c.offset orelse break :cursor;
// If our cursor is on this page, and our x is greater than
// our end, we update to the edge.
if (&offset.page.data == src_cursor.page and
offset.row_offset == src_cursor.y and
c.x >= cols_len)
{
c.offset = .{
.page = dst_node,
.row_offset = dst_cursor.y,
};
}
}
} else {
// We made it through all our source rows, we're done.
@ -903,7 +820,6 @@ fn reflowPage(
/// x/y (see resizeCols).
fn reflowUpdateCursor(
self: *const PageList,
cursor: ?*Resize.Cursor,
src_cursor: *const ReflowCursor,
dst_cursor: *const ReflowCursor,
dst_node: *List.Node,
@ -920,42 +836,6 @@ fn reflowUpdateCursor(
p.x = dst_cursor.x;
p.y = dst_cursor.y;
}
const c = cursor orelse return;
// If our original cursor was on this page, this x/y then
// we need to update to the new location.
const offset = c.offset orelse return;
if (&offset.page.data != src_cursor.page or
offset.row_offset != src_cursor.y or
c.x != src_cursor.x) return;
// std.log.warn("c.x={} c.y={} dst_x={} dst_y={} src_y={}", .{
// c.x,
// c.y,
// dst_cursor.x,
// dst_cursor.y,
// src_cursor.y,
// });
// Column always matches our dst x
c.x = dst_cursor.x;
// Our y is more complicated. The cursor y is the active
// area y, not the row offset. Our cursors are row offsets.
// Instead of calculating the active area coord, we can
// better calculate the CHANGE in coordinate by subtracting
// our dst from src which will calculate how many rows
// we unwrapped to get here.
//
// Note this doesn't handle when we pull down scrollback.
// See the cursor updates in resizeGrowCols for that.
//c.y -|= src_cursor.y - dst_cursor.y;
c.offset = .{
.page = dst_node,
.row_offset = dst_cursor.y,
};
}
fn resizeWithoutReflow(self: *PageList, opts: Resize) !void {
@ -975,15 +855,7 @@ fn resizeWithoutReflow(self: *PageList, opts: Resize) !void {
// behavior because it seemed fine in an ocean of differing behavior
// between terminal apps. I'm completely open to changing it as long
// as resize behavior isn't regressed in a user-hostile way.
const trimmed = self.trimTrailingBlankRows(self.rows - rows);
// If we have a cursor, we want to preserve the y value as
// best we can. We need to subtract the number of rows that
// moved into the scrollback.
if (opts.cursor) |cursor| {
const scrollback = self.rows - rows - trimmed;
cursor.y -|= scrollback;
}
_ = self.trimTrailingBlankRows(self.rows - rows);
// If we didn't trim enough, just modify our row count and this
// will create additional history.
@ -1025,12 +897,6 @@ fn resizeWithoutReflow(self: *PageList, opts: Resize) !void {
for (count..rows) |_| _ = try self.grow();
}
// Update our cursor. W
if (opts.cursor) |cursor| {
const grow_len: size.CellCountInt = @intCast(rows -| count);
cursor.y += rows - self.rows - grow_len;
}
self.rows = rows;
},
}
@ -1057,9 +923,12 @@ fn resizeWithoutReflow(self: *PageList, opts: Resize) !void {
page.size.cols = cols;
}
if (opts.cursor) |cursor| {
// If our cursor is off the edge we trimmed, update to edge
if (cursor.x >= cols) cursor.x = cols - 1;
// Update all our tracked pins. If they have an X
// beyond the edge, clamp it.
var pin_it = self.tracked_pins.keyIterator();
while (pin_it.next()) |p_ptr| {
const p = p_ptr.*;
if (p.x >= cols) p.x = cols - 1;
}
self.cols = cols;
@ -1073,7 +942,7 @@ fn resizeWithoutReflow(self: *PageList, opts: Resize) !void {
var it = self.pageIterator(.{ .screen = .{} }, null);
while (it.next()) |chunk| {
try self.resizeWithoutReflowGrowCols(cap, chunk, opts.cursor);
try self.resizeWithoutReflowGrowCols(cap, chunk);
}
self.cols = cols;
@ -1086,7 +955,6 @@ fn resizeWithoutReflowGrowCols(
self: *PageList,
cap: Capacity,
chunk: PageIterator.Chunk,
cursor: ?*Resize.Cursor,
) !void {
assert(cap.cols > self.cols);
const page = &chunk.page.data;
@ -1138,19 +1006,15 @@ fn resizeWithoutReflowGrowCols(
// Insert our new page
self.pages.insertBefore(chunk.page, new_page);
// If we have a cursor, we need to update the row offset if it
// matches what we just copied.
if (cursor) |c| cursor: {
const offset = c.offset orelse break :cursor;
if (offset.page == chunk.page and
offset.row_offset >= y_start and
offset.row_offset < y_end)
{
c.offset = .{
.page = new_page,
.row_offset = offset.row_offset - y_start,
};
}
// Update our tracked pins that pointed to this previous page.
var pin_it = self.tracked_pins.keyIterator();
while (pin_it.next()) |p_ptr| {
const p = p_ptr.*;
if (p.page != chunk.page or
p.y < y_start or
p.y >= y_end) continue;
p.page = new_page;
p.y -= y_start;
}
}
assert(copied == page.size.rows);
@ -1921,6 +1785,14 @@ pub const Pin = struct {
y: usize = 0,
x: usize = 0,
pub fn rowAndCell(self: Pin) struct {
row: *pagepkg.Row,
cell: *pagepkg.Cell,
} {
const rac = self.page.data.getRowAndCell(self.x, self.y);
return .{ .row = rac.row, .cell = rac.cell };
}
/// Move the pin down a certain number of rows, or return null if
/// the pin goes beyond the end of the screen.
pub fn down(self: Pin, n: usize) ?Pin {
@ -1953,6 +1825,7 @@ pub const Pin = struct {
if (n <= rows) return .{ .offset = .{
.page = self.page,
.y = n + self.y,
.x = self.x,
} };
// Need to traverse page links to find the page
@ -1960,12 +1833,17 @@ pub const Pin = struct {
var n_left: usize = n - rows;
while (true) {
page = page.next orelse return .{ .overflow = .{
.end = .{ .page = page, .y = page.data.size.rows - 1 },
.end = .{
.page = page,
.y = page.data.size.rows - 1,
.x = self.x,
},
.remaining = n_left,
} };
if (n_left <= page.data.size.rows) return .{ .offset = .{
.page = page,
.y = n_left - 1,
.x = self.x,
} };
n_left -= page.data.size.rows;
}
@ -1984,6 +1862,7 @@ pub const Pin = struct {
if (n <= self.y) return .{ .offset = .{
.page = self.page,
.y = self.y - n,
.x = self.x,
} };
// Need to traverse page links to find the page
@ -1991,12 +1870,13 @@ pub const Pin = struct {
var n_left: usize = n - self.y;
while (true) {
page = page.prev orelse return .{ .overflow = .{
.end = .{ .page = page, .y = 0 },
.end = .{ .page = page, .y = 0, .x = self.x },
.remaining = n_left,
} };
if (n_left <= page.data.size.rows) return .{ .offset = .{
.page = page,
.y = page.data.size.rows - n_left,
.x = self.x,
} };
n_left -= page.data.size.rows;
}
@ -3054,6 +2934,58 @@ test "PageList resize (no reflow) less rows" {
}
}
test "PageList resize (no reflow) less rows cursor on bottom" {
const testing = std.testing;
const alloc = testing.allocator;
var s = try init(alloc, 10, 10, 0);
defer s.deinit();
try testing.expectEqual(@as(usize, 10), s.totalRows());
// This is required for our writing below to work
try testing.expect(s.pages.first == s.pages.last);
const page = &s.pages.first.?.data;
// Write into all rows so we don't get trim behavior
for (0..s.rows) |y| {
const rac = page.getRowAndCell(0, y);
rac.cell.* = .{
.content_tag = .codepoint,
.content = .{ .codepoint = @intCast(y) },
};
}
// Put a tracked pin in the history
const p = try s.trackPin(s.pin(.{ .active = .{ .x = 0, .y = 9 } }).?);
defer s.untrackPin(p);
{
const cursor = s.pointFromPin(.active, p.*).?.active;
const get = s.getCell(.{ .active = .{
.x = cursor.x,
.y = cursor.y,
} }).?;
try testing.expectEqual(@as(u21, 9), get.cell.content.codepoint);
}
// Resize
try s.resize(.{ .rows = 5, .reflow = false });
try testing.expectEqual(@as(usize, 5), s.rows);
try testing.expectEqual(@as(usize, 10), s.totalRows());
// Our cursor should move since it's in the scrollback
try testing.expectEqual(point.Point{ .active = .{
.x = 0,
.y = 4,
} }, s.pointFromPin(.active, p.*).?);
{
const pt = s.getCell(.{ .active = .{} }).?.screenPoint();
try testing.expectEqual(point.Point{ .screen = .{
.x = 0,
.y = 5,
} }, pt);
}
}
test "PageList resize (no reflow) less rows cursor in scrollback" {
const testing = std.testing;
const alloc = testing.allocator;
@ -3227,6 +3159,35 @@ test "PageList resize (no reflow) less cols" {
}
}
test "PageList resize (no reflow) less cols pin in trimmed cols" {
const testing = std.testing;
const alloc = testing.allocator;
var s = try init(alloc, 10, 10, 0);
defer s.deinit();
// Put a tracked pin in the history
const p = try s.trackPin(s.pin(.{ .active = .{ .x = 8, .y = 2 } }).?);
defer s.untrackPin(p);
// Resize
try s.resize(.{ .cols = 5, .reflow = false });
try testing.expectEqual(@as(usize, 5), s.cols);
try testing.expectEqual(@as(usize, 10), s.totalRows());
var it = s.rowIterator(.{ .screen = .{} }, null);
while (it.next()) |offset| {
const rac = offset.rowAndCell(0);
const cells = offset.page.data.getCells(rac.row);
try testing.expectEqual(@as(usize, 5), cells.len);
}
try testing.expectEqual(point.Point{ .active = .{
.x = 4,
.y = 2,
} }, s.pointFromPin(.active, p.*).?);
}
test "PageList resize (no reflow) less cols clears graphemes" {
const testing = std.testing;
const alloc = testing.allocator;
@ -3431,9 +3392,6 @@ test "PageList resize (no reflow) more rows adds blank rows if cursor at bottom"
} }, pt);
}
// Let's say our cursor is at the bottom
var cursor: Resize.Cursor = .{ .x = 0, .y = s.rows - 2 };
// Put a tracked pin in the history
const p = try s.trackPin(s.pin(.{ .active = .{ .x = 0, .y = s.rows - 2 } }).?);
defer s.untrackPin(p);
@ -3447,7 +3405,11 @@ test "PageList resize (no reflow) more rows adds blank rows if cursor at bottom"
}
// Resize
try s.resizeWithoutReflow(.{ .rows = 10, .reflow = false, .cursor = &cursor });
try s.resizeWithoutReflow(.{
.rows = 10,
.reflow = false,
.cursor = .{ .x = 0, .y = s.rows - 2 },
});
try testing.expectEqual(@as(usize, 5), s.cols);
try testing.expectEqual(@as(usize, 10), s.rows);
@ -4338,17 +4300,20 @@ test "PageList resize reflow less cols cursor in final blank cell" {
}
}
// Set our cursor to be in the final cell of our resized
var cursor: Resize.Cursor = .{ .x = 3, .y = 0 };
// Put a tracked pin in the history
const p = try s.trackPin(s.pin(.{ .active = .{ .x = 3, .y = 0 } }).?);
defer s.untrackPin(p);
// Resize
try s.resize(.{ .cols = 4, .reflow = true, .cursor = &cursor });
try s.resize(.{ .cols = 4, .reflow = true });
try testing.expectEqual(@as(usize, 4), s.cols);
try testing.expectEqual(@as(usize, 2), s.totalRows());
// Our cursor should move to the first row
try testing.expectEqual(@as(size.CellCountInt, 3), cursor.x);
try testing.expectEqual(@as(size.CellCountInt, 0), cursor.y);
try testing.expectEqual(point.Point{ .active = .{
.x = 3,
.y = 0,
} }, s.pointFromPin(.active, p.*).?);
}
test "PageList resize reflow less cols blank lines" {

View File

@ -88,7 +88,7 @@ pub const Cursor = struct {
/// The pointers into the page list where the cursor is currently
/// located. This makes it faster to move the cursor.
page_offset: PageList.RowOffset,
page_pin: *PageList.Pin,
page_row: *pagepkg.Row,
page_cell: *pagepkg.Cell,
};
@ -143,14 +143,10 @@ pub fn init(
var pages = try PageList.init(alloc, cols, rows, max_scrollback);
errdefer pages.deinit();
// The active area is guaranteed to be allocated and the first
// page in the list after init. This lets us quickly setup the cursor.
// This is MUCH faster than pages.rowOffset.
const page_offset: PageList.RowOffset = .{
.page = pages.pages.first.?,
.row_offset = 0,
};
const page_rac = page_offset.rowAndCell(0);
// Create our tracked pin for the cursor.
const page_pin = try pages.trackPin(.{ .page = pages.pages.first.? });
errdefer pages.untrackPin(page_pin);
const page_rac = page_pin.rowAndCell();
return .{
.alloc = alloc,
@ -159,7 +155,7 @@ pub fn init(
.cursor = .{
.x = 0,
.y = 0,
.page_offset = page_offset,
.page_pin = page_pin,
.page_row = page_rac.row,
.page_cell = page_rac.cell,
},
@ -248,8 +244,9 @@ pub fn cursorCellLeft(self: *Screen, n: size.CellCountInt) *pagepkg.Cell {
pub fn cursorCellEndOfPrev(self: *Screen) *pagepkg.Cell {
assert(self.cursor.y > 0);
const page_offset = self.cursor.page_offset.backward(1).?;
const page_rac = page_offset.rowAndCell(self.pages.cols - 1);
var page_pin = self.cursor.page_pin.up(1).?;
page_pin.x = self.pages.cols - 1;
const page_rac = page_pin.rowAndCell();
return page_rac.cell;
}
@ -260,6 +257,7 @@ pub fn cursorRight(self: *Screen, n: size.CellCountInt) void {
const cell: [*]pagepkg.Cell = @ptrCast(self.cursor.page_cell);
self.cursor.page_cell = @ptrCast(cell + n);
self.cursor.page_pin.x += n;
self.cursor.x += n;
}
@ -269,6 +267,7 @@ pub fn cursorLeft(self: *Screen, n: size.CellCountInt) void {
const cell: [*]pagepkg.Cell = @ptrCast(self.cursor.page_cell);
self.cursor.page_cell = @ptrCast(cell - n);
self.cursor.page_pin.x -= n;
self.cursor.x -= n;
}
@ -278,9 +277,9 @@ pub fn cursorLeft(self: *Screen, n: size.CellCountInt) void {
pub fn cursorUp(self: *Screen, n: size.CellCountInt) void {
assert(self.cursor.y >= n);
const page_offset = self.cursor.page_offset.backward(n).?;
const page_rac = page_offset.rowAndCell(self.cursor.x);
self.cursor.page_offset = page_offset;
const page_pin = self.cursor.page_pin.up(n).?;
const page_rac = page_pin.rowAndCell();
self.cursor.page_pin.* = page_pin;
self.cursor.page_row = page_rac.row;
self.cursor.page_cell = page_rac.cell;
self.cursor.y -= n;
@ -289,8 +288,8 @@ pub fn cursorUp(self: *Screen, n: size.CellCountInt) void {
pub fn cursorRowUp(self: *Screen, n: size.CellCountInt) *pagepkg.Row {
assert(self.cursor.y >= n);
const page_offset = self.cursor.page_offset.backward(n).?;
const page_rac = page_offset.rowAndCell(self.cursor.x);
const page_pin = self.cursor.page_pin.up(n).?;
const page_rac = page_pin.rowAndCell();
return page_rac.row;
}
@ -302,9 +301,9 @@ pub fn cursorDown(self: *Screen, n: size.CellCountInt) void {
// We move the offset into our page list to the next row and then
// get the pointers to the row/cell and set all the cursor state up.
const page_offset = self.cursor.page_offset.forward(n).?;
const page_rac = page_offset.rowAndCell(self.cursor.x);
self.cursor.page_offset = page_offset;
const page_pin = self.cursor.page_pin.down(n).?;
const page_rac = page_pin.rowAndCell();
self.cursor.page_pin.* = page_pin;
self.cursor.page_row = page_rac.row;
self.cursor.page_cell = page_rac.cell;
@ -316,7 +315,8 @@ pub fn cursorDown(self: *Screen, n: size.CellCountInt) void {
pub fn cursorHorizontalAbsolute(self: *Screen, x: size.CellCountInt) void {
assert(x < self.pages.cols);
const page_rac = self.cursor.page_offset.rowAndCell(x);
self.cursor.page_pin.x = x;
const page_rac = self.cursor.page_pin.rowAndCell();
self.cursor.page_cell = page_rac.cell;
self.cursor.x = x;
}
@ -326,14 +326,15 @@ pub fn cursorAbsolute(self: *Screen, x: size.CellCountInt, y: size.CellCountInt)
assert(x < self.pages.cols);
assert(y < self.pages.rows);
const page_offset = if (y < self.cursor.y)
self.cursor.page_offset.backward(self.cursor.y - y).?
var page_pin = if (y < self.cursor.y)
self.cursor.page_pin.up(self.cursor.y - y).?
else if (y > self.cursor.y)
self.cursor.page_offset.forward(y - self.cursor.y).?
self.cursor.page_pin.down(y - self.cursor.y).?
else
self.cursor.page_offset;
const page_rac = page_offset.rowAndCell(x);
self.cursor.page_offset = page_offset;
self.cursor.page_pin.*;
page_pin.x = x;
const page_rac = page_pin.rowAndCell();
self.cursor.page_pin.* = page_pin;
self.cursor.page_row = page_rac.row;
self.cursor.page_cell = page_rac.cell;
self.cursor.x = x;
@ -344,13 +345,24 @@ pub fn cursorAbsolute(self: *Screen, x: size.CellCountInt, y: size.CellCountInt)
/// so it should only be done in cases where the pointers are invalidated
/// in such a way that its difficult to recover otherwise.
pub fn cursorReload(self: *Screen) void {
const get = self.pages.getCell(.{ .active = .{
.x = self.cursor.x,
.y = self.cursor.y,
} }).?;
self.cursor.page_offset = .{ .page = get.page, .row_offset = get.row_idx };
self.cursor.page_row = get.row;
self.cursor.page_cell = get.cell;
// Our tracked pin is ALWAYS accurate, so we derive the active
// point from the pin. If this returns null it means our pin
// points outside the active area. In that case, we update the
// pin to be the top-left.
const pt: point.Point = self.pages.pointFromPin(
.active,
self.cursor.page_pin.*,
) orelse reset: {
const pin = self.pages.pin(.{ .active = .{} }).?;
self.cursor.page_pin.* = pin;
break :reset self.pages.pointFromPin(.active, pin).?;
};
self.cursor.x = @intCast(pt.active.x);
self.cursor.y = @intCast(pt.active.y);
const page_rac = self.cursor.page_pin.rowAndCell();
self.cursor.page_row = page_rac.row;
self.cursor.page_cell = page_rac.cell;
}
/// Scroll the active area and keep the cursor at the bottom of the screen.
@ -363,10 +375,11 @@ pub fn cursorDownScroll(self: *Screen) !void {
// Erase rows will shift our rows up
self.pages.eraseRows(.{ .active = .{} }, .{ .active = .{} });
// We need to reload our cursor because the pointers are now invalid.
const page_offset = self.cursor.page_offset;
const page_rac = page_offset.rowAndCell(self.cursor.x);
self.cursor.page_offset = page_offset;
// We need to move our cursor down one because eraseRows will
// preserve our pin directly and we're erasing one row.
const page_pin = self.cursor.page_pin.down(1).?;
const page_rac = page_pin.rowAndCell();
self.cursor.page_pin.* = page_pin;
self.cursor.page_row = page_rac.row;
self.cursor.page_cell = page_rac.cell;
@ -374,17 +387,17 @@ pub fn cursorDownScroll(self: *Screen) !void {
// we never write those rows again. Active erasing is a bit
// different so we manually clear our one row.
self.clearCells(
&page_offset.page.data,
&page_pin.page.data,
self.cursor.page_row,
page_offset.page.data.getCells(self.cursor.page_row),
page_pin.page.data.getCells(self.cursor.page_row),
);
} else {
// Grow our pages by one row. The PageList will handle if we need to
// allocate, prune scrollback, whatever.
_ = try self.pages.grow();
const page_offset = self.cursor.page_offset.forward(1).?;
const page_rac = page_offset.rowAndCell(self.cursor.x);
self.cursor.page_offset = page_offset;
const page_pin = self.cursor.page_pin.down(1).?;
const page_rac = page_pin.rowAndCell();
self.cursor.page_pin.* = page_pin;
self.cursor.page_row = page_rac.row;
self.cursor.page_cell = page_rac.cell;
@ -392,9 +405,9 @@ pub fn cursorDownScroll(self: *Screen) !void {
// if we have a bg color at all.
if (self.cursor.style.bg_color != .none) {
self.clearCells(
&page_offset.page.data,
&page_pin.page.data,
self.cursor.page_row,
page_offset.page.data.getCells(self.cursor.page_row),
page_pin.page.data.getCells(self.cursor.page_row),
);
}
}
@ -623,19 +636,12 @@ fn resizeInternal(
// No matter what we mark our image state as dirty
self.kitty_images.dirty = true;
// Create a resize cursor. The resize operation uses this to keep our
// cursor over the same cell if possible.
var cursor: PageList.Resize.Cursor = .{
.x = self.cursor.x,
.y = self.cursor.y,
};
// Perform the resize operation. This will update cursor by reference.
try self.pages.resize(.{
.rows = rows,
.cols = cols,
.reflow = reflow,
.cursor = &cursor,
.cursor = .{ .x = self.cursor.x, .y = self.cursor.y },
});
// If we have no scrollback and we shrunk our rows, we must explicitly
@ -647,11 +653,7 @@ fn resizeInternal(
// If our cursor was updated, we do a full reload so all our cursor
// state is correct.
if (cursor.x != self.cursor.x or cursor.y != self.cursor.y) {
self.cursor.x = cursor.x;
self.cursor.y = cursor.y;
self.cursorReload();
}
self.cursorReload();
}
/// Set a style attribute for the current cursor.
@ -798,7 +800,7 @@ pub fn setAttribute(self: *Screen, attr: sgr.Attribute) !void {
/// Call this whenever you manually change the cursor style.
pub fn manualStyleUpdate(self: *Screen) !void {
var page = &self.cursor.page_offset.page.data;
var page = &self.cursor.page_pin.page.data;
// Remove our previous style if is unused.
if (self.cursor.style_ref) |ref| {
@ -1056,7 +1058,7 @@ test "Screen read and write scrollback" {
}
}
test "Screen read and write no scrollback" {
test "Screen read and write no scrollback small" {
const testing = std.testing;
const alloc = testing.allocator;
@ -1103,7 +1105,7 @@ test "Screen style basics" {
var s = try Screen.init(alloc, 80, 24, 1000);
defer s.deinit();
const page = s.cursor.page_offset.page.data;
const page = s.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 0), page.styles.count(page.memory));
// Set a new style
@ -1125,7 +1127,7 @@ test "Screen style reset to default" {
var s = try Screen.init(alloc, 80, 24, 1000);
defer s.deinit();
const page = s.cursor.page_offset.page.data;
const page = s.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 0), page.styles.count(page.memory));
// Set a new style
@ -1145,7 +1147,7 @@ test "Screen style reset with unset" {
var s = try Screen.init(alloc, 80, 24, 1000);
defer s.deinit();
const page = s.cursor.page_offset.page.data;
const page = s.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 0), page.styles.count(page.memory));
// Set a new style
@ -1199,7 +1201,7 @@ test "Screen clearRows active styled line" {
try s.setAttribute(.{ .unset = {} });
// We should have one style
const page = s.cursor.page_offset.page.data;
const page = s.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 1), page.styles.count(page.memory));
s.clearRows(.{ .active = .{} }, null, false);

View File

@ -270,7 +270,7 @@ pub fn print(self: *Terminal, c: u21) !void {
var state: unicode.GraphemeBreakState = .{};
var cp1: u21 = prev.cell.content.codepoint;
if (prev.cell.hasGrapheme()) {
const cps = self.screen.cursor.page_offset.page.data.lookupGrapheme(prev.cell).?;
const cps = self.screen.cursor.page_pin.page.data.lookupGrapheme(prev.cell).?;
for (cps) |cp2| {
// log.debug("cp1={x} cp2={x}", .{ cp1, cp2 });
assert(!unicode.graphemeBreak(cp1, cp2, &state));
@ -342,7 +342,7 @@ pub fn print(self: *Terminal, c: u21) !void {
}
log.debug("c={x} grapheme attach to left={}", .{ c, prev.left });
try self.screen.cursor.page_offset.page.data.appendGrapheme(
try self.screen.cursor.page_pin.page.data.appendGrapheme(
self.screen.cursor.page_row,
prev.cell,
c,
@ -399,7 +399,7 @@ pub fn print(self: *Terminal, c: u21) !void {
if (!emoji) return;
}
try self.screen.cursor.page_offset.page.data.appendGrapheme(
try self.screen.cursor.page_pin.page.data.appendGrapheme(
self.screen.cursor.page_row,
prev,
c,
@ -540,7 +540,7 @@ fn printCell(
// If the prior value had graphemes, clear those
if (cell.hasGrapheme()) {
self.screen.cursor.page_offset.page.data.clearGrapheme(
self.screen.cursor.page_pin.page.data.clearGrapheme(
self.screen.cursor.page_row,
cell,
);
@ -571,7 +571,7 @@ fn printCell(
// Slow path: we need to lookup this style so we can decrement
// the ref count. Since we've already loaded everything, we also
// just go ahead and GC it if it reaches zero, too.
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
if (page.styles.lookupId(page.memory, prev_style_id)) |prev_style| {
// Below upsert can't fail because it should already be present
const md = page.styles.upsert(page.memory, prev_style.*) catch unreachable;
@ -1284,7 +1284,7 @@ pub fn insertLines(self: *Terminal, count: usize) void {
}
// Left/right scroll margins we have to copy cells, which is much slower...
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
page.moveCells(
src,
self.scrolling_region.left,
@ -1300,7 +1300,7 @@ pub fn insertLines(self: *Terminal, count: usize) void {
const row: *Row = @ptrCast(top + i);
// Clear the src row.
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
const cells = page.getCells(row);
const cells_write = cells[self.scrolling_region.left .. self.scrolling_region.right + 1];
self.screen.clearCells(page, row, cells_write);
@ -1378,7 +1378,7 @@ pub fn deleteLines(self: *Terminal, count_req: usize) void {
}
// Left/right scroll margins we have to copy cells, which is much slower...
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
page.moveCells(
src,
self.scrolling_region.left,
@ -1394,7 +1394,7 @@ pub fn deleteLines(self: *Terminal, count_req: usize) void {
const row: *Row = @ptrCast(y);
// Clear the src row.
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
const cells = page.getCells(row);
const cells_write = cells[self.scrolling_region.left .. self.scrolling_region.right + 1];
self.screen.clearCells(page, row, cells_write);
@ -1442,7 +1442,7 @@ pub fn insertBlanks(self: *Terminal, count: usize) void {
// left is just the cursor position but as a multi-pointer
const left: [*]Cell = @ptrCast(self.screen.cursor.page_cell);
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
// Remaining cols from our cursor to the right margin.
const rem = self.scrolling_region.right - self.screen.cursor.x + 1;
@ -1515,7 +1515,7 @@ pub fn deleteChars(self: *Terminal, count: usize) void {
// left is just the cursor position but as a multi-pointer
const left: [*]Cell = @ptrCast(self.screen.cursor.page_cell);
var page = &self.screen.cursor.page_offset.page.data;
var page = &self.screen.cursor.page_pin.page.data;
// If our X is a wide spacer tail then we need to erase the
// previous cell too so we don't split a multi-cell character.
@ -1609,7 +1609,7 @@ pub fn eraseChars(self: *Terminal, count_req: usize) void {
// mode was not ISO we also always ignore protection attributes.
if (self.screen.protected_mode != .iso) {
self.screen.clearCells(
&self.screen.cursor.page_offset.page.data,
&self.screen.cursor.page_pin.page.data,
self.screen.cursor.page_row,
cells[0..end],
);
@ -1624,7 +1624,7 @@ pub fn eraseChars(self: *Terminal, count_req: usize) void {
const cell: *Cell = @ptrCast(&cell_multi[0]);
if (cell.protected) continue;
self.screen.clearCells(
&self.screen.cursor.page_offset.page.data,
&self.screen.cursor.page_pin.page.data,
self.screen.cursor.page_row,
cell_multi[0..1],
);
@ -1694,7 +1694,7 @@ pub fn eraseLine(
// to fill the entire line.
if (!protected) {
self.screen.clearCells(
&self.screen.cursor.page_offset.page.data,
&self.screen.cursor.page_pin.page.data,
self.screen.cursor.page_row,
cells[start..end],
);
@ -1706,7 +1706,7 @@ pub fn eraseLine(
const cell: *Cell = @ptrCast(&cell_multi[0]);
if (cell.protected) continue;
self.screen.clearCells(
&self.screen.cursor.page_offset.page.data,
&self.screen.cursor.page_pin.page.data,
self.screen.cursor.page_row,
cell_multi[0..1],
);
@ -3703,7 +3703,7 @@ test "Terminal: insertLines handles style refs" {
try t.setAttribute(.{ .unset = {} });
// verify we have styles in our style map
const page = t.screen.cursor.page_offset.page.data;
const page = t.screen.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 1), page.styles.count(page.memory));
t.setCursorPos(2, 2);
@ -4378,7 +4378,7 @@ test "Terminal: eraseChars handles refcounted styles" {
try t.print('C');
// verify we have styles in our style map
const page = t.screen.cursor.page_offset.page.data;
const page = t.screen.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 1), page.styles.count(page.memory));
t.setCursorPos(1, 1);
@ -5695,7 +5695,7 @@ test "Terminal: garbage collect overwritten" {
}
// verify we have no styles in our style map
const page = t.screen.cursor.page_offset.page.data;
const page = t.screen.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 0), page.styles.count(page.memory));
}
@ -5717,7 +5717,7 @@ test "Terminal: do not garbage collect old styles in use" {
}
// verify we have no styles in our style map
const page = t.screen.cursor.page_offset.page.data;
const page = t.screen.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 1), page.styles.count(page.memory));
}
@ -6024,7 +6024,7 @@ test "Terminal: insertBlanks deleting graphemes" {
try t.print(0x1F467);
// We should have one cell with graphemes
const page = t.screen.cursor.page_offset.page.data;
const page = t.screen.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 1), page.graphemeCount());
t.setCursorPos(1, 1);
@ -6058,7 +6058,7 @@ test "Terminal: insertBlanks shift graphemes" {
try t.print(0x1F467);
// We should have one cell with graphemes
const page = t.screen.cursor.page_offset.page.data;
const page = t.screen.cursor.page_pin.page.data;
try testing.expectEqual(@as(usize, 1), page.graphemeCount());
t.setCursorPos(1, 1);