mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
start input, its broken but we're getting there
This commit is contained in:
@ -14,8 +14,19 @@ extern "C" {
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#include <stdint.h>
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//-------------------------------------------------------------------
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// Macros
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#define GHOSTTY_SUCCESS 0
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// Masks for input modifiers
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#define GHOSTTY_INPUT_SHIFT 1
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#define GHOSTTY_INPUT_CTRL 2
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#define GHOSTTY_INPUT_ALT 4
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#define GHOSTTY_INPUT_SUPER 8
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#define GHOSTTY_INPUT_CAPS 16
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#define GHOSTTY_INPUT_NUM 32
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//-------------------------------------------------------------------
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// Types
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@ -23,15 +34,153 @@ extern "C" {
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// structs. To find the Zig struct, grep for this type name. The documentation
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// for all of these types is available in the Zig source.
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typedef void (*ghostty_runtime_wakeup_cb)(void *);
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typedef struct {
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void *userdata;
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ghostty_runtime_wakeup_cb wakeup_cb;
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} ghostty_runtime_config_s;
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typedef struct {
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void *nsview;
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double scale_factor;
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} ghostty_surface_config_s;
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typedef enum { release, press, repeat } ghostty_input_action_e;
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typedef enum {
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invalid,
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// a-z
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a,
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b,
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c,
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d,
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e,
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f,
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g,
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h,
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i,
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j,
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k,
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l,
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m,
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n,
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o,
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p,
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q,
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r,
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s,
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t,
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u,
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v,
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w,
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x,
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y,
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z,
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// numbers
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zero,
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one,
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two,
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three,
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four,
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five,
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six,
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seven,
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eight,
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nine,
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// puncuation
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semicolon,
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space,
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apostrophe,
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comma,
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grave_accent, // `
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period,
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slash,
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minus,
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equal,
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left_bracket, // [
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right_bracket, // ]
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backslash, // /
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// control
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up,
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down,
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right,
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left,
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home,
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end,
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insert,
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delete,
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caps_lock,
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scroll_lock,
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num_lock,
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page_up,
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page_down,
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escape,
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enter,
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tab,
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backspace,
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print_screen,
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pause,
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// function keys
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f1,
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f2,
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f3,
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f4,
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f5,
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f6,
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f7,
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f8,
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f9,
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f10,
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f11,
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f12,
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f13,
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f14,
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f15,
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f16,
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f17,
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f18,
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f19,
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f20,
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f21,
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f22,
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f23,
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f24,
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f25,
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// keypad
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kp_0,
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kp_1,
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kp_2,
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kp_3,
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kp_4,
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kp_5,
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kp_6,
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kp_7,
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kp_8,
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kp_9,
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kp_decimal,
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kp_divide,
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kp_multiply,
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kp_subtract,
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kp_add,
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kp_enter,
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kp_equal,
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// modifiers
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left_shift,
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left_control,
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left_alt,
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left_super,
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right_shift,
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right_control,
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right_alt,
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right_super,
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} ghostty_input_key_e;
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// Opaque types
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typedef void *ghostty_app_t;
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typedef void *ghostty_config_t;
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@ -56,6 +205,7 @@ void ghostty_surface_free(ghostty_surface_t);
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void ghostty_surface_refresh(ghostty_surface_t);
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void ghostty_surface_set_content_scale(ghostty_surface_t, double, double);
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void ghostty_surface_set_size(ghostty_surface_t, uint32_t, uint32_t);
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void ghostty_surface_key(ghostty_surface_t, ghostty_input_action_e, ghostty_input_key_e, uint8_t);
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#ifdef __cplusplus
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}
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@ -96,6 +96,13 @@ class TerminalSurfaceView_Real: NSView, ObservableObject {
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override func keyDown(with event: NSEvent) {
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print("Key down: \(event)")
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if let surface = self.surface {
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if (event.keyCode == 36) {
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ghostty_surface_key(surface, press, enter, 0)
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}
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}
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self.interpretKeyEvents([event])
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}
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11
src/App.zig
11
src/App.zig
@ -11,6 +11,7 @@ const build_config = @import("build_config.zig");
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const apprt = @import("apprt.zig");
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const Window = @import("Window.zig");
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const tracy = @import("tracy");
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const input = @import("input.zig");
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const Config = @import("config.zig").Config;
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const BlockingQueue = @import("./blocking_queue.zig").BlockingQueue;
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const renderer = @import("renderer.zig");
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@ -412,4 +413,14 @@ pub const CAPI = struct {
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export fn ghostty_surface_set_content_scale(win: *Window, x: f64, y: f64) void {
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win.window.updateContentScale(x, y);
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}
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/// Tell the surface that it needs to schedule a render
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export fn ghostty_surface_key(
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win: *Window,
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action: input.Action,
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key: input.Key,
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mods: input.Mods,
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) void {
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win.window.keyCallback(action, key, mods);
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}
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};
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@ -10,6 +10,7 @@ const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const objc = @import("objc");
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const apprt = @import("../apprt.zig");
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const input = @import("../input.zig");
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const CoreApp = @import("../App.zig");
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const CoreWindow = @import("../Window.zig");
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@ -143,4 +144,16 @@ pub const Window = struct {
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return;
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};
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}
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pub fn keyCallback(
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self: *const Window,
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action: input.Action,
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key: input.Key,
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mods: input.Mods,
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) void {
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self.core_win.keyCallback(action, key, mods) catch |err| {
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log.err("error in key callback err={}", .{err});
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return;
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};
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}
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};
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/// A bitmask for all key modifiers. This is taken directly from the
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/// GLFW representation, but we use this generically.
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pub const Mods = packed struct {
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pub const Mods = packed struct(u8) {
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shift: bool = false,
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ctrl: bool = false,
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alt: bool = false,
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@ -11,10 +11,21 @@ pub const Mods = packed struct {
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caps_lock: bool = false,
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num_lock: bool = false,
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_padding: u2 = 0,
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// For our own understanding
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test {
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const testing = std.testing;
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try testing.expectEqual(@bitCast(u8, Mods{}), @as(u8, 0b0));
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try testing.expectEqual(
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@bitCast(u8, Mods{ .shift = true }),
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@as(u8, 0b0000_0001),
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);
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}
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};
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/// The action associated with an input event.
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pub const Action = enum {
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/// The action associated with an input event. This is backed by a c_int
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/// so that we can use the enum as-is for our embedding API.
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pub const Action = enum(c_int) {
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release,
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press,
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repeat,
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@ -25,7 +36,9 @@ pub const Action = enum {
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/// this only needs to accomodate what maps to a key. If a key is not bound
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/// to anything and the key can be mapped to a printable character, then that
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/// unicode character is sent directly to the pty.
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pub const Key = enum {
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///
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/// This is backed by a c_int so we can use this as-is for our embedding API.
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pub const Key = enum(c_int) {
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invalid,
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// a-z
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return;
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};
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// log.info("DATA: {d}", .{n});
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log.info("DATA: {d}", .{n});
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@call(.always_inline, process, .{ ev, buf[0..n] });
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}
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}
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