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terminal: bitmap allocator handles 64-chunk sized allocs
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@ -175,7 +175,7 @@ fn findFreeChunks(bitmaps: []u64, n: usize) ?usize {
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// but unsure. Contributor friendly: let's benchmark and improve this!
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// TODO: handle large chunks
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assert(n < @bitSizeOf(u64));
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assert(n <= @bitSizeOf(u64));
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for (bitmaps, 0..) |*bitmap, idx| {
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// Shift the bitmap to find `n` sequential free chunks.
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@ -237,6 +237,35 @@ test "findFreeChunks multiple found" {
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);
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}
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test "findFreeChunks exactly 64 chunks" {
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const testing = std.testing;
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var bitmaps = [_]u64{
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0b11111111_11111111_11111111_11111111_11111111_11111111_11111111_11111111,
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};
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const idx = findFreeChunks(&bitmaps, 64).?;
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try testing.expectEqual(
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0b00000000_00000000_00000000_00000000_00000000_00000000_00000000_00000000,
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bitmaps[0],
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);
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try testing.expectEqual(@as(usize, 0), idx);
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}
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// test "findFreeChunks larger than 64 chunks" {
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// const testing = std.testing;
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//
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// var bitmaps = [_]u64{
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// 0b11111111_11111111_11111111_11111111_11111111_11111111_11111111_11111111,
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// 0b11111111_11111111_11111111_11111111_11111111_11111111_11111111_11111111,
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// };
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// const idx = findFreeChunks(&bitmaps, 65).?;
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// try testing.expectEqual(
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// 0b00000000_00000000_00000000_00000000_00000000_00000000_00000000_00000000,
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// bitmaps[0],
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// );
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// try testing.expectEqual(@as(usize, 0), idx);
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// }
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test "BitmapAllocator layout" {
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const Alloc = BitmapAllocator(4);
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const cap = 64 * 4;
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@ -322,3 +351,18 @@ test "BitmapAllocator alloc non-byte multi-chunk" {
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const ptr3 = try bm.alloc(u21, buf, 1);
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try testing.expectEqual(@intFromPtr(ptr.ptr), @intFromPtr(ptr3.ptr));
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}
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//
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// test "BitmapAllocator alloc large" {
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// const Alloc = BitmapAllocator(2);
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// const cap = 256;
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//
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// const testing = std.testing;
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// const alloc = testing.allocator;
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// const layout = Alloc.layout(cap);
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// const buf = try alloc.alignedAlloc(u8, Alloc.base_align, layout.total_size);
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// defer alloc.free(buf);
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//
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// var bm = Alloc.init(OffsetBuf.init(buf), layout);
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// const ptr = try bm.alloc(u8, buf, 128);
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// ptr[0] = 'A';
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// }
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