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Merge pull request #1048 from mitchellh/combining
font: position combining character correctly on x-axis
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@ -397,6 +397,10 @@ pub const Face = struct {
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break :offset_y @intFromFloat(@ceil(baseline_with_offset));
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};
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// Get our advance
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var advances: [glyphs.len]macos.graphics.Size = undefined;
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_ = self.font.getAdvancesForGlyphs(.horizontal, &glyphs, &advances);
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// std.log.warn("renderGlyph rect={} width={} height={} render_x={} render_y={} offset_y={} ascent={} cell_height={} cell_baseline={}", .{
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// rect,
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// width,
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@ -416,10 +420,7 @@ pub const Face = struct {
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.offset_y = offset_y,
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.atlas_x = region.x,
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.atlas_y = region.y,
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// This is not used, so we don't bother calculating it. If we
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// ever need it, we can calculate it using getAdvancesForGlyph.
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.advance_x = 0,
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.advance_x = @floatCast(advances[0].width),
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};
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}
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@ -1787,6 +1787,15 @@ pub fn updateCell(
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.emoji => .fg_color,
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};
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// If this glyph doesn't have an advance, then we assume it is
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// connected to the previous glyph (perhaps an unsafe assumption...)
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// and offset by the cell width.
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// Related: https://github.com/mitchellh/ghostty/issues/1046
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const extra_offset: i32 = if (glyph.advance_x == 0)
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@intCast(self.grid_metrics.cell_width)
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else
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0;
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self.cells.appendAssumeCapacity(.{
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.mode = mode,
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.grid_pos = .{ @as(f32, @floatFromInt(x)), @as(f32, @floatFromInt(y)) },
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@ -1795,7 +1804,7 @@ pub fn updateCell(
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.bg_color = bg,
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.glyph_pos = .{ glyph.atlas_x, glyph.atlas_y },
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.glyph_size = .{ glyph.width, glyph.height },
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.glyph_offset = .{ glyph.offset_x, glyph.offset_y },
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.glyph_offset = .{ glyph.offset_x + extra_offset, glyph.offset_y },
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});
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}
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@ -1490,6 +1490,15 @@ pub fn updateCell(
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.emoji => .fg_color,
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};
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// If this glyph doesn't have an advance, then we assume it is
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// connected to the previous glyph (perhaps an unsafe assumption...)
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// and offset by the cell width.
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// Related: https://github.com/mitchellh/ghostty/issues/1046
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const extra_offset: i32 = if (glyph.advance_x == 0)
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@intCast(self.grid_metrics.cell_width)
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else
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0;
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self.cells.appendAssumeCapacity(.{
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.mode = mode,
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.grid_col = @intCast(x),
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@ -1499,7 +1508,7 @@ pub fn updateCell(
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.glyph_y = glyph.atlas_y,
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.glyph_width = glyph.width,
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.glyph_height = glyph.height,
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.glyph_offset_x = glyph.offset_x,
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.glyph_offset_x = glyph.offset_x + extra_offset,
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.glyph_offset_y = glyph.offset_y,
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.r = colors.fg.r,
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.g = colors.fg.g,
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