mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-24 12:46:10 +03:00
Merge pull request #1324 from mitchellh/libghostty-linux
libghostty: support build on Linux
This commit is contained in:
19
.github/workflows/test.yml
vendored
19
.github/workflows/test.yml
vendored
@ -40,6 +40,25 @@ jobs:
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- name: Test Build
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run: nix develop -c zig build -Dstatic=true -Dapp-runtime=glfw -Dtarget=${{ matrix.target }}
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build-linux-libghostty:
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runs-on: ubuntu-latest
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needs: test
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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# Install Nix and use that to run our tests so our environment matches exactly.
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- uses: cachix/install-nix-action@v24
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with:
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nix_path: nixpkgs=channel:nixos-unstable
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- uses: cachix/cachix-action@v14
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with:
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name: ghostty
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authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
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- name: Build Libghostty
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run: nix develop -c zig build -Dapp-runtime=none
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build-nix:
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runs-on: ubuntu-latest
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needs: test
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48
build.zig
48
build.zig
@ -405,7 +405,7 @@ pub fn build(b: *std.Build) !void {
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}
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// App (Linux)
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if (target.result.os.tag == .linux) {
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if (target.result.os.tag == .linux and config.app_runtime != .none) {
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// https://developer.gnome.org/documentation/guidelines/maintainer/integrating.html
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// Desktop file so that we have an icon and other metadata
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@ -428,6 +428,52 @@ pub fn build(b: *std.Build) !void {
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b.installFile("images/icons/icon_256x256@2x@2x.png", "share/icons/hicolor/256x256@2/apps/com.mitchellh.ghostty.png");
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}
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// libghostty (non-Darwin)
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if (!builtin.target.isDarwin() and config.app_runtime == .none) {
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// Shared
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{
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const lib = b.addSharedLibrary(.{
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.name = "ghostty",
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.root_source_file = .{ .path = "src/main_c.zig" },
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.optimize = optimize,
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.target = target,
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});
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lib.root_module.addOptions("build_options", exe_options);
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_ = try addDeps(b, lib, config);
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const lib_install = b.addInstallLibFile(
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lib.getEmittedBin(),
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"libghostty.so",
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);
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b.getInstallStep().dependOn(&lib_install.step);
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}
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// Static
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{
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const lib = b.addStaticLibrary(.{
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.name = "ghostty",
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.root_source_file = .{ .path = "src/main_c.zig" },
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.optimize = optimize,
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.target = target,
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});
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lib.root_module.addOptions("build_options", exe_options);
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_ = try addDeps(b, lib, config);
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const lib_install = b.addInstallLibFile(
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lib.getEmittedBin(),
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"libghostty.a",
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);
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b.getInstallStep().dependOn(&lib_install.step);
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}
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// Copy our ghostty.h to include.
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const header_install = b.addInstallHeaderFile(
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"include/ghostty.h",
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"ghostty.h",
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);
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b.getInstallStep().dependOn(&header_install.step);
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}
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// On Mac we can build the embedding library. This only handles the macOS lib.
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if (builtin.target.isDarwin() and target.result.os.tag == .macos) {
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// Create the universal macOS lib.
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@ -30,6 +30,11 @@ typedef void *ghostty_surface_t;
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typedef void *ghostty_inspector_t;
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// Enums are up top so we can reference them later.
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typedef enum {
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GHOSTTY_PLATFORM_INVALID,
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GHOSTTY_PLATFORM_MACOS,
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} ghostty_platform_e;
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typedef enum {
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GHOSTTY_CLIPBOARD_STANDARD,
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GHOSTTY_CLIPBOARD_SELECTION,
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@ -350,8 +355,17 @@ typedef struct {
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} ghostty_error_s;
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typedef struct {
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void *userdata;
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void *nsview;
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} ghostty_platform_macos_s;
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typedef union {
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ghostty_platform_macos_s macos;
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} ghostty_platform_u;
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typedef struct {
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ghostty_platform_e platform_tag;
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ghostty_platform_u platform;
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void *userdata;
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double scale_factor;
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uint16_t font_size;
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const char *working_directory;
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@ -472,9 +486,6 @@ uintptr_t ghostty_surface_pwd(ghostty_surface_t, char *, uintptr_t);
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ghostty_inspector_t ghostty_surface_inspector(ghostty_surface_t);
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void ghostty_inspector_free(ghostty_surface_t);
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bool ghostty_inspector_metal_init(ghostty_inspector_t, void *);
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void ghostty_inspector_metal_render(ghostty_inspector_t, void *, void *);
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bool ghostty_inspector_metal_shutdown(ghostty_inspector_t);
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void ghostty_inspector_set_focus(ghostty_inspector_t, bool);
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void ghostty_inspector_set_content_scale(ghostty_inspector_t, double, double);
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void ghostty_inspector_set_size(ghostty_inspector_t, uint32_t, uint32_t);
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@ -484,6 +495,12 @@ void ghostty_inspector_mouse_scroll(ghostty_inspector_t, double, double, ghostty
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void ghostty_inspector_key(ghostty_inspector_t, ghostty_input_action_e, ghostty_input_key_e, ghostty_input_mods_e);
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void ghostty_inspector_text(ghostty_inspector_t, const char *);
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#ifdef __APPLE__
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bool ghostty_inspector_metal_init(ghostty_inspector_t, void *);
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void ghostty_inspector_metal_render(ghostty_inspector_t, void *, void *);
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bool ghostty_inspector_metal_shutdown(ghostty_inspector_t);
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#endif
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// APIs I'd like to get rid of eventually but are still needed for now.
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// Don't use these unless you know what you're doing.
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void ghostty_set_window_background_blur(ghostty_surface_t, void *);
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@ -277,8 +277,11 @@ extension Ghostty {
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/// in the returned struct is only valid as long as this struct is retained.
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func ghosttyConfig(view: SurfaceView) -> ghostty_surface_config_s {
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var config = ghostty_surface_config_new()
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config.platform_tag = GHOSTTY_PLATFORM_MACOS
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config.platform = ghostty_platform_u(macos: ghostty_platform_macos_s(
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nsview: Unmanaged.passUnretained(view).toOpaque()
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))
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config.userdata = Unmanaged.passUnretained(view).toOpaque()
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config.nsview = Unmanaged.passUnretained(view).toOpaque()
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config.scale_factor = NSScreen.main!.backingScaleFactor
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if let fontSize = fontSize { config.font_size = fontSize }
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@ -231,9 +231,49 @@ pub const App = struct {
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}
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};
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/// Platform-specific configuration for libghostty.
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pub const Platform = union(PlatformTag) {
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macos: MacOS,
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// If our build target for libghostty is not darwin then we do
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// not include macos support at all.
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pub const MacOS = if (builtin.target.isDarwin()) struct {
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/// The view to render the surface on.
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nsview: objc.Object,
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} else void;
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// The C ABI compatible version of this union. The tag is expected
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// to be stored elsewhere.
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pub const C = extern union {
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macos: extern struct {
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nsview: ?*anyopaque,
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},
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};
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/// Initialize a Platform a tag and configuration from the C ABI.
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pub fn init(tag_int: c_int, c_platform: C) !Platform {
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const tag = try std.meta.intToEnum(PlatformTag, tag_int);
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return switch (tag) {
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.macos => if (MacOS != void) macos: {
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const config = c_platform.macos;
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const nsview = objc.Object.fromId(config.nsview orelse
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break :macos error.NSViewMustBeSet);
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break :macos .{ .macos = .{ .nsview = nsview } };
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} else error.UnsupportedPlatform,
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};
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}
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};
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pub const PlatformTag = enum(c_int) {
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// "0" is reserved for invalid so we can detect unset values
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// from the C API.
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macos = 1,
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};
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pub const Surface = struct {
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app: *App,
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nsview: objc.Object,
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platform: Platform,
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core_surface: CoreSurface,
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content_scale: apprt.ContentScale,
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size: apprt.SurfaceSize,
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@ -243,12 +283,14 @@ pub const Surface = struct {
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inspector: ?*Inspector = null,
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pub const Options = extern struct {
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/// The platform that this surface is being initialized for and
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/// the associated platform-specific configuration.
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platform_tag: c_int = 0,
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platform: Platform.C = undefined,
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/// Userdata passed to some of the callbacks.
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userdata: ?*anyopaque = null,
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/// The pointer to the backing NSView for the surface.
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nsview: ?*anyopaque = null,
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/// The scale factor of the screen.
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scale_factor: f64 = 1,
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@ -279,13 +321,10 @@ pub const Surface = struct {
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};
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pub fn init(self: *Surface, app: *App, opts: Options) !void {
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const nsview = objc.Object.fromId(opts.nsview orelse
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return error.NSViewMustBeSet);
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self.* = .{
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.app = app,
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.platform = try Platform.init(opts.platform_tag, opts.platform),
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.core_surface = undefined,
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.nsview = nsview,
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.content_scale = .{
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.x = @floatCast(opts.scale_factor),
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.y = @floatCast(opts.scale_factor),
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@ -1584,30 +1623,33 @@ pub const CAPI = struct {
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ptr.freeInspector();
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}
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export fn ghostty_inspector_metal_init(ptr: *Inspector, device: objc.c.id) bool {
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return ptr.initMetal(objc.Object.fromId(device));
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}
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export fn ghostty_inspector_metal_render(
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ptr: *Inspector,
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command_buffer: objc.c.id,
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descriptor: objc.c.id,
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) void {
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return ptr.renderMetal(
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objc.Object.fromId(command_buffer),
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objc.Object.fromId(descriptor),
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) catch |err| {
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log.err("error rendering inspector err={}", .{err});
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return;
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};
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}
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export fn ghostty_inspector_metal_shutdown(ptr: *Inspector) void {
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if (ptr.backend) |v| {
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v.deinit();
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ptr.backend = null;
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// Inspector Metal APIs are only available on Apple systems
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usingnamespace if (builtin.target.isDarwin()) struct {
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export fn ghostty_inspector_metal_init(ptr: *Inspector, device: objc.c.id) bool {
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return ptr.initMetal(objc.Object.fromId(device));
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}
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}
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export fn ghostty_inspector_metal_render(
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ptr: *Inspector,
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command_buffer: objc.c.id,
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descriptor: objc.c.id,
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) void {
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return ptr.renderMetal(
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objc.Object.fromId(command_buffer),
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objc.Object.fromId(descriptor),
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) catch |err| {
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log.err("error rendering inspector err={}", .{err});
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return;
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};
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}
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export fn ghostty_inspector_metal_shutdown(ptr: *Inspector) void {
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if (ptr.backend) |v| {
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v.deinit();
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ptr.backend = null;
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}
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}
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} else struct {};
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export fn ghostty_inspector_set_size(ptr: *Inspector, w: u32, h: u32) void {
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ptr.updateSize(w, h);
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@ -466,7 +466,9 @@ pub fn finalizeSurfaceInit(self: *const Metal, surface: *apprt.Surface) !void {
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},
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apprt.embedded => .{
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.view = surface.nsview,
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.view = switch (surface.platform) {
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.macos => |v| v.nsview,
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},
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.scaleFactor = @floatCast(surface.content_scale.x),
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},
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@ -422,6 +422,12 @@ pub fn surfaceInit(surface: *apprt.Surface) !void {
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},
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apprt.glfw => try self.threadEnter(surface),
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apprt.embedded => {
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// TODO(mitchellh): this does nothing today to allow libghostty
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// to compile for OpenGL targets but libghostty is strictly
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// broken for rendering on this platforms.
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},
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}
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// These are very noisy so this is commented, but easy to uncomment
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@ -529,6 +535,12 @@ pub fn threadEnter(self: *const OpenGL, surface: *apprt.Surface) !void {
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gl.glad.versionMinor(@intCast(version)),
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});
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},
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apprt.embedded => {
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// TODO(mitchellh): this does nothing today to allow libghostty
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// to compile for OpenGL targets but libghostty is strictly
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// broken for rendering on this platforms.
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},
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}
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}
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@ -548,6 +560,10 @@ pub fn threadExit(self: *const OpenGL) void {
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gl.glad.unload();
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glfw.makeContextCurrent(null);
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},
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apprt.embedded => {
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// TODO: see threadEnter
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},
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}
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}
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@ -1815,6 +1831,7 @@ pub fn drawFrame(self: *OpenGL, surface: *apprt.Surface) !void {
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switch (apprt.runtime) {
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apprt.glfw => surface.window.swapBuffers(),
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apprt.gtk => {},
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apprt.embedded => {},
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else => @compileError("unsupported runtime"),
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}
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}
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