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CacheTable tests, style changes
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@ -29,9 +29,9 @@ const assert = std.debug.assert;
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///
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/// `bucket_count`
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/// Should ideally be close to the median number of important items that
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/// you expect to be cached at any given point.
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///
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/// Performance will suffer if this is not a power of 2.
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/// you expect to be cached at any given point. This is required to be a
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/// power of 2 since performance suffers if it's not and there's no good
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/// reason to allow it to be anything else.
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///
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/// `bucket_size`
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/// should be larger if you expect a large number of unimportant items to
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@ -53,6 +53,10 @@ pub fn CacheTable(
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value: V,
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};
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comptime {
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assert(std.math.isPowerOfTwo(bucket_count));
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}
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/// `bucket_count` buckets containing `bucket_size` KV pairs each.
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///
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/// We don't need to initialize this memory because we don't use it
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@ -74,26 +78,25 @@ pub fn CacheTable(
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/// Adds an item to the cache table. If an old value was removed to
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/// make room then it is returned in a struct with its key and value.
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pub fn put(self: *Self, key: K, value: V) ?KV {
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const kv: KV = .{ .key = key, .value = value };
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const idx: u64 = self.context.hash(key) % bucket_count;
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const kv = .{
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.key = key,
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.value = value,
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};
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// If we have space available in the bucket then we just append
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if (self.lengths[idx] < bucket_size) {
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self.buckets[idx][self.lengths[idx]] = kv;
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self.lengths[idx] += 1;
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return null;
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}
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assert(self.lengths[idx] == bucket_size);
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// Append our new item and return the oldest
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const evicted = fastmem.rotateIn(KV, &self.buckets[idx], kv);
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if (comptime @hasDecl(Context, "evicted")) {
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self.context.evicted(evicted.key, evicted.value);
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}
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// The Context is allowed to register an eviction hook.
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if (comptime @hasDecl(Context, "evicted")) self.context.evicted(
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evicted.key,
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evicted.value,
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);
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return evicted;
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}
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@ -129,7 +132,50 @@ pub fn CacheTable(
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}
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}
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}
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@memset(&self.lengths, 0);
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}
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};
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}
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/// Creates a Context automatically for the given key type. This uses the
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/// same logic as std.hash_map.AutoContext today since the API matches.
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fn AutoContext(comptime K: type) type {
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return std.hash_map.AutoContext(K);
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}
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test CacheTable {
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const testing = std.testing;
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// Construct a table that purposely has a predictable hash so we can
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// test all edge cases.
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const T = CacheTable(u32, u32, struct {
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pub fn hash(self: *const @This(), key: u32) u64 {
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_ = self;
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return @intCast(key);
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}
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pub fn eql(self: *const @This(), a: u32, b: u32) bool {
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_ = self;
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return a == b;
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}
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}, 2, 2);
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var t: T = .{ .context = .{} };
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// Fill the table
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try testing.expect(t.put(0, 0) == null);
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try testing.expect(t.put(1, 0) == null);
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try testing.expect(t.put(2, 0) == null);
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try testing.expect(t.put(3, 0) == null);
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// It should now be full, so any insert should evict the oldest item.
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// NOTE: For the sake of this test, we're assuming that the first item
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// is evicted but we don't need to promise this.
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try testing.expectEqual(T.KV{
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.key = 0,
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.value = 0,
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}, t.put(4, 0).?);
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// The first item should now be gone
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try testing.expect(t.get(0) == null);
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}
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@ -319,6 +319,7 @@ test {
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// TODO
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_ = @import("blocking_queue.zig");
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_ = @import("cache_table.zig");
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_ = @import("config.zig");
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_ = @import("lru.zig");
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}
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