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https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 07:46:12 +03:00
have to use an async handle to wake up event loop for max timer
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@ -25,6 +25,10 @@ pub fn MaxTimer(comptime cb: fn (*libuv.Timer) void) type {
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/// The last time this timer ran.
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last: u64 = 0,
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/// This handle is used to wake up the event loop when the timer
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/// is restarted.
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async_h: libuv.Async,
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pub fn init(
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loop: libuv.Loop,
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data: ?*anyopaque,
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@ -35,6 +39,13 @@ pub fn MaxTimer(comptime cb: fn (*libuv.Timer) void) type {
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var timer = try libuv.Timer.init(alloc, loop);
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timer.setData(data);
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// The async handle is used to wake up the event loop. This is
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// necessary since stop/starting a timer doesn't trigger the
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// poll on the backend fd.
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var async_h = try libuv.Async.init(alloc, loop, (struct {
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fn callback(_: *libuv.Async) void {}
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}).callback);
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// The maximum time can't be less than the interval otherwise this
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// will just constantly fire.
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if (max < min) return error.MaxShorterThanTimer;
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@ -42,17 +53,24 @@ pub fn MaxTimer(comptime cb: fn (*libuv.Timer) void) type {
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.timer = timer,
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.min = min,
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.max = max,
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.async_h = async_h,
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};
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}
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pub fn deinit(self: *Self) void {
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self.async_h.close((struct {
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fn callback(h: *libuv.Async) void {
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const alloc = h.loop().getData(Allocator).?.*;
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h.deinit(alloc);
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}
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}).callback);
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self.timer.close((struct {
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fn callback(t: *libuv.Timer) void {
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const alloc = t.loop().getData(Allocator).?.*;
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t.deinit(alloc);
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}
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}).callback);
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self.* = undefined;
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}
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/// This should be called from the callback to update the last called time.
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@ -70,6 +88,10 @@ pub fn MaxTimer(comptime cb: fn (*libuv.Timer) void) type {
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// a tick as soon as possible.
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if (!try self.timer.isActive()) {
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try self.timer.start(cb, self.min, self.min);
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// We have to send an async message to wake up the
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// event loop. Starting a timer doesn't write to the fd.
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try self.async_h.send();
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return;
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}
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