move opengl to renderer dir

This commit is contained in:
Mitchell Hashimoto
2022-11-15 13:12:30 -08:00
parent 18de7cd2ef
commit 4727fa9b7b
12 changed files with 10 additions and 10 deletions

View File

@ -13,7 +13,7 @@ const imgui = @import("imgui");
const renderer = @import("../renderer.zig");
const terminal = @import("../terminal/main.zig");
const Terminal = terminal.Terminal;
const gl = @import("../opengl.zig");
const gl = @import("opengl/main.zig");
const trace = @import("tracy").trace;
const math = @import("../math.zig");
const lru = @import("../lru.zig");

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@ -11,13 +11,13 @@
//! WARNING: Lots of performance improvements that we can make with Zig
//! comptime help. I'm deferring this until later but have some fun ideas.
pub const c = @import("opengl/c.zig");
pub const glad = @import("opengl/glad.zig");
pub usingnamespace @import("opengl/draw.zig");
pub const c = @import("c.zig");
pub const glad = @import("glad.zig");
pub usingnamespace @import("draw.zig");
pub const ext = @import("opengl/extensions.zig");
pub const Buffer = @import("opengl/Buffer.zig");
pub const Program = @import("opengl/Program.zig");
pub const Shader = @import("opengl/Shader.zig");
pub const Texture = @import("opengl/Texture.zig");
pub const VertexArray = @import("opengl/VertexArray.zig");
pub const ext = @import("extensions.zig");
pub const Buffer = @import("Buffer.zig");
pub const Program = @import("Program.zig");
pub const Shader = @import("Shader.zig");
pub const Texture = @import("Texture.zig");
pub const VertexArray = @import("VertexArray.zig");