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Fix some words
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@ -353,9 +353,9 @@ pub fn adjust(
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s: *const Screen,
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adjustment: Adjustment,
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) void {
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// Note that we always adjusts "end" because end always represents
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// Note that we always adjust "end" because end always represents
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// the last point of the selection by mouse, not necessarilly the
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// top/bottom visually. So this results in the right behavior
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// top/bottom visually. So this results in the correct behavior
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// whether the user drags up or down.
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const end_pin = self.endPtr();
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switch (adjustment) {
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