mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-17 01:06:08 +03:00
Move unzoom button logic into TerminalWindow
This fixed some bugs with keeping the correct button state when reordering tabs
This commit is contained in:
@ -55,8 +55,6 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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/// For example, terminals executing custom scripts are not restorable.
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private var restorable: Bool = true
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private var surfaceIsZoomed: Bool = false
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init(_ ghostty: Ghostty.App,
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withBaseConfig base: Ghostty.SurfaceConfiguration? = nil,
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withSurfaceTree tree: Ghostty.SplitNode? = nil
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@ -123,8 +121,8 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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// Reset this to false. It'll be set back to true later.
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tabListenForFrame = false
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guard let windows = self.window?.tabbedWindows else { return }
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guard let windows = self.window?.tabbedWindows as? [TerminalWindow] else { return }
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// We only listen for frame changes if we have more than 1 window,
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// otherwise the accessory view doesn't matter.
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tabListenForFrame = windows.count > 1
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@ -134,25 +132,8 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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guard let equiv = ghostty.config.keyEquivalent(for: action) else {
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continue
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}
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let attributes: [NSAttributedString.Key: Any] = [
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.font: NSFont.labelFont(ofSize: 0),
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.foregroundColor: window.isKeyWindow ? NSColor.labelColor : NSColor.secondaryLabelColor,
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]
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let attributedString = NSAttributedString(string: " \(equiv) ", attributes: attributes)
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let text = NSTextField(labelWithAttributedString: attributedString)
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text.setContentCompressionResistancePriority(.windowSizeStayPut, for: .horizontal)
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text.postsFrameChangedNotifications = true
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window.tab.accessoryView = NSStackView(views: [text])
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}
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if surfaceIsZoomed {
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guard let stackView = window?.tabGroup?.selectedWindow?.tab.accessoryView as? NSStackView,
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let buttonView = window?.toolbar?.items.first(where: { $0.itemIdentifier == .unZoom })?.view
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else { return }
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stackView.addArrangedSubview(buttonView)
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window.keyEquivalent = "\(equiv)"
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}
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}
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@ -212,12 +193,6 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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}
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}
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private func updateToolbarUnZoomButton() {
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guard let buttonView = window?.toolbar?.items.first(where: { $0.itemIdentifier == .unZoom })?.view else { return }
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buttonView.isHidden = !surfaceIsZoomed
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}
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//MARK: - NSWindowController
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override func windowWillLoad() {
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@ -290,13 +265,6 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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}
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}
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// Set a toolbar that is used with toolbar tabs
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let toolbar = TerminalToolbar(identifier: "Toolbar")
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toolbar.hasTitle = ghostty.config.macosTitlebarTabs
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window.toolbar = toolbar
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window.toolbarStyle = .unifiedCompact
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// Initialize our content view to the SwiftUI root
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window.contentView = NSHostingView(rootView: TerminalView(
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ghostty: self.ghostty,
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@ -412,10 +380,6 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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}
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}
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func windowDidUpdate(_ notification: Notification) {
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updateToolbarUnZoomButton()
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}
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// Called when the window will be encoded. We handle the data encoding here in the
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// window controller.
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func window(_ window: NSWindow, willEncodeRestorableState state: NSCoder) {
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@ -618,9 +582,8 @@ class TerminalController: NSWindowController, NSWindowDelegate,
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}
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func zoomStateDidChange(to: Bool) {
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self.surfaceIsZoomed = to
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updateToolbarUnZoomButton()
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relabelTabs()
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guard let window = window as? TerminalWindow else { return }
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window.surfaceIsZoomed = to
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}
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//MARK: - Clipboard Confirmation
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@ -1,6 +1,9 @@
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import Cocoa
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class TerminalWindow: NSWindow {
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@objc dynamic var surfaceIsZoomed: Bool = false
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@objc dynamic var keyEquivalent: String = ""
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var titlebarOpacity: CGFloat = 1 {
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didSet {
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guard let titlebarContainer = contentView?.superview?.subviews.first(where: {
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@ -12,15 +15,97 @@ class TerminalWindow: NSWindow {
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}
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}
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private var unZoomToolbarButton: NSButton? {
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guard let button = toolbar?.items.first(where: { $0.itemIdentifier == .unZoom })?.view?.subviews.first as? NSButton
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else { return nil }
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return button
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}
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private let unZoomTabButton: NSButton = {
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let button = NSButton()
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button.target = nil
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button.action = #selector(TerminalController.splitZoom(_:))
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button.translatesAutoresizingMaskIntoConstraints = false
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button.widthAnchor.constraint(equalToConstant: 20).isActive = true
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button.heightAnchor.constraint(equalToConstant: 20).isActive = true
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button.isBordered = false
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button.contentTintColor = .controlAccentColor
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button.state = .on
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button.image = NSImage(systemSymbolName: "arrow.down.right.and.arrow.up.left.square.fill", accessibilityDescription: nil)!
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.withSymbolConfiguration(NSImage.SymbolConfiguration(scale: .large))
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return button
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}()
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private lazy var keyEquivalentLabel: NSTextField = {
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let label = NSTextField(labelWithAttributedString: NSAttributedString())
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label.setContentCompressionResistancePriority(.windowSizeStayPut, for: .horizontal)
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label.postsFrameChangedNotifications = true
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return label
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}()
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private lazy var bindings = [
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observe(\.surfaceIsZoomed, options: [.initial, .new]) { [weak self] window, _ in
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guard let unZoomToolbarButton = self?.unZoomToolbarButton, let tabGroup = self?.tabGroup else { return }
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self?.unZoomTabButton.isHidden = !window.surfaceIsZoomed
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self?.updateUnZoomToolbarButtonVisibility()
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},
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observe(\.keyEquivalent, options: [.initial, .new]) { [weak self] window, _ in
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let attributes: [NSAttributedString.Key: Any] = [
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.font: NSFont.systemFont(ofSize: NSFont.smallSystemFontSize),
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.foregroundColor: window.isKeyWindow ? NSColor.labelColor : NSColor.secondaryLabelColor,
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]
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let attributedString = NSAttributedString(string: " \(window.keyEquivalent) ", attributes: attributes)
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self?.keyEquivalentLabel.attributedStringValue = attributedString
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},
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]
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// Both of these must be true for windows without decorations to be able to
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// still become key/main and receive events.
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override var canBecomeKey: Bool { return true }
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override var canBecomeMain: Bool { return true }
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// MARK: - Lifecycle
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override func awakeFromNib() {
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super.awakeFromNib()
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// By hiding the visual effect view, we allow the window's (or titlebar's in this case)
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// background color to show through. If we were to set `titlebarAppearsTransparent` to true
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// the selected tab would look fine, but the unselected ones and new tab button backgrounds
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// would be an opaque color. When the titlebar isn't transparent, however, the system applies
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// a compositing effect to the unselected tab backgrounds, which makes them blend with the
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// titlebar's/window's background.
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if let titlebarContainer = contentView?.superview?.subviews.first(where: {
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$0.className == "NSTitlebarContainerView"
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}), let effectView = titlebarContainer.descendants(withClassName: "NSVisualEffectView").first {
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effectView.isHidden = true
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}
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// Create the tab accessory view that houses the key-equivalent label and optional un-zoom button
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let stackView = NSStackView(views: [keyEquivalentLabel, unZoomTabButton])
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stackView.setHuggingPriority(.defaultHigh, for: .horizontal)
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stackView.spacing = 3
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tab.accessoryView = stackView
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generateToolbar()
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_ = bindings
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}
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deinit {
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bindings.forEach() { $0.invalidate() }
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}
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// MARK: - NSWindow
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override func becomeKey() {
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// This is required because the removeTitlebarAccessoryViewControlle hook does not
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// This is required because the removeTitlebarAccessoryViewController hook does not
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// catch the creation of a new window by "tearing off" a tab from a tabbed window.
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if let tabGroup = self.tabGroup, tabGroup.windows.count < 2 {
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hideCustomTabBarViews()
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@ -28,17 +113,99 @@ class TerminalWindow: NSWindow {
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super.becomeKey()
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if titlebarTabs {
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updateNewTabButtonOpacity()
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}
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updateNewTabButtonOpacity()
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unZoomTabButton.isEnabled = true
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unZoomTabButton.contentTintColor = .controlAccentColor
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unZoomToolbarButton?.contentTintColor = .controlAccentColor
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}
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override func resignKey() {
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super.resignKey()
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if titlebarTabs {
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updateNewTabButtonOpacity()
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updateNewTabButtonOpacity()
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unZoomTabButton.isEnabled = false
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unZoomTabButton.contentTintColor = .labelColor
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unZoomToolbarButton?.contentTintColor = .tertiaryLabelColor
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}
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override func update() {
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super.update()
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updateUnZoomToolbarButtonVisibility()
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titlebarSeparatorStyle = tabbedWindows != nil && !titlebarTabs ? .line : .none
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// This is called when we open, close, switch, and reorder tabs, at which point we determine if the
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// first tab in the tab bar is selected. If it is, we make the `windowButtonsBackdrop` color the same
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// as that of the active tab (i.e. the titlebar's background color), otherwise we make it the same
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// color as the background of unselected tabs.
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if let index = windowController?.window?.tabbedWindows?.firstIndex(of: self), titlebarTabs {
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windowButtonsBackdrop?.isHighlighted = index == 0
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}
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// Color the new tab button's image to match the color of the tab title/keyboard shortcut labels,
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// just as it does in the stock tab bar.
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updateNewTabButtonOpacity()
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guard let titlebarContainer = contentView?.superview?.subviews.first(where: {
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$0.className == "NSTitlebarContainerView"
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}) else { return }
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guard let newTabButton: NSButton = titlebarContainer.firstDescendant(withClassName: "NSTabBarNewTabButton") as? NSButton else { return }
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guard let newTabButtonImageView: NSImageView = newTabButton.subviews.first(where: {
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$0 as? NSImageView != nil
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}) as? NSImageView else { return }
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guard let newTabButtonImage = newTabButtonImageView.image else { return }
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let isLightTheme = backgroundColor.isLightColor
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if newTabButtonImageLayer == nil {
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let fillColor: NSColor = isLightTheme ? .black.withAlphaComponent(0.85) : .white.withAlphaComponent(0.85)
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let newImage = NSImage(size: newTabButtonImage.size, flipped: false) { rect in
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newTabButtonImage.draw(in: rect)
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fillColor.setFill()
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rect.fill(using: .sourceAtop)
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return true
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}
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let imageLayer = VibrantLayer(forAppearance: isLightTheme ? .light : .dark)!
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imageLayer.frame = NSRect(origin: NSPoint(x: newTabButton.bounds.midX - newTabButtonImage.size.width/2, y: newTabButton.bounds.midY - newTabButtonImage.size.height/2), size: newTabButtonImage.size)
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imageLayer.contentsGravity = .resizeAspect
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imageLayer.contents = newImage
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imageLayer.opacity = 0.5
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newTabButtonImageLayer = imageLayer
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}
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newTabButtonImageView.layer?.sublayers?.first(where: { $0.className == "VibrantLayer" })?.removeFromSuperlayer()
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newTabButtonImageView.layer?.addSublayer(newTabButtonImageLayer!)
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newTabButtonImageView.image = nil
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// When we nil out the original image, the image view's frame resizes and repositions
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// slightly, so we need to reset it to make sure our new image doesn't shift quickly.
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newTabButtonImageView.frame = newTabButton.bounds
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}
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// MARK: -
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private func updateUnZoomToolbarButtonVisibility() {
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guard let unZoomToolbarButton = unZoomToolbarButton, let tabGroup else { return }
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if tabGroup.isTabBarVisible {
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unZoomToolbarButton.isHidden = true
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} else {
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unZoomToolbarButton.isHidden = !surfaceIsZoomed
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}
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}
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// We have to regenerate a toolbar when the titlebar tabs setting changes since our
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// custom toolbar conditionally generates the items based on this setting. I tried to
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// invalidate the toolbar items and force a refresh, but as far as I can tell that
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// isn't possible.
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private func generateToolbar() {
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let terminalToolbar = TerminalToolbar(identifier: "Toolbar")
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terminalToolbar.hasTitle = titlebarTabs
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toolbar = terminalToolbar
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toolbarStyle = .unifiedCompact
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updateUnZoomToolbarButtonVisibility()
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}
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// MARK: - Titlebar Tabs
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@ -47,6 +214,7 @@ class TerminalWindow: NSWindow {
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var titlebarTabs = false {
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didSet {
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self.titleVisibility = titlebarTabs ? .hidden : .visible
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generateToolbar()
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}
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}
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@ -76,22 +244,6 @@ class TerminalWindow: NSWindow {
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}
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}
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override func awakeFromNib() {
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super.awakeFromNib()
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// By hiding the visual effect view, we allow the window's (or titlebar's in this case)
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// background color to show through. If we were to set `titlebarAppearsTransparent` to true
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// the selected tab would look fine, but the unselected ones and new tab button backgrounds
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// would be an opaque color. When the titlebar isn't transparent, however, the system applies
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// a compositing effect to the unselected tab backgrounds, which makes them blend with the
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// titlebar's/window's background.
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if let titlebarContainer = contentView?.superview?.subviews.first(where: {
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$0.className == "NSTitlebarContainerView"
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}), let effectView = titlebarContainer.descendants(withClassName: "NSVisualEffectView").first {
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effectView.isHidden = true
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}
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}
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// This is called by macOS for native tabbing in order to add the tab bar. We hook into
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// this, detect the tab bar being added, and override its behavior.
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override func addTitlebarAccessoryViewController(_ childViewController: NSTitlebarAccessoryViewController) {
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@ -174,59 +326,6 @@ class TerminalWindow: NSWindow {
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}
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}
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override func update() {
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super.update()
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titlebarSeparatorStyle = tabbedWindows != nil && !titlebarTabs ? .line : .none
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// This is called when we open, close, switch, and reorder tabs, at which point we determine if the
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// first tab in the tab bar is selected. If it is, we make the `windowButtonsBackdrop` color the same
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// as that of the active tab (i.e. the titlebar's background color), otherwise we make it the same
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// color as the background of unselected tabs.
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if let index = windowController?.window?.tabbedWindows?.firstIndex(of: self), titlebarTabs {
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windowButtonsBackdrop?.isHighlighted = index == 0
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}
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// Color the new tab button's image to match the color of the tab title/keyboard shortcut labels,
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// just as it does in the stock tab bar.
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updateNewTabButtonOpacity()
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guard let titlebarContainer = contentView?.superview?.subviews.first(where: {
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$0.className == "NSTitlebarContainerView"
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}) else { return }
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guard let newTabButton: NSButton = titlebarContainer.firstDescendant(withClassName: "NSTabBarNewTabButton") as? NSButton else { return }
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guard let newTabButtonImageView: NSImageView = newTabButton.subviews.first(where: {
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$0 as? NSImageView != nil
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}) as? NSImageView else { return }
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guard let newTabButtonImage = newTabButtonImageView.image else { return }
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let isLightTheme = backgroundColor.isLightColor
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if newTabButtonImageLayer == nil {
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let fillColor: NSColor = isLightTheme ? .black.withAlphaComponent(0.85) : .white.withAlphaComponent(0.85)
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let newImage = NSImage(size: newTabButtonImage.size, flipped: false) { rect in
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newTabButtonImage.draw(in: rect)
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fillColor.setFill()
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rect.fill(using: .sourceAtop)
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return true
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}
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let imageLayer = VibrantLayer(forAppearance: isLightTheme ? .light : .dark)!
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imageLayer.frame = NSRect(origin: NSPoint(x: newTabButton.bounds.midX - newTabButtonImage.size.width/2, y: newTabButton.bounds.midY - newTabButtonImage.size.height/2), size: newTabButtonImage.size)
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imageLayer.contentsGravity = .resizeAspect
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imageLayer.contents = newImage
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imageLayer.opacity = 0.5
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newTabButtonImageLayer = imageLayer
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}
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newTabButtonImageView.layer?.sublayers?.first(where: { $0.className == "VibrantLayer" })?.removeFromSuperlayer()
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newTabButtonImageView.layer?.addSublayer(newTabButtonImageLayer!)
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newTabButtonImageView.image = nil
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// When we nil out the original image, the image view's frame resizes and repositions
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// slightly, so we need to reset it to make sure our new image doesn't shift quickly.
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newTabButtonImageView.frame = newTabButton.bounds
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}
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// Since we are coloring the new tab button's image, it doesn't respond to the
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// window's key status changes in terms of becoming less prominent visually,
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// so we need to do it manually.
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