mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-16 00:36:07 +03:00
terminal/new: more robust cell blanking in row
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@ -24,6 +24,7 @@ const size = @import("size.zig");
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const pagepkg = @import("page.zig");
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const style = @import("style.zig");
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const Screen = @import("Screen.zig");
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const Page = pagepkg.Page;
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const Cell = pagepkg.Cell;
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const Row = pagepkg.Row;
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@ -1103,58 +1104,14 @@ pub fn insertLines(self: *Terminal, count: usize) void {
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}
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// Inserted lines should keep our bg color
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const blank_cell = self.blankCell();
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for (0..adjusted_count) |i| {
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const row: *Row = @ptrCast(top + i);
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// Clear the src row.
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var page = &self.screen.cursor.page_offset.page.data;
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const cells = page.getCells(row);
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// If this row has graphemes, then we need go through a slow path
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// and delete the cell graphemes.
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if (row.grapheme) {
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for (cells) |*cell| {
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if (cell.hasGrapheme()) page.clearGrapheme(row, cell);
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}
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assert(!row.grapheme);
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}
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const cells_write = cells[self.scrolling_region.left .. self.scrolling_region.right + 1];
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// Delete any styles. Note the `row.styled` check is VERY IMPORTANT
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// for performance. Without this, every insert line is 4x slower. With
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// this check, only styled rows are 4x slower.
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if (row.styled) {
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for (cells_write) |*cell| {
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if (cell.style_id == style.default_id) continue;
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// Fast-path, the style ID matches, in this case we just update
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// our own ref and continue. We never delete because our style
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// is still active.
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if (cell.style_id == self.screen.cursor.style_id) {
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self.screen.cursor.style_ref.?.* -= 1;
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continue;
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}
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// Slow path: we need to lookup this style so we can decrement
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// the ref count. Since we've already loaded everything, we also
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// just go ahead and GC it if it reaches zero, too.
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if (page.styles.lookupId(page.memory, cell.style_id)) |prev_style| {
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// Below upsert can't fail because it should already be present
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const md = page.styles.upsert(page.memory, prev_style.*) catch unreachable;
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assert(md.ref > 0);
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md.ref -= 1;
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if (md.ref == 0) page.styles.remove(page.memory, cell.style_id);
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}
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}
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// If we have no left/right scroll region we can be sure that
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// the row is no longer styled.
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if (cells_write.len == self.cols) row.styled = false;
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}
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@memset(cells_write, blank_cell);
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self.blankCells(page, row, cells_write);
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}
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// Move the cursor to the left margin. But importantly this also
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@ -1230,58 +1187,14 @@ pub fn deleteLines(self: *Terminal, count_req: usize) void {
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}
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const bottom: [*]Row = top + (rem - 1);
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const blank_cell = self.blankCell();
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while (@intFromPtr(y) <= @intFromPtr(bottom)) : (y += 1) {
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const row: *Row = @ptrCast(y);
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// Clear the src row.
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var page = &self.screen.cursor.page_offset.page.data;
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const cells = page.getCells(row);
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// If this row has graphemes, then we need go through a slow path
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// and delete the cell graphemes.
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if (row.grapheme) {
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for (cells) |*cell| {
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if (cell.hasGrapheme()) page.clearGrapheme(row, cell);
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}
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assert(!row.grapheme);
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}
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const cells_write = cells[self.scrolling_region.left .. self.scrolling_region.right + 1];
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// Delete any styles. Note the `row.styled` check is VERY IMPORTANT
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// for performance. Without this, every insert line is 4x slower. With
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// this check, only styled rows are 4x slower.
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if (row.styled) {
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for (cells_write) |*cell| {
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if (cell.style_id == style.default_id) continue;
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// Fast-path, the style ID matches, in this case we just update
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// our own ref and continue. We never delete because our style
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// is still active.
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if (cell.style_id == self.screen.cursor.style_id) {
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self.screen.cursor.style_ref.?.* -= 1;
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continue;
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}
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// Slow path: we need to lookup this style so we can decrement
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// the ref count. Since we've already loaded everything, we also
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// just go ahead and GC it if it reaches zero, too.
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if (page.styles.lookupId(page.memory, cell.style_id)) |prev_style| {
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// Below upsert can't fail because it should already be present
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const md = page.styles.upsert(page.memory, prev_style.*) catch unreachable;
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assert(md.ref > 0);
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md.ref -= 1;
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if (md.ref == 0) page.styles.remove(page.memory, cell.style_id);
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}
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}
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// If we have no left/right scroll region we can be sure that
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// the row is no longer styled.
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if (cells_write.len == self.cols) row.styled = false;
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}
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@memset(cells_write, blank_cell);
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self.blankCells(page, row, cells_write);
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}
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// Move the cursor to the left margin. But importantly this also
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@ -1318,7 +1231,11 @@ pub fn eraseChars(self: *Terminal, count_req: usize) void {
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// Clear the cells
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const cells: [*]Cell = @ptrCast(self.screen.cursor.page_cell);
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@memset(cells[0..end], self.blankCell());
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self.blankCells(
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&self.screen.cursor.page_offset.page.data,
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self.screen.cursor.page_row,
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cells[0..end],
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);
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// This resets the soft-wrap of this line
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self.screen.cursor.page_row.wrap = false;
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@ -1348,6 +1265,55 @@ pub fn eraseChars(self: *Terminal, count_req: usize) void {
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// }
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}
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/// Blank the given cells. The cells must be long to the given row and page.
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/// This will handle refcounted styles properly as well as graphemes.
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fn blankCells(
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self: *const Terminal,
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page: *Page,
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row: *Row,
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cells: []Cell,
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) void {
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// If this row has graphemes, then we need go through a slow path
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// and delete the cell graphemes.
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if (row.grapheme) {
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for (cells) |*cell| {
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if (cell.hasGrapheme()) page.clearGrapheme(row, cell);
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}
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assert(!row.grapheme);
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}
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if (row.styled) {
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for (cells) |*cell| {
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if (cell.style_id == style.default_id) continue;
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// Fast-path, the style ID matches, in this case we just update
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// our own ref and continue. We never delete because our style
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// is still active.
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if (cell.style_id == self.screen.cursor.style_id) {
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self.screen.cursor.style_ref.?.* -= 1;
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continue;
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}
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// Slow path: we need to lookup this style so we can decrement
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// the ref count. Since we've already loaded everything, we also
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// just go ahead and GC it if it reaches zero, too.
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if (page.styles.lookupId(page.memory, cell.style_id)) |prev_style| {
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// Below upsert can't fail because it should already be present
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const md = page.styles.upsert(page.memory, prev_style.*) catch unreachable;
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assert(md.ref > 0);
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md.ref -= 1;
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if (md.ref == 0) page.styles.remove(page.memory, cell.style_id);
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}
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}
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// If we have no left/right scroll region we can be sure that
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// the row is no longer styled.
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if (cells.len == self.cols) row.styled = false;
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}
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@memset(cells, self.blankCell());
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}
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/// Set a style attribute.
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pub fn setAttribute(self: *Terminal, attr: sgr.Attribute) !void {
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try self.screen.setAttribute(attr);
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@ -3260,6 +3226,28 @@ test "Terminal: eraseChars preserves background sgr" {
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}
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}
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test "Terminal: eraseChars handles refcounted styles" {
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const alloc = testing.allocator;
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var t = try init(alloc, 10, 10);
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defer t.deinit(alloc);
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try t.setAttribute(.{ .bold = {} });
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try t.print('A');
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try t.print('B');
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try t.setAttribute(.{ .unset = {} });
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try t.print('C');
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// verify we have styles in our style map
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const page = t.screen.cursor.page_offset.page.data;
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try testing.expectEqual(@as(usize, 1), page.styles.count(page.memory));
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t.setCursorPos(1, 1);
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t.eraseChars(2);
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// verify we have no styles in our style map
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try testing.expectEqual(@as(usize, 0), page.styles.count(page.memory));
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}
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test "Terminal: reverseIndex" {
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const alloc = testing.allocator;
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var t = try init(alloc, 2, 5);
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