This commit is contained in:
Rohit-Bevinahally
2025-01-20 01:25:08 +05:30
committed by rohitb
parent 1ff9162598
commit 320dc35d0a
2 changed files with 455 additions and 10 deletions

View File

@ -30,8 +30,10 @@ pub const RepeatableFontVariation = Config.RepeatableFontVariation;
pub const RepeatableString = Config.RepeatableString;
pub const RepeatableStringMap = @import("config/RepeatableStringMap.zig");
pub const RepeatablePath = Config.RepeatablePath;
pub const SinglePath = Config.SinglePath;
pub const ShellIntegrationFeatures = Config.ShellIntegrationFeatures;
pub const WindowPaddingColor = Config.WindowPaddingColor;
pub const BackgroundImageMode = Config.BackgroundImageMode;
// Alternate APIs
pub const CAPI = @import("config/CAPI.zig");

View File

@ -459,6 +459,32 @@ background: Color = .{ .r = 0x28, .g = 0x2C, .b = 0x34 },
/// Specified as either hex (`#RRGGBB` or `RRGGBB`) or a named X11 color.
foreground: Color = .{ .r = 0xFF, .g = 0xFF, .b = 0xFF },
/// Background image for the window.
@"background-image": SinglePath = .{},
/// Background image opacity
@"background-image-opacity": f32 = 1.0,
/// Background image mode to use.
///
/// Valid values are:
///
/// * `zoomed` - Image is scaled to fit the window, preserving aspect ratio.
/// * `scaled` - Image is scaled to fill the window, not preserving aspect ratio.
/// * `tiled` - Image is repeated horizontally and vertically to fill the window.
/// * `centered` - Image is centered in the window and displayed 1-to-1 pixel
/// scale, preserving both the aspect ratio and the image size.
/// * `upper-left` - Image is anchored to the upper left corner of the window,
/// preserving the aspect ratio.
/// * `upper-right` - Image is anchored to the upper right corner of the window,
/// preserving the aspect ratio.
/// * `lower-left` - Image is anchored to the lower left corner of the window,
/// preserving the aspect ratio.
/// * `lower-right` - Image is anchored to the lower right corner of the window,
/// preserving the aspect ratio.
///
@"background-image-mode": BackgroundImageMode = .zoomed,
/// The foreground and background color for selection. If this is not set, then
/// the selection color is just the inverted window background and foreground
/// (note: not to be confused with the cell bg/fg).
@ -2975,20 +3001,97 @@ fn expandPaths(self: *Config, base: []const u8) !void {
);
// Expand all of our paths
inline for (@typeInfo(Config).@"struct".fields) |field| {
switch (field.type) {
RepeatablePath, Path => {
try @field(self, field.name).expand(
arena_alloc,
base,
&self._diagnostics,
);
},
else => {},
inline for (@typeInfo(Config).Struct.fields) |field| {
if (field.type == RepeatablePath) {
try @field(self, field.name).expand(
arena_alloc,
base,
&self._diagnostics,
);
}
}
}
/// Expand a relative path to an absolute path. This function is used by
/// the RepeatablePath and SinglePath to expand the paths they store.
fn expandPath(
alloc: Allocator,
base: []const u8,
path: []const u8,
diags: *cli.DiagnosticList,
) ![]const u8 {
assert(std.fs.path.isAbsolute(base));
var dir = try std.fs.cwd().openDir(base, .{});
defer dir.close();
// If it is already absolute we can just return it
if (path.len == 0 or std.fs.path.isAbsolute(path)) return path;
// If it isn't absolute, we need to make it absolute relative
// to the base.
var buf: [std.fs.max_path_bytes]u8 = undefined;
// Check if the path starts with a tilde and expand it to the
// home directory on Linux/macOS. We explicitly look for "~/"
// because we don't support alternate users such as "~alice/"
if (std.mem.startsWith(u8, path, "~/")) expand: {
// Windows isn't supported yet
if (comptime builtin.os.tag == .windows) break :expand;
const expanded: []const u8 = internal_os.expandHome(
path,
&buf,
) catch |err| {
try diags.append(alloc, .{
.message = try std.fmt.allocPrintZ(
alloc,
"error expanding home directory for path {s}: {}",
.{ path, err },
),
});
// We can't expand this path so return an empty string
return "";
};
log.debug(
"expanding file path from home directory: path={s}",
.{expanded},
);
return expanded;
}
const abs = dir.realpath(path, &buf) catch |err| abs: {
if (err == error.FileNotFound) {
// The file doesn't exist. Try to resolve the relative path
// another way.
const resolved = try std.fs.path.resolve(alloc, &.{ base, path });
defer alloc.free(resolved);
@memcpy(buf[0..resolved.len], resolved);
break :abs buf[0..resolved.len];
}
try diags.append(alloc, .{
.message = try std.fmt.allocPrintZ(
alloc,
"error resolving file path {s}: {}",
.{ path, err },
),
});
// We can't expand this path so return an empty string
return "";
};
log.debug(
"expanding file path relative={s} abs={s}",
.{ path, abs },
);
return abs;
}
fn loadTheme(self: *Config, theme: Theme) !void {
// Load the correct theme depending on the conditional state.
// Dark/light themes were programmed prior to conditional configuration
@ -4167,6 +4270,63 @@ pub const Palette = struct {
}
};
/// SinglePath is a path to a single file. When loading the configuration
/// file, always the last one will be kept and be automatically expanded
/// relative to the path of the config file.
pub const SinglePath = struct {
const Self = @This();
/// The actual value that is updated as we parse.
value: ?[]const u8 = null,
/// Parse a single path.
pub fn parseCLI(self: *Self, alloc: Allocator, input: ?[]const u8) !void {
const value = input orelse return error.ValueRequired;
// If the value is empty, we set the value to null
if (value.len == 0) {
self.value = null;
return;
}
const copy = try alloc.dupe(u8, value);
self.value = copy;
}
/// Deep copy of the struct. Required by Config.
pub fn clone(self: Self, alloc: Allocator) Allocator.Error!Self {
const value = self.value orelse return .{};
const copy_path = try alloc.dupe(u8, value);
return .{
.value = copy_path,
};
}
/// Used by Formatter
pub fn formatEntry(self: Self, formatter: anytype) !void {
const value = self.value orelse return;
try formatter.formatEntry([]const u8, value);
}
/// Expand all the paths relative to the base directory.
pub fn expand(
self: *Self,
alloc: Allocator,
base: []const u8,
diags: *cli.DiagnosticList,
) !void {
// Try expanding path relative to the base.
const path = self.value orelse return;
const abs = try expandPath(alloc, base, path, diags);
if (abs.len == 0) {
// Blank this path so that we don't attempt to resolve it again
self.value = null;
return;
}
self.value = try alloc.dupeZ(u8, abs);
}
};
/// RepeatableString is a string value that can be repeated to accumulate
/// a list of strings. This isn't called "StringList" because I find that
/// sometimes leads to confusion that it _accepts_ a list such as
@ -4323,6 +4483,272 @@ pub const RepeatableString = struct {
}
};
/// RepeatablePath is like repeatable string but represents a path value.
/// The difference is that when loading the configuration any values for
/// this will be automatically expanded relative to the path of the config
/// file.
pub const RepeatablePath = struct {
const Self = @This();
const Path = union(enum) {
/// No error if the file does not exist.
optional: [:0]const u8,
/// The file is required to exist.
required: [:0]const u8,
};
value: std.ArrayListUnmanaged(Path) = .{},
pub fn parseCLI(self: *Self, alloc: Allocator, input: ?[]const u8) !void {
const value, const optional = if (input) |value| blk: {
if (value.len == 0) {
self.value.clearRetainingCapacity();
return;
}
break :blk if (value[0] == '?')
.{ value[1..], true }
else if (value.len >= 2 and value[0] == '"' and value[value.len - 1] == '"')
.{ value[1 .. value.len - 1], false }
else
.{ value, false };
} else return error.ValueRequired;
if (value.len == 0) {
// This handles the case of zero length paths after removing any ?
// prefixes or surrounding quotes. In this case, we don't reset the
// list.
return;
}
const item: Path = if (optional)
.{ .optional = try alloc.dupeZ(u8, value) }
else
.{ .required = try alloc.dupeZ(u8, value) };
try self.value.append(alloc, item);
}
/// Deep copy of the struct. Required by Config.
pub fn clone(self: *const Self, alloc: Allocator) Allocator.Error!Self {
const value = try self.value.clone(alloc);
for (value.items) |*item| {
switch (item.*) {
.optional, .required => |*path| path.* = try alloc.dupeZ(u8, path.*),
}
}
return .{
.value = value,
};
}
/// Compare if two of our value are requal. Required by Config.
pub fn equal(self: Self, other: Self) bool {
if (self.value.items.len != other.value.items.len) return false;
for (self.value.items, other.value.items) |a, b| {
if (!std.meta.eql(a, b)) return false;
}
return true;
}
/// Used by Formatter
pub fn formatEntry(self: Self, formatter: anytype) !void {
if (self.value.items.len == 0) {
try formatter.formatEntry(void, {});
return;
}
var buf: [std.fs.max_path_bytes + 1]u8 = undefined;
for (self.value.items) |item| {
const value = switch (item) {
.optional => |path| std.fmt.bufPrint(
&buf,
"?{s}",
.{path},
) catch |err| switch (err) {
// Required for builds on Linux where NoSpaceLeft
// isn't an allowed error for fmt.
error.NoSpaceLeft => return error.OutOfMemory,
},
.required => |path| path,
};
try formatter.formatEntry([]const u8, value);
}
}
/// Expand all the paths relative to the base directory.
pub fn expand(
self: *Self,
alloc: Allocator,
base: []const u8,
diags: *cli.DiagnosticList,
) !void {
assert(std.fs.path.isAbsolute(base));
var dir = try std.fs.cwd().openDir(base, .{});
defer dir.close();
for (0..self.value.items.len) |i| {
const path = switch (self.value.items[i]) {
.optional, .required => |path| path,
};
// If it is already absolute we can ignore it.
if (path.len == 0 or std.fs.path.isAbsolute(path)) continue;
// If it isn't absolute, we need to make it absolute relative
// to the base.
var buf: [std.fs.max_path_bytes]u8 = undefined;
// Check if the path starts with a tilde and expand it to the
// home directory on Linux/macOS. We explicitly look for "~/"
// because we don't support alternate users such as "~alice/"
if (std.mem.startsWith(u8, path, "~/")) expand: {
// Windows isn't supported yet
if (comptime builtin.os.tag == .windows) break :expand;
const expanded: []const u8 = internal_os.expandHome(
path,
&buf,
) catch |err| {
try diags.append(alloc, .{
.message = try std.fmt.allocPrintZ(
alloc,
"error expanding home directory for path {s}: {}",
.{ path, err },
),
});
// Blank this path so that we don't attempt to resolve it
// again
self.value.items[i] = .{ .required = "" };
continue;
};
log.debug(
"expanding file path from home directory: path={s}",
.{expanded},
);
switch (self.value.items[i]) {
.optional, .required => |*p| p.* = try alloc.dupeZ(u8, expanded),
}
continue;
}
const abs = dir.realpath(path, &buf) catch |err| abs: {
if (err == error.FileNotFound) {
// The file doesn't exist. Try to resolve the relative path
// another way.
const resolved = try std.fs.path.resolve(alloc, &.{ base, path });
defer alloc.free(resolved);
@memcpy(buf[0..resolved.len], resolved);
break :abs buf[0..resolved.len];
}
try diags.append(alloc, .{
.message = try std.fmt.allocPrintZ(
alloc,
"error resolving file path {s}: {}",
.{ path, err },
),
});
// Blank this path so that we don't attempt to resolve it again
self.value.items[i] = .{ .required = "" };
continue;
};
log.debug(
"expanding file path relative={s} abs={s}",
.{ path, abs },
);
switch (self.value.items[i]) {
.optional, .required => |*p| p.* = try alloc.dupeZ(u8, abs),
}
}
}
test "parseCLI" {
const testing = std.testing;
var arena = ArenaAllocator.init(testing.allocator);
defer arena.deinit();
const alloc = arena.allocator();
var list: Self = .{};
try list.parseCLI(alloc, "config.1");
try list.parseCLI(alloc, "?config.2");
try list.parseCLI(alloc, "\"?config.3\"");
// Zero-length values, ignored
try list.parseCLI(alloc, "?");
try list.parseCLI(alloc, "\"\"");
try testing.expectEqual(@as(usize, 3), list.value.items.len);
const Tag = std.meta.Tag(Path);
try testing.expectEqual(Tag.required, @as(Tag, list.value.items[0]));
try testing.expectEqualStrings("config.1", list.value.items[0].required);
try testing.expectEqual(Tag.optional, @as(Tag, list.value.items[1]));
try testing.expectEqualStrings("config.2", list.value.items[1].optional);
try testing.expectEqual(Tag.required, @as(Tag, list.value.items[2]));
try testing.expectEqualStrings("?config.3", list.value.items[2].required);
try list.parseCLI(alloc, "");
try testing.expectEqual(@as(usize, 0), list.value.items.len);
}
test "formatConfig empty" {
const testing = std.testing;
var buf = std.ArrayList(u8).init(testing.allocator);
defer buf.deinit();
var list: Self = .{};
try list.formatEntry(formatterpkg.entryFormatter("a", buf.writer()));
try std.testing.expectEqualSlices(u8, "a = \n", buf.items);
}
test "formatConfig single item" {
const testing = std.testing;
var buf = std.ArrayList(u8).init(testing.allocator);
defer buf.deinit();
var arena = ArenaAllocator.init(testing.allocator);
defer arena.deinit();
const alloc = arena.allocator();
var list: Self = .{};
try list.parseCLI(alloc, "A");
try list.formatEntry(formatterpkg.entryFormatter("a", buf.writer()));
try std.testing.expectEqualSlices(u8, "a = A\n", buf.items);
}
test "formatConfig multiple items" {
const testing = std.testing;
var buf = std.ArrayList(u8).init(testing.allocator);
defer buf.deinit();
var arena = ArenaAllocator.init(testing.allocator);
defer arena.deinit();
const alloc = arena.allocator();
var list: Self = .{};
try list.parseCLI(alloc, "A");
try list.parseCLI(alloc, "?B");
try list.formatEntry(formatterpkg.entryFormatter("a", buf.writer()));
try std.testing.expectEqualSlices(u8, "a = A\na = ?B\n", buf.items);
}
};
/// FontVariation is a repeatable configuration value that sets a single
/// font variation value. Font variations are configurations for what
/// are often called "variable fonts." The font files usually end in
@ -6199,6 +6625,23 @@ pub const AlphaBlending = enum {
}
};
/// See background-image-mode
///
/// This enum is used to set the background image mode. The shader expects
/// a `uint`, so we use `u8` here. The values for each mode should be kept
/// in sync with the values in the vertex shader used to render the
/// background image (`bgimage`).
pub const BackgroundImageMode = enum(u8) {
zoomed = 0,
stretched = 1,
tiled = 2,
centered = 3,
upper_left = 4,
upper_right = 5,
lower_left = 6,
lower_right = 7,
};
/// See freetype-load-flag
pub const FreetypeLoadFlags = packed struct {
// The defaults here at the time of writing this match the defaults