apprt: convert selection info to a single struct and C API

This commit is contained in:
Mitchell Hashimoto
2024-06-29 11:23:14 -05:00
parent 80700d524d
commit 26735f0e05
5 changed files with 102 additions and 95 deletions

View File

@ -373,6 +373,13 @@ typedef struct {
const char* message;
} ghostty_error_s;
typedef struct {
double tl_px_x;
double tl_px_y;
uint32_t offset_start;
uint32_t offset_len;
} ghostty_selection_s;
typedef struct {
void* nsview;
} ghostty_platform_macos_s;
@ -557,8 +564,7 @@ uintptr_t ghostty_surface_selection(ghostty_surface_t, char*, uintptr_t);
#ifdef __APPLE__
void ghostty_surface_set_display_id(ghostty_surface_t, uint32_t);
void* ghostty_surface_quicklook_font(ghostty_surface_t);
void ghostty_surface_selection_range(ghostty_surface_t, uint32_t*, uint32_t*);
void ghostty_surface_selection_point(ghostty_surface_t, double*, double*);
bool ghostty_surface_selection_info(ghostty_surface_t, ghostty_selection_s*);
#endif
ghostty_inspector_t ghostty_surface_inspector(ghostty_surface_t);

View File

@ -935,10 +935,9 @@ extension Ghostty.SurfaceView: NSTextInputClient {
// Get our range from the Ghostty API. There is a race condition between getting the
// range and actually using it since our selection may change but there isn't a good
// way I can think of to solve this for AppKit.
var start: UInt32 = 0;
var len: UInt32 = 0;
ghostty_surface_selection_range(surface, &start, &len);
return NSRange(location: Int(start), length: Int(len))
var sel: ghostty_selection_s = ghostty_selection_s();
guard ghostty_surface_selection_info(surface, &sel) else { return NSRange() }
return NSRange(location: Int(sel.offset_start), length: Int(sel.offset_len))
}
func setMarkedText(_ string: Any, selectedRange: NSRange, replacementRange: NSRange) {
@ -1017,7 +1016,13 @@ extension Ghostty.SurfaceView: NSTextInputClient {
// point right now. I'm sure I'm missing something fundamental...
if range.length > 0 && range != self.selectedRange() {
// QuickLook
ghostty_surface_selection_point(surface, &x, &y)
var sel: ghostty_selection_s = ghostty_selection_s();
if ghostty_surface_selection_info(surface, &sel) {
x = sel.tl_px_x;
y = sel.tl_px_y;
} else {
ghostty_surface_ime_point(surface, &x, &y)
}
} else {
ghostty_surface_ime_point(surface, &x, &y)
}

View File

@ -849,26 +849,23 @@ pub fn selectionString(self: *Surface, alloc: Allocator) !?[]const u8 {
});
}
/// This returns the selection range offset from the beginning of the
/// viewport. If the selection is not entirely within the viewport then
/// this will return null.
/// Return the apprt selection metadata used by apprt's for implementing
/// things like contextual information on right click and so on.
///
/// This is a oddly specific function that is used with macOS to enable
/// NSTextInputClient to work properly for features such as the IME Emoji
/// keyboard and QuickLook amongst other things.
pub fn selectionRange(self: *Surface) ?struct {
start: u32,
len: u32,
} {
/// This only returns non-null if the selection is fully contained within
/// the viewport. The use case for this function at the time of authoring
/// it is for apprt's to implement right-click contextual menus and
/// those only make sense for selections fully contained within the
/// viewport. We don't handle the case where you right click a word-wrapped
/// word at the end of the viewport yet.
pub fn selectionInfo(self: *const Surface) ?apprt.Selection {
self.renderer_state.mutex.lock();
defer self.renderer_state.mutex.unlock();
// Get the TL/BR pins for the selection
const sel = self.io.terminal.screen.selection orelse return null;
// Get the TL/BR pins for the selection and convert to viewport.
const tl = sel.topLeft(&self.io.terminal.screen);
const br = sel.bottomRight(&self.io.terminal.screen);
// Convert the pins to coordinates (x,y)
const tl_pt = self.io.terminal.screen.pages.pointFromPin(.viewport, tl) orelse return null;
const br_pt = self.io.terminal.screen.pages.pointFromPin(.viewport, br) orelse return null;
const tl_coord = tl_pt.coord();
@ -878,7 +875,41 @@ pub fn selectionRange(self: *Surface) ?struct {
const start = tl_coord.y * self.io.terminal.screen.pages.cols + tl_coord.x;
const end = br_coord.y * self.io.terminal.screen.pages.cols + br_coord.x;
return .{ .start = start, .len = end - start };
// Our sizes are all scaled so we need to send the unscaled values back.
const content_scale = self.rt_surface.getContentScale() catch .{ .x = 1, .y = 1 };
const x: f64 = x: {
// Simple x * cell width gives the top-left corner
var x: f64 = @floatFromInt(tl_coord.x * self.cell_size.width);
// We want the midpoint
x += @as(f64, @floatFromInt(self.cell_size.width)) / 2;
// And scale it
x /= content_scale.x;
break :x x;
};
const y: f64 = y: {
// Simple x * cell width gives the top-left corner
var y: f64 = @floatFromInt(tl_coord.y * self.cell_size.height);
// We want the bottom
y += @floatFromInt(self.cell_size.height);
// And scale it
y /= content_scale.y;
break :y y;
};
return .{
.tl_x_px = x,
.tl_y_px = y,
.offset_start = start,
.offset_len = end - start,
};
}
/// Returns the pwd of the terminal, if any. This is always copied because
@ -933,53 +964,6 @@ pub fn imePoint(self: *const Surface) apprt.IMEPos {
return .{ .x = x, .y = y };
}
/// Returns the x/y coordinate of where the selection top-left is. This is
/// used currently only by macOS to render the QuickLook highlight in the
/// proper location.
pub fn selectionPoint(self: *const Surface) ?apprt.IMEPos {
self.renderer_state.mutex.lock();
defer self.renderer_state.mutex.unlock();
// Get the top-left coordinate of the selection in the viewport.
const sel = self.io.terminal.screen.selection orelse return null;
const tl_pt = self.io.terminal.screen.pages.pointFromPin(
.viewport,
sel.topLeft(&self.io.terminal.screen),
) orelse return null;
const tl_coord = tl_pt.coord();
// Our sizes are all scaled so we need to send the unscaled values back.
const content_scale = self.rt_surface.getContentScale() catch .{ .x = 1, .y = 1 };
const x: f64 = x: {
// Simple x * cell width gives the top-left corner
var x: f64 = @floatFromInt(tl_coord.x * self.cell_size.width);
// We want the midpoint
x += @as(f64, @floatFromInt(self.cell_size.width)) / 2;
// And scale it
x /= content_scale.x;
break :x x;
};
const y: f64 = y: {
// Simple x * cell width gives the top-left corner
var y: f64 = @floatFromInt(tl_coord.y * self.cell_size.height);
// We want the bottom
y += @floatFromInt(self.cell_size.height);
// And scale it
y /= content_scale.y;
break :y y;
};
return .{ .x = x, .y = y };
}
fn clipboardWrite(self: *const Surface, data: []const u8, loc: apprt.Clipboard) !void {
if (self.config.clipboard_write == .deny) {
log.info("application attempted to write clipboard, but 'clipboard-write' is set to deny", .{});

View File

@ -1376,6 +1376,13 @@ pub const CAPI = struct {
}
};
const Selection = extern struct {
tl_x_px: f64,
tl_y_px: f64,
offset_start: u32,
offset_len: u32,
};
/// Create a new app.
export fn ghostty_app_new(
opts: *const apprt.runtime.App.Options,
@ -1803,34 +1810,24 @@ pub const CAPI = struct {
return copy;
}
/// This returns the start and length of the current selection range
/// in viewport coordinates. If the selection is not visible in the
/// viewport completely then this will return 0,0. This rather odd
/// detail is due to the current usage of this in the macOS app where
/// selections are only meaningful if they're in the viewport. We can
/// change this behavior if we have something useful to do with the
/// selection range outside of the viewport in the future.
export fn ghostty_surface_selection_range(
/// This returns the selection metadata for the current selection.
/// This will return false if there is no selection or the
/// selection is not fully contained in the viewport (since the
/// metadata is all about that).
export fn ghostty_surface_selection_info(
ptr: *Surface,
start: *u32,
len: *u32,
) void {
start.* = 0;
len.* = 0;
info: *Selection,
) bool {
const sel = ptr.core_surface.selectionInfo() orelse
return false;
const range = ptr.core_surface.selectionRange() orelse return;
start.* = range.start;
len.* = range.len;
}
export fn ghostty_surface_selection_point(
ptr: *Surface,
x: *f64,
y: *f64,
) void {
const point = ptr.core_surface.selectionPoint() orelse return;
x.* = point.x;
y.* = point.y;
info.* = .{
.tl_x_px = sel.tl_x_px,
.tl_y_px = sel.tl_y_px,
.offset_start = sel.offset_start,
.offset_len = sel.offset_len,
};
return true;
}
export fn ghostty_inspector_metal_init(ptr: *Inspector, device: objc.c.id) bool {

View File

@ -74,3 +74,18 @@ pub const ColorScheme = enum(u2) {
light = 0,
dark = 1,
};
/// Selection information
pub const Selection = struct {
/// Top-left point of the selection in the viewport in scaled
/// window pixels. (0,0) is the top-left of the window.
tl_x_px: f64,
tl_y_px: f64,
/// The offset of the selection start in cells from the top-left
/// of the viewport.
///
/// This is a strange metric but its used by macOS.
offset_start: u32,
offset_len: u32,
};