renderer: render underline color if set

This commit is contained in:
Mitchell Hashimoto
2023-06-20 09:39:52 -07:00
parent 860209e968
commit 1c2451b532
2 changed files with 9 additions and 4 deletions

View File

@ -1023,11 +1023,13 @@ pub fn updateCell(
null,
);
const color = if (cell.attrs.underline_color) cell.underline_fg else colors.fg;
self.cells.appendAssumeCapacity(.{
.mode = .fg,
.grid_pos = .{ @intToFloat(f32, x), @intToFloat(f32, y) },
.cell_width = cell.widthLegacy(),
.color = .{ colors.fg.r, colors.fg.g, colors.fg.b, alpha },
.color = .{ color.r, color.g, color.b, alpha },
.glyph_pos = .{ glyph.atlas_x, glyph.atlas_y },
.glyph_size = .{ glyph.width, glyph.height },
.glyph_offset = .{ glyph.offset_x, glyph.offset_y },

View File

@ -1181,6 +1181,9 @@ pub fn updateCell(
@enumToInt(sprite),
null,
);
const color = if (cell.attrs.underline_color) cell.underline_fg else colors.fg;
self.cells.appendAssumeCapacity(.{
.mode = .fg,
.grid_col = @intCast(u16, x),
@ -1192,9 +1195,9 @@ pub fn updateCell(
.glyph_height = underline_glyph.height,
.glyph_offset_x = underline_glyph.offset_x,
.glyph_offset_y = underline_glyph.offset_y,
.fg_r = colors.fg.r,
.fg_g = colors.fg.g,
.fg_b = colors.fg.b,
.fg_r = color.r,
.fg_g = color.g,
.fg_b = color.b,
.fg_a = alpha,
.bg_r = 0,
.bg_g = 0,