font/freetype: remove freetype_convert.zig

This is no longer needed since we're now using the FT_Bitmap_Convert
function from FreeType to do any conversions we need instead.
This commit is contained in:
Qwerasd
2025-07-04 15:43:00 -06:00
parent ec20c455c7
commit 1ab2603e0f
2 changed files with 0 additions and 89 deletions

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@ -15,7 +15,6 @@ const Allocator = std.mem.Allocator;
const font = @import("../main.zig");
const Glyph = font.Glyph;
const Library = font.Library;
const convert = @import("freetype_convert.zig");
const opentype = @import("../opentype.zig");
const fastmem = @import("../../fastmem.zig");
const quirks = @import("../../quirks.zig");

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@ -1,88 +0,0 @@
//! Various conversions from Freetype formats to Atlas formats. These are
//! currently implemented naively. There are definitely MUCH faster ways
//! to do this (likely using SIMD), but I started simple.
const std = @import("std");
const freetype = @import("freetype");
const font = @import("../main.zig");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
/// The mapping from freetype format to atlas format.
pub const map = genMap();
/// The map type.
pub const Map = [freetype.c.FT_PIXEL_MODE_MAX]AtlasArray;
/// Conversion function type. The returning bitmap buffer is guaranteed
/// to be exactly `width * rows * depth` long for freeing it. The caller must
/// free the bitmap buffer. The depth is the depth of the atlas format in the
/// map.
pub const Func = *const fn (Allocator, Bitmap) Allocator.Error!Bitmap;
/// Alias for the freetype FT_Bitmap type to make it easier to type.
pub const Bitmap = freetype.c.struct_FT_Bitmap_;
const AtlasArray = std.EnumArray(font.Atlas.Format, ?Func);
fn genMap() Map {
var result: Map = undefined;
// Initialize to no converter
var i: usize = 0;
while (i < freetype.c.FT_PIXEL_MODE_MAX) : (i += 1) {
result[i] = .initFill(null);
}
// Map our converters
result[freetype.c.FT_PIXEL_MODE_MONO].set(.grayscale, monoToGrayscale);
return result;
}
pub fn monoToGrayscale(alloc: Allocator, bm: Bitmap) Allocator.Error!Bitmap {
var buf = try alloc.alloc(u8, bm.width * bm.rows);
errdefer alloc.free(buf);
for (0..bm.rows) |y| {
const row_offset = y * @as(usize, @intCast(bm.pitch));
for (0..bm.width) |x| {
const byte_offset = row_offset + @divTrunc(x, 8);
const mask = @as(u8, 1) << @intCast(7 - (x % 8));
const bit: u8 = @intFromBool((bm.buffer[byte_offset] & mask) != 0);
buf[y * bm.width + x] = bit * 255;
}
}
var copy = bm;
copy.buffer = buf.ptr;
copy.pixel_mode = freetype.c.FT_PIXEL_MODE_GRAY;
copy.pitch = @as(c_int, @intCast(bm.width));
return copy;
}
test {
// Force comptime to run
_ = map;
}
test "mono to grayscale" {
const testing = std.testing;
const alloc = testing.allocator;
var mono_data = [_]u8{0b1010_0101};
const source: Bitmap = .{
.rows = 1,
.width = 8,
.pitch = 1,
.buffer = @ptrCast(&mono_data),
.num_grays = 0,
.pixel_mode = freetype.c.FT_PIXEL_MODE_MONO,
.palette_mode = 0,
.palette = null,
};
const result = try monoToGrayscale(alloc, source);
defer alloc.free(result.buffer[0..(result.width * result.rows)]);
try testing.expect(result.pixel_mode == freetype.c.FT_PIXEL_MODE_GRAY);
try testing.expectEqual(@as(u8, 255), result.buffer[0]);
}