Refactor keybinding actions reference generation

This commit is contained in:
Bryan Lee
2025-02-12 06:29:40 +08:00
parent 4aa452a2c7
commit 1674224c1a
4 changed files with 120 additions and 69 deletions

View File

@ -1,58 +1,8 @@
const std = @import("std");
const help_strings = @import("help_strings");
const KeybindAction = @import("../../input/Binding.zig").Action;
const helpgen_actions = @import("../../input/helpgen_actions.zig");
pub fn main() !void {
const output = std.io.getStdOut().writer();
try genKeybindActions(output);
}
pub fn genKeybindActions(writer: anytype) !void {
// Write the header
try writer.writeAll(
\\---
\\title: Keybinding Action Reference
\\description: Reference of all Ghostty keybinding actions.
\\editOnGithubLink: https://github.com/ghostty-org/ghostty/edit/main/src/input/Binding.zig
\\---
\\
\\This is a reference of all Ghostty keybinding actions.
\\
\\
);
@setEvalBranchQuota(5_000);
var buffer = std.ArrayList(u8).init(std.heap.page_allocator);
defer buffer.deinit();
const fields = @typeInfo(KeybindAction).Union.fields;
inline for (fields) |field| {
if (field.name[0] == '_') continue;
// Write previously stored doc comment below all related actions
if (@hasDecl(help_strings.KeybindAction, field.name)) {
try writer.writeAll(buffer.items);
try writer.writeAll("\n");
buffer.clearRetainingCapacity();
}
// Write the field name.
try writer.writeAll("## `");
try writer.writeAll(field.name);
try writer.writeAll("`\n");
if (@hasDecl(help_strings.KeybindAction, field.name)) {
var iter = std.mem.splitScalar(
u8,
@field(help_strings.KeybindAction, field.name),
'\n',
);
while (iter.next()) |s| {
try buffer.appendSlice(s);
try buffer.appendSlice("\n");
}
}
}
try helpgen_actions.generate(output, .markdown, true, std.heap.page_allocator);
}

View File

@ -2,7 +2,7 @@ const std = @import("std");
const args = @import("args.zig");
const Action = @import("action.zig").Action;
const Allocator = std.mem.Allocator;
const help_strings = @import("help_strings");
const helpgen_actions = @import("../input/helpgen_actions.zig");
pub const Options = struct {
/// If `true`, print out documentation about the action associated with the
@ -38,19 +38,7 @@ pub fn run(alloc: Allocator) !u8 {
}
const stdout = std.io.getStdOut().writer();
const info = @typeInfo(help_strings.KeybindAction);
inline for (info.Struct.decls) |field| {
try stdout.print("{s}", .{field.name});
if (opts.docs) {
try stdout.print(":\n", .{});
var iter = std.mem.splitScalar(u8, std.mem.trimRight(u8, @field(help_strings.KeybindAction, field.name), &std.ascii.whitespace), '\n');
while (iter.next()) |line| {
try stdout.print(" {s}\n", .{line});
}
} else {
try stdout.print("\n", .{});
}
}
try helpgen_actions.generate(stdout, .plaintext, opts.docs, std.heap.page_allocator);
return 0;
}

View File

@ -236,9 +236,9 @@ pub const Action = union(enum) {
/// Send an `ESC` sequence.
esc: []const u8,
// Send the given text. Uses Zig string literal syntax. This is currently
// not validated. If the text is invalid (i.e. contains an invalid escape
// sequence), the error will currently only show up in logs.
/// Send the given text. Uses Zig string literal syntax. This is currently
/// not validated. If the text is invalid (i.e. contains an invalid escape
/// sequence), the error will currently only show up in logs.
text: []const u8,
/// Send data to the pty depending on whether cursor key mode is enabled

View File

@ -0,0 +1,113 @@
//! This module is a help generator for keybind actions documentation.
//! It can generate documentation in different formats (plaintext for CLI,
//! markdown for website) while maintaining consistent content.
const std = @import("std");
const KeybindAction = @import("Binding.zig").Action;
const help_strings = @import("help_strings");
/// Format options for generating keybind actions documentation
pub const Format = enum {
/// Plain text output with indentation
plaintext,
/// Markdown formatted output
markdown,
fn formatFieldName(self: Format, writer: anytype, field_name: []const u8) !void {
switch (self) {
.plaintext => {
try writer.writeAll(field_name);
try writer.writeAll(":\n");
},
.markdown => {
try writer.writeAll("## `");
try writer.writeAll(field_name);
try writer.writeAll("`\n");
},
}
}
fn formatDocLine(self: Format, writer: anytype, line: []const u8) !void {
switch (self) {
.plaintext => {
try writer.appendSlice(" ");
try writer.appendSlice(line);
try writer.appendSlice("\n");
},
.markdown => {
try writer.appendSlice(line);
try writer.appendSlice("\n");
},
}
}
fn header(self: Format) ?[]const u8 {
return switch (self) {
.plaintext => null,
.markdown =>
\\---
\\title: Keybinding Action Reference
\\description: Reference of all Ghostty keybinding actions.
\\editOnGithubLink: https://github.com/ghostty-org/ghostty/edit/main/src/input/Binding.zig
\\---
\\
\\This is a reference of all Ghostty keybinding actions.
\\
\\
,
};
}
};
/// Generate keybind actions documentation with the specified format
pub fn generate(
writer: anytype,
format: Format,
show_docs: bool,
page_allocator: std.mem.Allocator,
) !void {
if (format.header()) |header| {
try writer.writeAll(header);
}
var buffer = std.ArrayList(u8).init(page_allocator);
defer buffer.deinit();
const fields = @typeInfo(KeybindAction).Union.fields;
inline for (fields) |field| {
if (field.name[0] == '_') continue;
// Write previously stored doc comment below all related actions
if (show_docs and @hasDecl(help_strings.KeybindAction, field.name)) {
try writer.writeAll(buffer.items);
try writer.writeAll("\n");
buffer.clearRetainingCapacity();
}
if (show_docs) {
try format.formatFieldName(writer, field.name);
} else {
try writer.writeAll(field.name);
try writer.writeAll("\n");
}
if (show_docs and @hasDecl(help_strings.KeybindAction, field.name)) {
var iter = std.mem.splitScalar(
u8,
@field(help_strings.KeybindAction, field.name),
'\n',
);
while (iter.next()) |s| {
// If it is the last line and empty, then skip it.
if (iter.peek() == null and s.len == 0) continue;
try format.formatDocLine(&buffer, s);
}
}
}
// Write any remaining buffered documentation
if (buffer.items.len > 0) {
try writer.writeAll(buffer.items);
}
}