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Merge pull request #430 from mitchellh/confirm-quit
Confirm quit improvements, both macOS and GTK
This commit is contained in:
@ -316,6 +316,7 @@ bool ghostty_app_tick(ghostty_app_t);
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void *ghostty_app_userdata(ghostty_app_t);
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void ghostty_app_keyboard_changed(ghostty_app_t);
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void ghostty_app_reload_config(ghostty_app_t);
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bool ghostty_app_needs_confirm_quit(ghostty_app_t);
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ghostty_surface_config_s ghostty_surface_config_new();
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@ -102,6 +102,9 @@ class AppDelegate: NSObject, ObservableObject, NSApplicationDelegate, GhosttyApp
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}
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}
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// If our app says we don't need to confirm, we can exit now.
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if (!ghostty.needsConfirmQuit) { return .terminateNow }
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// We have some visible window, and all our windows will watch the confirmQuit.
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confirmQuit = true
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return .terminateLater
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@ -40,6 +40,12 @@ extension Ghostty {
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}
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}
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/// True if we need to confirm before quitting.
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var needsConfirmQuit: Bool {
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guard let app = app else { return false }
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return ghostty_app_needs_confirm_quit(app)
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}
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/// Cached clipboard string for `read_clipboard` callback.
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private var cached_clipboard_string: String? = nil
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10
src/App.zig
10
src/App.zig
@ -168,6 +168,16 @@ pub fn focusedSurface(self: *const App) ?*Surface {
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return surface;
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}
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/// Returns true if confirmation is needed to quit the app. It is up to
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/// the apprt to call this.
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pub fn needsConfirmQuit(self: *const App) bool {
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for (self.surfaces.items) |v| {
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if (v.core_surface.needsConfirmQuit()) return true;
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}
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return false;
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}
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/// Initialize once and return the font discovery mechanism. This remains
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/// initialized throughout the lifetime of the application because some
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/// font discovery mechanisms (i.e. fontconfig) are unsafe to reinit.
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@ -504,22 +504,24 @@ pub fn deinit(self: *Surface) void {
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/// Close this surface. This will trigger the runtime to start the
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/// close process, which should ultimately deinitialize this surface.
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pub fn close(self: *Surface) void {
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const process_alive = process_alive: {
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// If the child has exited then our process is certainly not alive.
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// We check this first to avoid the locking overhead below.
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if (self.child_exited) break :process_alive false;
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self.rt_surface.close(self.needsConfirmQuit());
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}
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// If we are configured to not hold open surfaces explicitly, just
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// always say there is nothing alive.
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if (!self.config.confirm_close_surface) break :process_alive false;
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/// True if the surface requires confirmation to quit. This should be called
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/// by apprt to determine if the surface should confirm before quitting.
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pub fn needsConfirmQuit(self: *Surface) bool {
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// If the child has exited then our process is certainly not alive.
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// We check this first to avoid the locking overhead below.
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if (self.child_exited) return false;
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// We have to talk to the terminal.
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self.renderer_state.mutex.lock();
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defer self.renderer_state.mutex.unlock();
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break :process_alive !self.io.terminal.cursorIsAtPrompt();
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};
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// If we are configured to not hold open surfaces explicitly, just
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// always say there is nothing alive.
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if (!self.config.confirm_close_surface) return false;
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self.rt_surface.close(process_alive);
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// We have to talk to the terminal.
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self.renderer_state.mutex.lock();
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defer self.renderer_state.mutex.unlock();
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return !self.io.terminal.cursorIsAtPrompt();
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}
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/// Called from the app thread to handle mailbox messages to our specific
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@ -787,6 +787,11 @@ pub const CAPI = struct {
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};
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}
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/// Returns true if the app needs to confirm quitting.
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export fn ghostty_app_needs_confirm_quit(v: *App) bool {
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return v.core_app.needsConfirmQuit();
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}
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/// Returns initial surface options.
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export fn ghostty_surface_config_new() apprt.Surface.Options {
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return .{};
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@ -228,6 +228,12 @@ pub const App = struct {
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}
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c.g_list_free(list);
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// If the app says we don't need to confirm, then we can quit now.
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if (!self.core_app.needsConfirmQuit()) {
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self.quitNow();
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return;
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}
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// If we have windows, then we want to confirm that we want to exit.
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const alert = c.gtk_message_dialog_new(
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null,
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@ -259,20 +265,8 @@ pub const App = struct {
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c.gtk_widget_show(alert);
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}
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fn gtkQuitConfirmation(
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alert: *c.GtkMessageDialog,
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response: c.gint,
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ud: ?*anyopaque,
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) callconv(.C) void {
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_ = ud;
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// Close the alert window
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c.gtk_window_destroy(@ptrCast(alert));
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// If we didn't confirm then we're done
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if (response != c.GTK_RESPONSE_YES) return;
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// Force close all open windows
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fn quitNow(self: *App) void {
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_ = self;
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const list = c.gtk_window_list_toplevels();
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defer c.g_list_free(list);
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c.g_list_foreach(list, struct {
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@ -285,6 +279,23 @@ pub const App = struct {
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}.callback, null);
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}
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fn gtkQuitConfirmation(
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alert: *c.GtkMessageDialog,
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response: c.gint,
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ud: ?*anyopaque,
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) callconv(.C) void {
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const self: *App = @ptrCast(@alignCast(ud orelse return));
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// Close the alert window
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c.gtk_window_destroy(@ptrCast(alert));
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// If we didn't confirm then we're done
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if (response != c.GTK_RESPONSE_YES) return;
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// Force close all open windows
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self.quitNow();
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}
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/// This is called by the "activate" signal. This is sent on program
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/// startup and also when a secondary instance launches and requests
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/// a new window.
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@ -583,6 +594,13 @@ const Window = struct {
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log.debug("window close request", .{});
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const self = userdataSelf(ud.?);
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// If none of our surfaces need confirmation, we can just exit.
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for (self.app.core_app.surfaces.items) |surface| {
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if (surface.window == self) {
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if (surface.core_surface.needsConfirmQuit()) break;
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}
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} else return false;
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// Setup our basic message
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const alert = c.gtk_message_dialog_new(
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self.window,
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