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Add cropped mode
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committed by
rohitb

parent
3020a30fb2
commit
05a30e6fda
@ -470,7 +470,9 @@ foreground: Color = .{ .r = 0xFF, .g = 0xFF, .b = 0xFF },
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/// Valid values are:
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/// Valid values are:
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///
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///
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/// * `zoomed` - Image is scaled to fit the window, preserving aspect ratio.
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/// * `zoomed` - Image is scaled to fit the window, preserving aspect ratio.
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/// * `scaled` - Image is scaled to fill the window, not preserving aspect ratio.
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/// * `stretched` - Image is stretched to fill the window, not preserving aspect ratio.
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/// * `cropped` - Image is centered in the window, preserving the aspect ratio
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/// but cropping the image to fill the window, as needed.
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/// * `tiled` - Image is repeated horizontally and vertically to fill the window.
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/// * `tiled` - Image is repeated horizontally and vertically to fill the window.
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/// * `centered` - Image is centered in the window and displayed 1-to-1 pixel
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/// * `centered` - Image is centered in the window and displayed 1-to-1 pixel
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/// scale, preserving both the aspect ratio and the image size.
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/// scale, preserving both the aspect ratio and the image size.
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@ -6634,12 +6636,13 @@ pub const AlphaBlending = enum {
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pub const BackgroundImageMode = enum(u8) {
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pub const BackgroundImageMode = enum(u8) {
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zoomed = 0,
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zoomed = 0,
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stretched = 1,
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stretched = 1,
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tiled = 2,
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cropped = 2,
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centered = 3,
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tiled = 3,
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upper_left = 4,
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centered = 4,
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upper_right = 5,
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upper_left = 5,
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lower_left = 6,
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upper_right = 6,
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lower_right = 7,
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lower_left = 7,
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lower_right = 8,
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};
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};
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/// See freetype-load-flag
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/// See freetype-load-flag
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@ -692,12 +692,13 @@ fragment float4 image_fragment(
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enum BgImageMode : uint8_t {
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enum BgImageMode : uint8_t {
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MODE_ZOOMED = 0u,
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MODE_ZOOMED = 0u,
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MODE_STRETCHED = 1u,
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MODE_STRETCHED = 1u,
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MODE_TILED = 2u,
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MODE_CROPPED = 2u,
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MODE_CENTERED = 3u,
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MODE_TILED = 3u,
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MODE_UPPER_LEFT = 4u,
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MODE_CENTERED = 4u,
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MODE_UPPER_RIGHT = 5u,
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MODE_UPPER_LEFT = 5u,
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MODE_LOWER_LEFT = 6u,
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MODE_UPPER_RIGHT = 6u,
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MODE_LOWER_RIGHT = 7u,
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MODE_LOWER_LEFT = 7u,
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MODE_LOWER_RIGHT = 8u,
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};
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};
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struct BgImageVertexIn {
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struct BgImageVertexIn {
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@ -729,13 +730,15 @@ vertex BgImageVertexOut bg_image_vertex(
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// Handles the scale of the image relative to the terminal size
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// Handles the scale of the image relative to the terminal size
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float2 scale = float2(1.0, 1.0);
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float2 scale = float2(1.0, 1.0);
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// Calculate the aspect ratio of the terminal and the image
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float2 aspect_ratio = float2(
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in.terminal_size.x / in.terminal_size.y,
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image_size.x / image_size.y
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);
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switch (in.mode) {
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switch (in.mode) {
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case MODE_ZOOMED: {
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case MODE_ZOOMED: {
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// Scale to fit the terminal size
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// Scale to fit the terminal size
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float2 aspect_ratio = float2(
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in.terminal_size.x / in.terminal_size.y,
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image_size.x / image_size.y
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);
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if (aspect_ratio.x > aspect_ratio.y) {
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if (aspect_ratio.x > aspect_ratio.y) {
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scale.x = aspect_ratio.y / aspect_ratio.x;
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scale.x = aspect_ratio.y / aspect_ratio.x;
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} else {
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} else {
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@ -743,6 +746,15 @@ vertex BgImageVertexOut bg_image_vertex(
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}
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}
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break;
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break;
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}
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}
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case MODE_CROPPED: {
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// Scale to fit the terminal size
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if (aspect_ratio.x < aspect_ratio.y) {
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scale.x = aspect_ratio.y / aspect_ratio.x;
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} else {
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scale.y = aspect_ratio.x / aspect_ratio.y;
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}
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break;
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}
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case MODE_CENTERED:
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case MODE_CENTERED:
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case MODE_UPPER_LEFT:
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case MODE_UPPER_LEFT:
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case MODE_UPPER_RIGHT:
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case MODE_UPPER_RIGHT:
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@ -764,6 +776,7 @@ vertex BgImageVertexOut bg_image_vertex(
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float2 offset = float2(0.0, 0.0);
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float2 offset = float2(0.0, 0.0);
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switch (in.mode) {
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switch (in.mode) {
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case MODE_ZOOMED:
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case MODE_ZOOMED:
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case MODE_CROPPED:
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case MODE_STRETCHED:
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case MODE_STRETCHED:
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case MODE_TILED:
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case MODE_TILED:
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case MODE_CENTERED:
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case MODE_CENTERED:
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