ghostty/src/terminal/color.zig
2023-08-30 10:18:18 -07:00

161 lines
5.0 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
/// The default palette.
pub const default: Palette = default: {
var result: Palette = undefined;
// Named values
var i: u8 = 0;
while (i < 16) : (i += 1) {
result[i] = Name.default(@enumFromInt(i)) catch unreachable;
}
// Cube
assert(i == 16);
var r: u8 = 0;
while (r < 6) : (r += 1) {
var g: u8 = 0;
while (g < 6) : (g += 1) {
var b: u8 = 0;
while (b < 6) : (b += 1) {
result[i] = .{
.r = if (r == 0) 0 else (r * 40 + 55),
.g = if (g == 0) 0 else (g * 40 + 55),
.b = if (b == 0) 0 else (b * 40 + 55),
};
i += 1;
}
}
}
// Grey ramp
assert(i == 232);
assert(@TypeOf(i) == u8);
while (i > 0) : (i +%= 1) {
const value = ((i - 232) * 10) + 8;
result[i] = .{ .r = value, .g = value, .b = value };
}
break :default result;
};
/// Palette is the 256 color palette.
pub const Palette = [256]RGB;
/// Color names in the standard 8 or 16 color palette.
pub const Name = enum(u8) {
black = 0,
red = 1,
green = 2,
yellow = 3,
blue = 4,
magenta = 5,
cyan = 6,
white = 7,
bright_black = 8,
bright_red = 9,
bright_green = 10,
bright_yellow = 11,
bright_blue = 12,
bright_magenta = 13,
bright_cyan = 14,
bright_white = 15,
// Remainders are valid unnamed values in the 256 color palette.
_,
/// Default colors for tagged values.
pub fn default(self: Name) !RGB {
return switch (self) {
.black => RGB{ .r = 0x1D, .g = 0x1F, .b = 0x21 },
.red => RGB{ .r = 0xCC, .g = 0x66, .b = 0x66 },
.green => RGB{ .r = 0xB5, .g = 0xBD, .b = 0x68 },
.yellow => RGB{ .r = 0xF0, .g = 0xC6, .b = 0x74 },
.blue => RGB{ .r = 0x81, .g = 0xA2, .b = 0xBE },
.magenta => RGB{ .r = 0xB2, .g = 0x94, .b = 0xBB },
.cyan => RGB{ .r = 0x8A, .g = 0xBE, .b = 0xB7 },
.white => RGB{ .r = 0xC5, .g = 0xC8, .b = 0xC6 },
.bright_black => RGB{ .r = 0x66, .g = 0x66, .b = 0x66 },
.bright_red => RGB{ .r = 0xD5, .g = 0x4E, .b = 0x53 },
.bright_green => RGB{ .r = 0xB9, .g = 0xCA, .b = 0x4A },
.bright_yellow => RGB{ .r = 0xE7, .g = 0xC5, .b = 0x47 },
.bright_blue => RGB{ .r = 0x7A, .g = 0xA6, .b = 0xDA },
.bright_magenta => RGB{ .r = 0xC3, .g = 0x97, .b = 0xD8 },
.bright_cyan => RGB{ .r = 0x70, .g = 0xC0, .b = 0xB1 },
.bright_white => RGB{ .r = 0xEA, .g = 0xEA, .b = 0xEA },
else => error.NoDefaultValue,
};
}
};
/// RGB
pub const RGB = struct {
r: u8 = 0,
g: u8 = 0,
b: u8 = 0,
pub fn eql(self: RGB, other: RGB) bool {
return self.r == other.r and self.g == other.g and self.b == other.b;
}
/// Calculates the contrast ratio between two colors. The contrast
/// ration is a value between 1 and 21 where 1 is the lowest contrast
/// and 21 is the highest contrast.
///
/// https://www.w3.org/TR/WCAG20/#contrast-ratiodef
pub fn contrast(self: RGB, other: RGB) f64 {
// pair[0] = lighter, pair[1] = darker
const pair: [2]f64 = pair: {
const self_lum = self.luminance();
const other_lum = other.luminance();
if (self_lum > other_lum) break :pair .{ self_lum, other_lum };
break :pair .{ other_lum, self_lum };
};
return (pair[0] + 0.05) / (pair[1] + 0.05);
}
/// Calculates luminance based on the W3C formula. This returns a
/// normalized value between 0 and 1 where 0 is black and 1 is white.
///
/// https://www.w3.org/TR/WCAG20/#relativeluminancedef
pub fn luminance(self: RGB) f64 {
const r_lum = componentLuminance(self.r);
const g_lum = componentLuminance(self.g);
const b_lum = componentLuminance(self.b);
return 0.2126 * r_lum + 0.7152 * g_lum + 0.0722 * b_lum;
}
/// Calculates single-component luminance based on the W3C formula.
///
/// Expects sRGB color space which at the time of writing we don't
/// generally use but it's a good enough approximation until we fix that.
/// https://www.w3.org/TR/WCAG20/#relativeluminancedef
fn componentLuminance(c: u8) f64 {
const c_f64: f64 = @floatFromInt(c);
const normalized: f64 = c_f64 / 255;
if (normalized <= 0.03928) return normalized / 12.92;
return std.math.pow(f64, (normalized + 0.055) / 1.055, 2.4);
}
test "size" {
try std.testing.expectEqual(@as(usize, 24), @bitSizeOf(RGB));
try std.testing.expectEqual(@as(usize, 3), @sizeOf(RGB));
}
};
test "palette: default" {
const testing = std.testing;
// Safety check
var i: u8 = 0;
while (i < 16) : (i += 1) {
try testing.expectEqual(Name.default(@as(Name, @enumFromInt(i))), default[i]);
}
}