ghostty/src/main_c.zig
2025-07-09 15:06:24 -07:00

134 lines
4.0 KiB
Zig

// This is the main file for the C API. The C API is used to embed Ghostty
// within other applications. Depending on the build settings some APIs
// may not be available (i.e. embedding into macOS exposes various Metal
// support).
//
// This currently isn't supported as a general purpose embedding API.
// This is currently used only to embed ghostty within a macOS app. However,
// it could be expanded to be general purpose in the future.
const std = @import("std");
const assert = std.debug.assert;
const posix = std.posix;
const builtin = @import("builtin");
const build_config = @import("build_config.zig");
const main = @import("main_ghostty.zig");
const state = &@import("global.zig").state;
const apprt = @import("apprt.zig");
const internal_os = @import("os/main.zig");
// Some comptime assertions that our C API depends on.
comptime {
// We allow tests to reference this file because we unit test
// some of the C API. At runtime though we should never get these
// functions unless we are building libghostty.
if (!builtin.is_test) {
assert(apprt.runtime == apprt.embedded);
}
}
/// Global options so we can log. This is identical to main.
pub const std_options = main.std_options;
comptime {
// These structs need to be referenced so the `export` functions
// are truly exported by the C API lib.
// Our config API
_ = @import("config.zig").CApi;
// Any apprt-specific C API, mainly libghostty for apprt.embedded.
if (@hasDecl(apprt.runtime, "CAPI")) _ = apprt.runtime.CAPI;
// Our benchmark API. We probably want to gate this on a build
// config in the future but for now we always just export it.
_ = @import("benchmark/main.zig").CApi;
}
/// ghostty_info_s
const Info = extern struct {
mode: BuildMode,
version: [*]const u8,
version_len: usize,
const BuildMode = enum(c_int) {
debug,
release_safe,
release_fast,
release_small,
};
};
/// ghostty_string_s
pub const String = extern struct {
ptr: ?[*]const u8,
len: usize,
pub const empty: String = .{
.ptr = null,
.len = 0,
};
pub fn fromSlice(slice: []const u8) String {
return .{
.ptr = slice.ptr,
.len = slice.len,
};
}
};
/// Initialize ghostty global state.
pub export fn ghostty_init(argc: usize, argv: [*][*:0]u8) c_int {
assert(builtin.link_libc);
std.os.argv = argv[0..argc];
state.init() catch |err| {
std.log.err("failed to initialize ghostty error={}", .{err});
return 1;
};
return 0;
}
/// Runs an action if it is specified. If there is no action this returns
/// false. If there is an action then this doesn't return.
pub export fn ghostty_cli_try_action() void {
const action = state.action orelse return;
std.log.info("executing CLI action={}", .{action});
posix.exit(action.run(state.alloc) catch |err| {
std.log.err("CLI action failed error={}", .{err});
posix.exit(1);
});
posix.exit(0);
}
/// Return metadata about Ghostty, such as version, build mode, etc.
pub export fn ghostty_info() Info {
return .{
.mode = switch (builtin.mode) {
.Debug => .debug,
.ReleaseSafe => .release_safe,
.ReleaseFast => .release_fast,
.ReleaseSmall => .release_small,
},
.version = build_config.version_string.ptr,
.version_len = build_config.version_string.len,
};
}
/// Translate a string maintained by libghostty into the current
/// application language. This will return the same string (same pointer)
/// if no translation is found, so the pointer must be stable through
/// the function call.
///
/// This should only be used for singular strings maintained by Ghostty.
pub export fn ghostty_translate(msgid: [*:0]const u8) [*:0]const u8 {
return internal_os.i18n._(msgid);
}
/// Free a string allocated by Ghostty.
pub export fn ghostty_string_free(str: String) void {
state.alloc.free(str.ptr.?[0..str.len]);
}