mirror of
https://github.com/ghostty-org/ghostty.git
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88 lines
3.7 KiB
Swift
88 lines
3.7 KiB
Swift
import SwiftUI
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import GhosttyKit
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struct ContentView: View {
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let ghostty: Ghostty.AppState
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// We need access to our app delegate to know if we're quitting or not.
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@EnvironmentObject private var appDelegate: AppDelegate
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// We need access to our window to know if we're the key window to determine
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// if we show the quit confirmation or not.
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@State private var window: NSWindow?
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var body: some View {
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switch ghostty.readiness {
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case .loading:
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Text("Loading")
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.onChange(of: appDelegate.confirmQuit) { value in
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guard value else { return }
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NSApplication.shared.reply(toApplicationShouldTerminate: true)
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}
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case .error:
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ErrorView()
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.onChange(of: appDelegate.confirmQuit) { value in
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guard value else { return }
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NSApplication.shared.reply(toApplicationShouldTerminate: true)
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}
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case .ready:
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let center = NotificationCenter.default
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let gotoTab = center.publisher(for: Ghostty.Notification.ghosttyGotoTab)
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let confirmQuitting = Binding<Bool>(get: {
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self.appDelegate.confirmQuit && (self.window?.isKeyWindow ?? false)
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}, set: {
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self.appDelegate.confirmQuit = $0
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})
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Ghostty.TerminalSplit(onClose: Self.closeWindow)
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.ghosttyApp(ghostty.app!)
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.background(WindowAccessor(window: $window))
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.onReceive(gotoTab) { onGotoTab(notification: $0) }
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.confirmationDialog(
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"Quit Ghostty?",
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isPresented: confirmQuitting) {
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Button("Close Ghostty") {
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NSApplication.shared.reply(toApplicationShouldTerminate: true)
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}
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.keyboardShortcut(.defaultAction)
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Button("Cancel", role: .cancel) {
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NSApplication.shared.reply(toApplicationShouldTerminate: false)
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}
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.keyboardShortcut(.cancelAction)
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} message: {
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Text("All terminal sessions will be terminated.")
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}
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}
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}
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static func closeWindow() {
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guard let currentWindow = NSApp.keyWindow else { return }
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currentWindow.close()
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}
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private func onGotoTab(notification: SwiftUI.Notification) {
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// Notification center indiscriminately sends to every subscriber (makes sense)
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// but we only want to process this once. In order to process it once lets only
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// handle it if we're the focused window.
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guard let window = self.window else { return }
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guard window.isKeyWindow else { return }
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// Get the tab index from the notification
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guard let tabIndexAny = notification.userInfo?[Ghostty.Notification.GotoTabKey] else { return }
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guard let tabIndex = tabIndexAny as? Int32 else { return }
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guard let windowController = window.windowController else { return }
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guard let tabGroup = windowController.window?.tabGroup else { return }
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let tabbedWindows = tabGroup.windows
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// Tabs are 0-indexed here, so we subtract one from the key the user hit.
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let adjustedIndex = Int(tabIndex - 1);
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guard adjustedIndex >= 0 && adjustedIndex < tabbedWindows.count else { return }
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let targetWindow = tabbedWindows[adjustedIndex]
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targetWindow.makeKeyAndOrderFront(nil)
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}
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}
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